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Kmoch Pawn Power in Chess (1990)
Document Outline
Pawn Power in Chess (1990)
Copyright
Contents
Part 01: The Elements of Pawn Play
Ch01: The Elements in Review
§01: Location
§02: On the road to promotion
§03: The ram
§04: Stop and telestop
§05: The duo
§06: Headpawn and head-duo
§07: Types of duos
§08: Trio and quart
§09: The lever
§10: Types of levers
§11: Symmetrical and unsymmetrical exchange
§12: Local majorities
§13: Chains
§14: Isolation - Dispersion - Distortion
§15: Backwardness
§16: Shielding
§17: Siege and quartgrip
Ch02: Pawns Single File
§01: The double pawn or twin
§02: The triad
§03: Types of doubling
§04: The doubled Bishop pawn
§05: The isolated twin
§06: Crossing and undoubling
§07: Monsters
Part 02: Pawns and Pieces
Ch03: Pawns and Bishops
§01: The minor exchange
§02: Bishops and rams
§03: Monochromy
§04: Bad Bishop vs Knight
§05: The rise of monochromy
§06: Dynamic monochromy
§07: The Bishop's telepower
§08: Good Bishop versus bad Bishop
§09: The pair of Bishops
§10: Bishops of opposite color
Ch04: Pawns and Knights
§01: Good squares for the Knight
§02: The centralized Knight
§03: The shielding Knight
§04: The versatile Knight
§05: Knights stronger than Bishops
Ch05: Pawns and Rooks
§01: The status of a file
§02: Span control
§03: Types of pawn formations
§04: The open file
§05: The horizontal switch
§06: Half-open plus open
§07: Louis Paulsen's ram formation
§08: Jump formations
§09: Blitz formations
§10: Sicilian formations
§11: Maroczy bind and Boleslavsky wall
§12: Free formations
§13: Closed formations-Benoni preview
§14: Half-closed formations -Franco survey
§15: Dragon cue and st. George attack
§16: The queue method
§17: The hybrid file
Ch06: The Sealer and the Sweeper
§01: The sealing
§02: The sweeping
§03: Sweeping and sealing combined
§04: The twin-lock
§05: The Night attack
§06: The Ram attack
Ch07: The Center and the Fork Trick
§01: The fork trick re Pd2, Pe4 vs Pd7, Pe5
§02: The fork trick re Pd4, Pe4 vs Pd6, Pe5
§03: The fork trick re Pd4, Pe4 vs Pd6, Pe7
§04: The fork trick re Pd4, Pe4 vs Pd6
§05: The fork trick in the middle-game
Part 03: Pawn Power in the Game
Ch08: Benoni Formations
§01: The Benoni jump
§02: The Benoni Major Pc4, Pd5, Pe4, vs Pc5, Pd6, Pe5
§03: The Benoni Minor Pc2, Pd5, Pe4 vs Pc5, Pd6, Pe5
§04: The Spanish Benoni Pc3, Pd5, Pe4 vs Pa6, Pb5, Pc5, Pd6, Pe5
§5: The Blitz Benoni Pd5, Pe4 vs Pc5, Pd6
§06: The Wing Benoni Pd5 vs Pb5, Pc5, Pd6, Pe7
§07: The Gambit Benoni Pa2, Pb2, Pd5, Pe4 vs Pc5, Pd6, Pe7
§08: The Rex Benoni Pc4, Pd5, Pe4 vs Pc7, Pd6, Pe5
Ch09: A Variety of Formations
§01: The two Wyvill formations
§02: The Orthodox Exchange formation
§03: The Sicilian ram system
§04: The Boleslavsky wall
Index of Games
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