Racing to English |
Count to 10 Multigame |
TEACHERS NOTES
CONTENTS
Multigame track (either photocopy to A3 size or print out one for each pupil/student)
Three sets of cards, for example:
Set 1 - picture cards |
Set 2 - number cards |
Set 3 - word cards |
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5 |
five |
A page from the Racing to English Picture Dictionary
Worksheets with oral and written exercises
You also need a dice and some counters.
Language learning objectives: |
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Language function |
Counting |
Sentence structures |
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Vocabulary |
Numbers one to ten |
These materials can be used in a variety of ways here are a few ideas:
ACTIVITY 1 - ROUND THE TRACK
Players take it in turn to throw a dice and move their counters round the Multigame track - first one to get back to the start is the winner. Pupils/students must count aloud as they move their counter.
ACTIVITY 2 - CHAIN DRILL
Work with a group of two to six pupils/students.
Use ONE of the sets of cards (i.e. all the picture cards OR all the number cards OR all the word cards).
Take one of the cards; ask the first pupil/student a question:
For the picture cards ask `How many runners are there?'
For the number or word cards ask `What number is this?'
The first person then asks the second person, who asks the third and so on until the last person asks you.
This is a helpful little activity to introduce new words, but it should only be used for a short time - three or four minutes at the most.
ACTIVITY 3 - MATCHING
Give a group of two/three pupils/students two of the sets of cards and ask them to match them. Later give them all three sets.
ACTIVITY 4 - VISIBLE PAIRS (a game for two to four players)
Spread out the picture cards, number cards and word cards face down on the table (NB for younger children use two sets of the picture cards).
Players take it in turn to turn over one of the cards leaving them face up.
If the player who has just turned over a card can see a set of three cards s/he must say the number and can then take those three cards.
The player with the most cards at the end is the winner.
ACTIVITY 5 - MULTIGAME
For this you need a track, dice, counters and a set of cards (there is a track at the end of this document).
Players take a card and, if they can
Say the number on a number card OR
Name the number of runners in a picture card OR
Read the number on a word card
they can throw the dice and move round the track. First player to complete the track is the winner. To make the game longer, ask players to go round the track two or three times.
In order to increase oral participation it is sometimes useful if players play in teams of two or three instead of individually and therefore have to discuss their responses to the cards they pick up. Often children help each other; this usually promotes learning and social skills; we do not need to insist on strict adherence to rules.
NB - A very useful variation of this activity:
Each learner asks the next person the question `What is this number?', rather than answering it themselves - this ensures that all children use the target language.
Set 1 - picture cards |
Set 2 - number cards |
Set 3 - word cards |
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1 |
one |
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2 |
two |
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3 |
three |
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4 |
four |
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5 |
five |
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6 |
six |
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7 |
seven |
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8 |
eight |
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9 |
nine |
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10 |
ten |
Racing to English Picture Dictionary |
Numbers 1 - 10 |
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1 one |
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2 two |
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3 three |
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4 four |
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5 five |
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6 six |
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7 seven |
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8 eight |
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9 nine |
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10 ten |
Racing to English |
Worksheet 1 |
Write the number and the word in the squares:
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4 |
four |
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Racing to English |
Worksheet 2 |
Ask your friends some questions:
How many |
hands planes bikes dogs beds birds |
are there? |
Now write the questions and the answers.
Ask your friends some more questions:
Are there |
3 4 5 6 7 |
hands? planes? bikes? dogs? beds? birds? |
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Yes there are.
No there aren't. |
Now write 10 questions and answers.
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The
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Multigame
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Racing to English
© Gordon Ward 2010. Photocopiable only for use in the purchasing institution. Maths 1: Count to 10 Multigame