Gingerbread man zasady

background image

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Carcassonne

Carcassonne

Carcassonne

Carcassonne Winter Edition

Winter Edition

Winter Edition

Winter Edition

expansion

expansion

expansion

expansion ---- translated

translated

translated

translated by

by

by

by Carcking

Carcking

Carcking

Carcking

Winter has broken out in Carcassonne. It's cold, but romantic. It is the time of hot drinks
and sweet pastries. Life in the cities of Carcassonne is just a bit slower - but occasionally up
pops a new rascal, catch him if you can!

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1

Gingerbread Man figure made of wood

12 Landscape tiles with Gingerbread Man icon

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All rules of Carcassonne remain. This mini-Expansion will be played with the Carcassonne Winter
edition. Due to the backs. the 6 new landscape tiles with the Gingerbread Man are mixed with the tiles of
the winter edition. The gingerbread man, made of wood, starts on the city of the start tile.

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Placing the new tiles: If a player draws a landscape tile with the gingerbread man, he places it under the
normal rules and carries out a normal turn. Then he moves the gingerbread man to another, unfinished
city.

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The Gingerbread Man is leaving a city (due to the placement of another gingerbread man tile), so all
players that have one or more Knights in this city will receive points. For each of his knights in the
city, each player receives 1 point per tile in the city. Pennants bring no points. The Knights remain in
the city.



Scoring Example 1:
Red places a tile with gingerbread man icon and
moves the Gingerbread Man to another unfinished
city. Because the Gingerbread Man leaves the city
Blue gets 7 points (7 tiles, 1 knight) and Red gets 14
points (7 tiles, 2 knights).

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If a player completes a city containing the Gingerbread Man the following Gingerbread scoring is
resolved: Before the normal majority is determined, each player with one or more knights in the city
scores, for each of his knights in the city, 1 point per tile in the city. Subsequently, the completed city
is scored normally by majority. The player who finished the city moves the Gingerbread Man into an
unfinished city of his choice.

background image

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Scoring Example 2:
Red completes a city in which the Gingerbread Man
stands. For the Gingerbread scoring Blue get 6 points
(6 tiles, 1 knight) and Red 12 points (6 tiles, 2
knights). Then Red gets the normal city score of 14
Points. Red moves the Gingerbread Man to an
unfinished city.

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::::

::::

If there is no unfinished city in progress when the Gingerbread Man would be moved, it stays where it is
located (and there is no gingerbread scoring). If it is in a city which becomes completed, gingerbread
scoring occurs normally and it is placed next to the board. The gingerbread man can be put back into play
when the next gingerbread man tile is played.

(My Variation offering:
If there is no unfinished city to move the Gingerbread Man to when he would be moved (either by placement of a gingerbread
man tile, or by completion of a gingerbread man city), gingerbread scoring occurs in the normal way and the gingerbread man is
placed next to the board. The Gingerbread Man is re-entered automatically on the next available unfinished city.)

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There is no gingerbread scoring at game end.

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Scott

(Scott) for inspiring this terrific template, and Jonathan Warren (Joff) for making the original template

upon which this one was based.

About CARCASSONNE you find on our website. There are Game questions answered. You can
participate in contests and all current Information to retrieve game.

www.carcassonne.de


Offer in our online shop Need items around Carcassonne and our other Games, as
well as a spare parts service at.

www.cundco.de


© 2012 Hans im Glueck Publishing GmbH
Birnauer Str 15
80809 Munich

info@hans-im-glueck.de

www.carcassonnecentral.com


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