Creating VariablesPodręcznik PHPPoprzedniNastępnyRozdział 33. Creating VariablesSpis treściOverviewLongs (Integers)Doubles (Floats)StringsBooleansArraysObjectsResourcesMacros for Automatic Global Variable CreationCreating Constants
When exchanging data from your own extensions with PHP scripts, one
of the most important issues is the creation of variables. This
section shows you how to deal with the variable types that PHP
supports.
Overview
To create new variables that can be seen "from the outside" by the
executing script, you need to allocate a new zval
container, fill this container with meaningful values, and then
introduce it to Zend's internal symbol table. This basic process
is common to all variable creations:
zval *new_variable;
/* allocate and initialize new container */
MAKE_STD_ZVAL(new_variable);
/* set type and variable contents here, see the following sections */
/* introduce this variable by the name "new_variable_name" into the symbol table */
ZEND_SET_SYMBOL(EG(active_symbol_table), "new_variable_name", new_variable);
/* the variable is now accessible to the script by using $new_variable_name */
The macro MAKE_STD_ZVAL allocates a new
zval container using ALLOC_ZVAL
and initializes it using INIT_ZVAL. As
implemented in Zend at the time of this writing,
initializing means setting the reference
count to 1 and clearing the
is_ref flag, but this process could be extended
later - this is why it's a good idea to keep using
MAKE_STD_ZVAL instead of only using
ALLOC_ZVAL. If you want to optimize for speed
(and you don't have to explicitly initialize the
zval container here), you can use
ALLOC_ZVAL, but this isn't recommended because
it doesn't ensure data integrity.
ZEND_SET_SYMBOL takes care of introducing the
new variable to Zend's symbol table. This macro checks whether the
value already exists in the symbol table and converts the new
symbol to a reference if so (with automatic deallocation of the
old zval container). This is the preferred method
if speed is not a crucial issue and you'd like to keep memory
usage low.
Note that ZEND_SET_SYMBOL makes use of the Zend
executor globals via the macro EG. By
specifying EG(active_symbol_table), you get access to the
currently active symbol table, dealing with the active, local scope. The local
scope may differ depending on whether the function was invoked from
within a function.
If you need to optimize for speed and don't care about optimal memory
usage, you can omit the check for an existing variable with the same value and instead
force insertion into the symbol table by using
zend_hash_update():
zval *new_variable;
/* allocate and initialize new container */
MAKE_STD_ZVAL(new_variable);
/* set type and variable contents here, see the following sections */
/* introduce this variable by the name "new_variable_name" into the symbol table */
zend_hash_update(
EG(active_symbol_table),
"new_variable_name",
strlen("new_variable_name") + 1,
&new_variable,
sizeof(zval *),
NULL
);
This is actually the standard method used in most modules.
The variables generated with the snippet above will always be of local
scope, so they reside in the context in which the function has been called. To
create new variables in the global scope, use the same method
but refer to another symbol table:
zval *new_variable;
// allocate and initialize new container
MAKE_STD_ZVAL(new_variable);
//
// set type and variable contents here
//
// introduce this variable by the name "new_variable_name" into the global symbol table
ZEND_SET_SYMBOL(&EG(symbol_table), "new_variable_name", new_variable);
The macro ZEND_SET_SYMBOL is now being
called with a reference to the main, global symbol table by referring
EG(symbol_table).
Note: The active_symbol_table
variable is a pointer, but symbol_table is not.
This is why you have to use
EG(active_symbol_table) and
&EG(symbol_table) as parameters to
ZEND_SET_SYMBOL - it requires a pointer.
Similarly, to get a more efficient version, you can hardcode the
symbol table update:
zval *new_variable;
// allocate and initialize new container
MAKE_STD_ZVAL(new_variable);
//
// set type and variable contents here
//
// introduce this variable by the name "new_variable_name" into the global symbol table
zend_hash_update(
&EG(symbol_table),
"new_variable_name",
strlen("new_variable_name") + 1,
&new_variable,
sizeof(zval *),
NULL
);
Listing 9.10 shows a sample source that
creates two variables - local_variable with a local scope
and global_variable with a global scope (see Figure 9.7).
The full example can be found on the CD-ROM.
Note: You can see that the global variable is actually not accessible from
within the function. This is because it's not imported into the local scope
using global $global_variable; in the PHP source.
Rysunek 33-1. Listing 9.10. Creating variables with different scopes.ZEND_FUNCTION(variable_creation)
{
zval *new_var1, *new_var2;
MAKE_STD_ZVAL(new_var1);
MAKE_STD_ZVAL(new_var2);
ZVAL_LONG(new_var1, 10);
ZVAL_LONG(new_var2, 5);
ZEND_SET_SYMBOL(EG(active_symbol_table), "local_variable", new_var1);
ZEND_SET_SYMBOL(&EG(symbol_table), "global_variable", new_var2);
RETURN_NULL();
}PoprzedniSpis treściNastępnyAssuring Write Safety for Other ParametersPoczątek rozdziałuLongs (Integers)
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