game log


Archibald's Adventures 1.02 Application directory: \SDMMC\iPhone\Files\Soft\gry\aa\ Application data directory: \SDMMC\iPhone\Files\Soft\gry\aa\ Build date: Nov 11 2008 11:03:51 *** random seed 54772 Initializing sprite manager... Hekkus Sound System successfully opened. ..mixing frequency 22050 ..bit rate 16 ..stereo yes ..buffer length 180 ms ..maximum music channel count 1 ..maximum sound channel count 16 ..master music volume 64 ..master sound volume 64 Using level 'levels/map_test.txt'. Trying to set video mode... ..Config requested orientation: default. ..PHAL display 480x272 ..Creating back buffer 480x272, pixel format 2. ..Video initialized successfully. Registered pack 'data' (\SDMMC\iPhone\Files\Soft\gry\aa\data.pdb). Registered pack 'data_pda' (\SDMMC\iPhone\Files\Soft\gry\aa\data_pda.pdb). SpriteGroup 'tile': 188 sprite(s), 10 surface(s). SpriteGroup 'spectile': 170 sprite(s), 11 surface(s). SpriteGroup 'wall': 195 sprite(s), 14 surface(s). SpriteGroup 'tile': 264 sprite(s), 19 surface(s). SpriteGroup 'hero': 174 sprite(s), 8 surface(s). SpriteGroup 'enemy': 372 sprite(s), 10 surface(s). SpriteGroup 'ui': 21 sprite(s), 2 surface(s). SpriteGroup 'menu': 50 sprite(s), 16 surface(s). SpriteGroup 'select_level': 95 sprite(s), 14 surface(s). SpriteGroup 'iphone': 0 sprite(s), 0 surface(s). Music chain: 1 4 2 5 0 3 6

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