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Writing Advanced Applications, Chapter 1: Matching Project Requirements with Technology






























































































































































 



































Training Index
Writing Advanced Applications
Chapter 1: Matching Project Requirements with Technology

[<<BACK] [CONTENTS] [NEXT>>]


One challenge in writing a book on advanced application
development for the JavaTM platform is to find a project
small enough to write about, while at the same time,
complex enough to warrant advanced programming techniques.


The project presented in this book is a web-based auction house.
The application is initially written for the Enterprise
JavaBeansTM platform. Later chapters expand the core example
described here by adding advanced functionality, improvements, and
alternative solutions to do some of the things you get for free
when you use the Enterprise JavaBeans platform.


To keep the discussion simple, the example application has only a
basic set of transactions for posting and bidding on auction items.
However, the application scales to handle multiple users, provides
a three-tiered transaction-based environment, controls security,
and integrates legacy-based systems.
This chapter covers how to determine project requirements and
model the application—important steps that should always
come before coding begins.



Project Requirements and Modeling

Choosing the Software




In a Rush?

This table links you directly to specific topics.




Topic
Section



Auction Demonstration

Duke's Auction



Project Requirements

Interview User Base
Model the Project




Modeling

House Identifies Buyers and Sellers
House Determines Highest Bidder
House Notifies Buyers and Sellers
Anyone Searches for an Item
Anyone Views Items for Sale
Anyone Views Item Details
Seller Posts Items for Sale
Buyer Bids on Items
Activity Diagram




Choosing Software

JavaTM APIs





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