Iron Kingdoms A Multitude of Monstres


A Multitude of Monsters
Using Monster Manual® Monsters in the Iron Kingdoms"!
The following article provides DMs with a list of monsters
with the same ability scores but different culture)
from the MM that easily fit the setting of the Iron Kingdoms
Elemental (Elementals rarely occur naturally in the Iron
in terms of style, feel, and appropriateness, a second list of
Kingdoms, and only appear from being summoned, and
monsters that shouldn t prove disruptive but might not fit the
are not generally able to linger on Caen for long)
setting s feel, and a third list of those monsters that if intro-
Elf (the Iron Kingdoms has its own take on Elves)
duced would change the feel or setting significantly.
Frost Worm (Frost Worms would be some of the Nyss
The creators of the Iron Kingdoms strive to create an
most hated predators, and a possible favored prey)
entirely new and fresh setting. This is not necessarily an
Ghoul/Ghast
extremely radical setting in all regards, as many of our creatures
will be drawn closely from standard fantasy fare, but one will
Gibbering Mouther (In the Iron Kingdoms there is
notice in cases where we have a similar appearing creature,
rumored to be but a single Gibbering Mouther, a horrific
we're usually reshaping it in some way and molding it to fit
magical mistake that is now said to exist within the bow-
distinctly into the Iron Kingdoms; for example, we have gob- els of Ceryl s undercity)
bers and ogrun instead of goblins and ogres, both of which
Golem (These non-mechanikal constructs are seldom
are similar in many ways to the "standard" but also have dis-
found in the Iron Kingdoms anymore, having been
tinct differences. Iron Kingdoms elves and dwarves are also not
superceded by the likes of Steamjacks. However, a few of
identical to the ones described in the PH. A very good exam-
these old-fashioned constructs can still be found)
ple from  The Witchfire trilogy adventures are the treatment
Hag
of skeletons and zombies from which thralls were created
Homunculus (Much like familiars, Homunculi would be
just one of our takes on the traditional D&D undead.
regarded with suspicion as possible indicators of pacts
It should also be noted that Outsiders are incredibly rare.
with Infernal masters, or devotion to black arts and
The Iron Kingdoms universe is significantly distinct from tra-
Thamar-worship)
ditional fantasy campaign settings, rendering many such mon-
Kraken
sters inappropriate, from the viewpoint of the Iron Kingdoms
Mohrg
creators. Due to this approach, you should not expect to see
any of the following monsters mentioned in future Iron
Nightshade (Nightshades would be undead servitors of
Kingdoms publications, but can rest assured that they can be
the Infernals)
used with little impact on the official setting or feel of the
Shadow
game.
Skeleton (Skeletons are still encountered in the Iron
Kingdoms created by the regular animate dead spell, but
are shoddy and inferior to Thralls)
APPROPRIATE MONSTERS
Spectre
Allip
Vargouille (Vargouilles could come from the deepest pits
Animated Object
of the Infernal planes)
Ankheg (Ankhegs in the Iron Kingdoms would dwell in
Wight
arid areas only, particularly the Bloodstone Marches)
Wraith
Assassin Vine (the Assassin Vine is related to the subter-
Zombie (Zombies are still encountered in the Iron
ranean Cavewort)
Kingdoms created by the regular animate dead spell, but
Bodak
are shoddy and inferior to Thralls)
Chaos Beast (Chaos Beasts would only ever occur on
*Animals (Most natural animals can be found some-
Caen when a summoning spell goes horribly wrong)
where on Caen)
Choker
*Vermin (Only Monstrous Spiders of Small and
Dwarf (the Iron Kingdoms has its own take on Dwarves,
Medium-size can be found in the deep wilds of Caen)
1

A Multitude of Monsters
*Templates (Only the Ghost and Lich templates occur in
DISRUPTIVE &
the Iron Kingdoms, the latter considered inferior to the
likes of the terrible Iron Lich)
INAPPROPRIATE MONSTERS
Aboleth
Achaierai
USABLE MONSTERS
Aranea
Basilisk
Arrowhawk
Bulette
Athach
Carrion Crawler
Azer
Chuul
Barghest
Cloaker
Behir
Cockatrice
Beholder
Darkmantle
Belker
Destrachan
Blink Dog
Devourer
Bugbear
Dire Animals
Celestial
Displacer Beast
Centaur
Doppleganger
Chimera
Ettercap
Couatl
Fungus
Demon
Gargoyle
Devil
Gray Render
Delver
Grick
Dinosaur
Krenshar
Dragon (The treatment of dragons in the Iron Kingdoms
Manticore
is vastly different than in normal D&D, and is an intrin-
Mephits
sic part of the setting)
Naga
Dragon Turtle (the Dracodile fills the Dragon Turtle
Ooze
niche in the Iron Kingdoms)
Otyugh
Dragonne
Purple Worm
Drider
Remorhaz
Dryad
Roc (Although the Saqu of the Iron Kingdoms is largely a
Ethereal Filcher
replacement for the Roc)
Ethereal Marauder
Sea Lion
Ettin
Shadow Mastiff
Formian
Shield Guardian
Genie
Stirge
Giant (Giants exist in the Iron Kingdoms but are all
Umber Hulk
unique)
Will-o -Wisp
Giant Eagle
Worg
Giant Owl
Wyvern (Wyvern would be classified as a type of drake, and
Girallon
have no relation to dragons)
Gnoll
Vermin
Gnome (Gobbers have taken the place of Gnomes in the
Iron Kingdoms setting)
2
A Multitude of Monsters
Goblin (Gobbers are Iron Kingdoms goblins) Ravid
Gorgon Roc
Griffon Roper
Grimlock Rust Monster
Halfling (Gobbers have taken the place of Halflings in Sahuagin
the Iron Kingdoms setting)
Salamander
Harpy
Satyr
Hellhound
Shambling Mound
Hippogriff
Shocker Lizard
Hobgoblin
Skum
Howler
Slaad
Hydra
Sphinx
Invisible Stalker
Spider Eater
Kobold
Sprite
Kuo-Toa (Kuo-Toa have been replaced with Bog Trogs)
Tarrasque
Lamia
Tendriculos
Lammasu
Thoqqua
Lillend
Titan
Lizardfolk (Lizardfolk have been replaced with
Tojanida
Gatormen)
Treant
Locathah
Triton
Magmin
Troglodyte
Medusa
Troll (the Iron Kingdoms has its own take on Trolls and
Merfolk
their kin)
Mimic
Unicorn
Mind Flayer
Vampire Spawn
Minotaur
Winter Wolf
Mummy
Xill
Night Hag
Xorn
Nightmare
Yeth Hound
Nymph
Yrthak
Ogre/Ogre Mage (Ogrun take the place of ogres in the
Yuan-Ti
Iron Kingdoms)
*Templates  Celestial Creature, Fiendish Creature,
Orc (Orcs have been replaced by Trolls and the Farrow)
Half-Celestial, Half-Dragon, Half-Fiend, Lycanthrope,
Owlbear Vampire
Pegasus
Phantom Fungus
Phase Spider
Phasm
Planetouched
Pseudodragon
Rakshasa
Rast
3


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