Farscape Character Record Sheet


CHARACTER NAME PLAYER AGE GENDER
RACE SIZE SPEED HEIGHT WEIGHT
CLASS LEVEL EYES
HAIR
ABILITY ABILITY ABILITY TEMP TEMP
NAME SCORE MODIFIER SCORE MODIFIER
TOTAL CURRENT DIE TYPE / MODIFIERS
C H A R A C T E R R E C O R D S H E E T
STR
CONTROL
STRENGTH
CHARACTER SKETCH
SUBDUAL
DEX
WOUNDS
DEXTERITY DAMAGE
CON
= 1 0 +
DEFENSE + + +
CONSTITUTION
TOTAL ARMORBONUS DEX SIZE MISC
INT
INTELLIGENCE
TOTAL DEX MISC
WIS
INITIATIVE = +
WISDOM
CHA
CHARISMA
TOTAL BASE ABILITY MISC
MAX
BONUS SAVE MODIFIER MODIFIER
SKILLS
RANKS /
FORTITUDE
= + +
CONSTITUTION C L A S S S K I L L K E Y S K I L L A B I L I T Y M I S C
S K I L L N A M E A B I L I T Y BONUS R A N K S M O D I F I E R M O D I F I E R
REFLEX
= + +
Ä„% APPRAISE INT ______ = ______ + ______ + ______
DEXTERITY
Ä„% BLUFF CHA ______ = ______ + ______ + ______
WILL
= + + Ä„% CLIMB STR* ______ = ______ + ______ + ______
WISDOM
Ä„% COMPUTERS INT ______ = ______ + ______ + ______
Ä„% CONCENTRATION WIS ______ = ______ + ______ + ______
TOTAL BASE ABILITY MISC
BONUS ATTACK MODIFIER MODIFIER
Ä„% CRAFT ( ________________________________ ) INT ______ = ______ + ______ + ______
Ä„% CRAFT ( ________________________________ ) INT ______ = ______ + ______ + ______
MELEE = + +
Ä„% CRAFT ( ________________________________ ) INT ______ = ______ + ______ + ______
Ä„% DEMOLITIONS INT ______ = ______ + ______ + ______
RANGED = + +
Ä„% DIPLOMACY CHA ______ = ______ + ______ + ______
Ä„% DISABLE DEVICE CHA ______ = ______ + ______ + ______
= + + Ä„% DISGUISE CHA ______ = ______ + ______ + ______
OTHER
Ä„% ESCAPE ARTIST DEX* ______ = ______ + ______ + ______
Ä„% FIRST AID WIS ______ = ______ + ______ + ______
Ä„% FORGERY INT ______ = ______ + ______ + ______
WEAPON
ATK BONUS DAMAGE Ä„% GATHER INFORMATION CHA ______ = ______ + ______ + ______
Ä„% HIDE DEX* ______ = ______ + ______ + ______
Ä„% INTIMIDATE STR /CHA ______ = ______ + ______ + ______
RANGE WEIGHT TYPE SIZE CRITICAL
Ä„% JUMP STR* ______ = ______ + ______ + ______
Ä„% KNOWLEDGE ( __________________________ ) INT ______ = ______ + ______ + ______
Ä„% KNOWLEDGE ( __________________________ ) INT ______ = ______ + ______ + ______
SPECIAL PROPERTIES AMMO COUNT
Ä„% KNOWLEDGE ( __________________________ ) INT ______ = ______ + ______ + ______
Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„%
Ä„% KNOWLEDGE ( __________________________ ) INT ______ = ______ + ______ + ______
Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„%
Ä„% KNOWLEDGE ( __________________________ ) INT ______ = ______ + ______ + ______
Ä„% LISTEN WIS ______ = ______ + ______ + ______
Ä„% MOVE SILENTLY DEX* ______ = ______ + ______ + ______
Ä„% NEGOTIATE CHA ______ = ______ + ______ + ______
WEAPON
ATK BONUS DAMAGE
Ä„% PILOT DEX ______ = ______ + ______ + ______
Ä„% READ/WRITE ( __________________________ )  ______ = ______ + ______ + ______
Ä„% READ/WRITE ( __________________________ )  ______ = ______ + ______ + ______
RANGE WEIGHT TYPE SIZE CRITICAL
Ä„% READ/WRITE ( __________________________ )  ______ = ______ + ______ + ______
Ä„% READ/WRITE ( __________________________ )  ______ = ______ + ______ + ______
Ä„% READ/WRITE ( __________________________ )  ______ = ______ + ______ + ______
SPECIAL PROPERTIES AMMO COUNT
Ä„% REPAIR INT ______ = ______ + ______ + ______
Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„%
Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„%Ä„%Ä„%Ä„%Ä„% Ä„% RIDE DEX ______ = ______ + ______ + ______
Ä„% SEARCH INT ______ = ______ + ______ + ______
Ä„% SECURITYSYSTEMS INT ______ = ______ + ______ + ______
Ä„% SENSE MOTIVE WIS ______ = ______ + ______ + ______
ARMOR
DEFENSE BONUS ARMOR CHECK PENALTY Ä„% SLEIGHT OF HAND DEX* ______ = ______ + ______ + ______
Ä„% SPOT WIS ______ = ______ + ______ + ______
Ä„% SURVIVAL WIS ______ = ______ + ______ + ______
TYPE MAX DEX MOD SPEED WEIGHT SPECIAL PROPERTIES Ä„% SWIM STR ______ = ______ + ______ + ______
Ä„% TUMBLE DEX* ______ = ______ + ______ + ______
Ä„% ________________________ ____ ______ = ______ + ______ + ______
Ä„% ________________________ ____ ______ = ______ + ______ + ______
Ä„% ________________________ ____ ______ = ______ + ______ + ______
Ä„% ________________________ ____ ______ = ______ + ______ + ______
ARMOR
DEFENSE BONUS ARMOR CHECK PENALTY
Ä„% ________________________ ____ ______ = ______ + ______ + ______
Ä„% ________________________ ____ ______ = ______ + ______ + ______
Ä„% ________________________ ____ ______ = ______ + ______ + ______
TYPE MAX DEX MOD SPEED WEIGHT SPECIAL PROPERTIES
Skills marked with can be used normally even if the character has zero (0) skill ranks.
TM
Mark class skills with . *armor check penalty, if any, applies.
©2002 Alderac Entertainment Group, Inc. Permission granted to photocopy for personal use only.
FEATS, POWERS AND SPECIAL ABILITIES
F E AT / POWER / ABILITY E F F E C T
C H A R A C T E R R E C O R D S H E E T
CAMPAIGN
EXPERIENCE POINTS
EQUIPMENT
ITEM WT. ITEM WT.
TOTAL WEIGHT CARRIED
LIFT OVER HEAD LIFT OFF GROUND PUSH OR DRAG
Equals max heavy load Equals 2x max heavy load Equals 5x max heavy load
WEALTH APPEARANCE AND PERSONALITY
CURRENCYPLEDGES:
OTHER CURRENCY:
TRADEGOODS:
©2002 Alderac Entertainment Group, Inc. Permission granted to photocopy for personal use only.


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