Nyambe Anubians


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 Honor your dead or destroy your
Anubians
descendants.
Legacy of the Water
East of the heart of the United
People Kingdoms of Taumau-Boha,
skirting the edges of the Great
Written by Jim Alcala Salés
Mangrove Marsh, with the sea to
Edited by Brian Gute
the north and the bIda Rainforest
to the south lies a land peopled
The Water People may have been
by cousins of the mbUi.
driven from the shores of
Nyambe-tanda, but at least one
When the Water People first
of their gods gained a foothold.
invaded this region of Nyambe-
Below is a new race for your d20
tanda, they took slaves to build
African adventures. It is inspired
their ports, cities, and great
by Nyamban history and adds
temples. They found a race of
new player options including two
advanced mbUi that they
new cleric domains.
eventually subjugated, but only
after many bloody battles. The
Water People never forgot how
Compatibility Notice: Nyambe:
dangerous the mbUi could be, so
African Adventures was originally
they oppressed their language and
published under D20 v3.0 rules.
traditions. The most damaging to
This document was created to
the psyche of the mbUi was the
accommodate players of both D20
loss of their funeral rituals which
v3.0 and D20 v3.5. Where
to these mbUi meant that the
differences occur between
spirits of their deceased would
versions, rules will be marked as
never travel to the spirit world,
(3.0) and (3.5).
but instead be devoured by
demons forevermore.
Open Gaming Content Notice: All
descriptive text and rules-based
Over time the mbUi learned from
text are designated Open Gaming
the Water People, first language,
Content by the author except for
then art, and even craftsmanship.
the Product Identity listed below.
Some even learned to work
The terms Bashar ka, bIda, Boha-
bronze. Even with these gifts, the
Boha, Boroko, Great Mangrove
mbUi never forgot, nor were
Marsh, Kalimara River, Nyambe,
allowed to forget, that they were
Nyambe-tanda, Nyambe: African
slaves.
Adventures, Taumau-Boha, and
Water People are Product Identity
When the Boha-Boha and
(used with permission) from
wakyambi alliance began its war
Nyambe, published by Atlas
with the Water People some
Games and are not Open Gaming
thousands of years later, the
Content.
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mbUi of this region were greatly Children of the Protector of the
changed. No longer a savage race, Dead.
these mbUi were cultured and
skilled, though they had never Once the Water People were
quite been pacified. It was at this driven from Nyamban shores, the
time that the mbUi saw their Anubians settled in eastern
chance to forever rid themselves Taumau-Boha, where they have
of their oppressors. They rose up remained to this day, fading from
and battled the Water People the recollections of the other
using the very skills that they inhabitants of Nyambe-tanda.
had learned as slaves. Some say
these mbUi were the ones who Personality: Knowing that their
shared the secret of bronze with spirits are protected in death, the
the Boha-Boha. Anubians fear little. While they
have adopted an agrarian society,
The Water People were shocked they continue to emphasize the
to suddenly recognize the great importance of maintaining their
change that had occurred in the martial skills. They value
mbUi. Some say that the gods of friendship, loyalty, and
the Water People wanted more stewardship, and despise tyrants
followers at any cost, others and slavers of all kinds. Demons
proclaim that it happened because entering their lands are hunted
the Water People had abandoned relentlessly, and it is a great
their gods and indulged in self honor to have participated in one
worship. Whatever the case, it is of these hunts. As a people, they
evident that they thought of their can best be described as calm in
leaders as divine beings. manner, intense in confrontations,
and steadfast in their beliefs.
In a great twist of fate, the mbUi
began to venerate one of the Physical Description: There are
gods of the Water People. They many that believe that Anubians
turned to worshipping Anubis, the are a race of Imbulu (See Imbulu:
God of the Dead, in the hopes Honoring the Animal Orisha at
that he would free the spirits of Nyambe.com) that have bred
their ancestors. Anubis did so as a true. This is far from the truth
demonstration of his power and as Imbulu have never bred true.
so fervent became the prayers of Such statements are more likely
his mbUi followers that the God made from fear of the very real
of the Dead marked them as his fact that a god of the Water
own. People has power in Nyambe-
tanda and that there exists a race
Forever changed, these former of mbUi that are more advanced
mbUi became the Anubians (ah- than their cousins of the
NOO-bee-uhns), which means the savannah. It is much easier to
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believe they are an Imbulu much stronger than the bronze
offshoot. Any dembe that hunts weapon of the Water People
their regions can dispel such (hardness 10, 10 HP). It is
rumors. otherwise identical to the sickle
sword described in Nyambe:
Unlike the mbUi, Anubians African Adventures.
resemble humans more than their
ancestors. They retain the canine
head of the mbUi, though the
Anubian Kopesh Sword
Anubians more strongly resemble
jackals than hyenas, and have
Relations: Anubians have mutually
very long, upright ears. The rest
peaceful relations with the
of an Anubian s body resembles
Azzazza, and good relations with
that of a human but with a fine
the wakyambi of the bIda
covering of very short fur.
Rainforest. They trade with the
Standing over 6 ½ feet tall, the
Unthlatu of the Great Mangrove
Anubians rival the Tisambe in
Marsh and also with Boroko
height. Anubian fur color is very
traders that come to Anubian
dark and occasionally carries a
ports. At the mere rumor of
hint of dark green or royal blue,
demons trespassing in their lands,
but most often is pure black.
Anubians band together in great
war parties to hunt them down.
Anubian men wear linen kilts,
while the women wear tunic
Alignment: Anubians tend toward
dresses. Unlike their former
lawful alignments.
masters, the Water People, they
wear their linens pressed, without
Anubian Lands: Anubians live in
pleats. Their clothes are often
the farmlands of northern
adorned with costume jewelry,
Taumau-Boha near the Great
more for beauty than a gross
Mangrove Marsh. The countryside
display of wealth. Men often
is lush and the crops plentiful.
wear a sash that hangs down in
Anubians fish the ocean to the
the front. Personal adornments
north and the Kalimara River to
include arm bands (bracelets),
the south. They hunt both the
anklets, ear pugs, and elaborate
open country and the edges of
chokers. Upper class males and
the Great Mangrove Marsh.
females accent their eyes with
elaborate cosmetics.
Note: A jackal headed
Imbulu might be able to
In battle, Anubians prefer the
pass for an Anubian if she
battleaxe, kopesh (iron),
were to cover her body
composite bows, maces, javelins,
enough that her skin
the nyamban scimitar, chariots,
wouldn t show (+4 to
and horses. The Anubian kopesh is
disguise amongst Anubians).
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can be combined to encompass
Religion: The clerics of the novel concepts, such as Benipé
Anubians act as guardians of the Awi (iron glory).
living and the dead. They protect
Male Anubian Names: Akhom
their charges, attend to the
(eagle), Amahté (to have power
deceased at funerals, and teach
over), Ashai (abundant), Awan
the young to read and write.
(quality), Awi (glory), Bai (clubs,
Anubians follow Anubis almost
sticks), Baki (place, region),
exclusively, though there is a
Baraka (gift, blessing), Benipé
surprising amount of tolerance for
(iron), Iabi (weak), Djal (staff,
the worship of other gods of the
brach, twig), Kahotep (peaceful
Water People and the orisha.
essence), Kemnebi (black panther),
Khai (crowned), Manu (harbor),
Arts: Anubians create costume
Mdjai (soldier), Menetnashté
jewelry (gold and gemstones),
(power), Mhotep (peace), Mshai
sandals, headdresses, cosmetics
(traveler), Nebi (panther), Rasui
(eye decorations), linen kilts, and
(dream), Remmao (rich man),
tunic dresses. In addition to these
Saini (physician), Sebi (ox),
crafts, they are experts at the
Shushu (braggart), Suten Anu
raising, training, and breeding of
(royal scribe), Wakhashem (little
fine horses.
fool), Wati (rebel).
Food: Anubians eat various meats
Female Anubian Names: Aisha
and fish, often with peanut sauces
(peace, truce), Akana (vessel,
and flatbreads.
bowl), Aloli (grapes), Amisi
(flower), Bakit (place, region),
Language: Kordo is the main
Banafrit (beautiful soul), Djeserit
language spoken by the Anubians,
(holy woman), Ebé (wonderful),
though some relics of the
Ebio (honey), Emu (cat), Hebony
language of the Water People
(ebony), Kepi (tempest), Khait
remain in their speech. Ancient
(crowned), Merit (beloved), Metit
Anubian writings use the language
(righteous), Nafré (goodness),
and script of the Water People,
Nafrini (she brings beauty), Nané
while modern writings use the
(nice), Nebibit (leopard), Paniwi
Azzazza language.
(the bringer), Salidji (fruit tree),
Shai-nefer (good luck), Shamisé
Names: Anubians prefer
(first born), Shebi (necklace),
descriptive names derived from
Shepsit (honorable lady), Tiankhit
the now lost language of the
(divine midwife), Woserit (mighty
Water People. The names might
woman).
or might not have anything to do
with the personality or
Adventurers: With tensions
circumstances of the birth of an
mounting between Boroko and
Anubian child. The words below
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Bashar ka, many Anubian
" Favored Class: Cleric of Anubis,
fishermen and seafaring traders
Alignment: Lawful Neutral,
are preparing for the worst. Add
Domains: Law, Protection or
to this the recent raids of villages
may choose from the new
on the North coast by what from
Cleric Domains listed below,
all descriptions must be Kosans, a
Weapon: Battleaxe, Pray for
call for adventurers to learn more
Spells: Sunset, Typical
of the world and determine who
Followers, Anubians, Protectors
are enemies and which people can
of the Dead.
be counted as allies of the
Anubian people is paramount.
Funerary Domain
Many modern Anubians see the
Deity: Anubis
need to explore Nyambe-tanda,
Granted Power: When you
for only in building alliances can
attempt to turn undead, you are
their people survive.
considered to be two levels higher
than your actual cleric level.
Appropriate Classes: cleric, gamba
1 Bless Water
fighter, fighter.
2 Gentle Repose
3 Speak with Dead
Appropriate Feats: Equestrian,
4 Restoration
Expert Tracker, Fearless, Scent,
5 Atonement
Steadfast.
6 Heal
7 Greater Restoration
8 Mass Heal
Anubian Racial Traits
9 Temporal Stasis
" +2 Strength,  2 Dexterity.
" Size Medium.
Guardian Domain
" An Anubian s base land speed
Deity: Anubis
is 30 feet.
Granted Power: Once per day, as
" Low-light vision.
a free action, you may add your
" Keen Senses: The long ears of
Wisdom modifier to your Armor
the Anubians give them a +3
Class. This bonus lasts for 1 round
bonus to Listen checks, and
per cleric level.
they may take the Scent feat
1 Deathwatch
as a ngoloko orc.
2 Aid
3 Glyph of Warding
" Temple Educated: Anubians
4 Death Ward
begin the game literate, and
5 True Seeing
start with 4 ranks in
6 Forbiddance
Diplomacy and Knowledge
7 Refuge
(religion).
8 Antimagic Field
" Automatic Languages: Azzazza
9 Miracle
and Kordo. Bonus Languages:
Celestial, Daka-alif Elven
(Wakyambi).
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THIS LICENSE IS APPROVED FOR GENERAL USE. 3. Offer and Acceptance: By Using the Open Game Content
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or governmental regulation then You may not Use any Open
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13. Termination: This License will terminate automatically if
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15. COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the
Coast, Inc.
D20 System Rules & Content Copyright 2000 Wizards of the
Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip
Williams, based on original material by Dave Arneson and E.
Gary Gygax.
Occult Lore Copyright 2002, Trident Inc. d/b/a Atlas Games.
Nyambe: African Adventures Copyright 2002, Trident Inc.
d/b/a Atlas Games; author Christopher W. Dolunt.
Imbulu: Honoring the Animal Orisha, Copyright 2004, Jim
Alcala Salés
Anubians: Legacy of the Water People, Copyright 2005, Jim
Alcala Salés.
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