ClientRead


Arduino - ClientRead function toggle(obj) { var elstyle = document.getElementById(obj).style; var text = document.getElementById(obj + "tog"); if (elstyle.display == 'none') { elstyle.display = 'block'; text.innerHTML = "hide"; } else { elstyle.display = 'none'; text.innerHTML = "show"; } } Arduino Buy Download Getting Started Learning Reference Hardware FAQ Blog »Forum »Playground » Reference   Language | Libraries | Comparison | Changes Ethernet : Client class read() Read the next byte received from the server the client is connected to (after the last call to read()). Syntax client.read() Parameters none Returns The next byte (or character), or -1 if none is available. Reference Home Corrections, suggestions, and new documentation should be posted to the Forum. The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain. var addthis_language = "en"; Share| ©Arduino | Edit Page | Page History | Printable View | All Recent Site Changes

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