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SoundStream.hpp00001
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 // you must not claim that you wrote the original software.
00015 // If you use this software in a product, an acknowledgment
00016 // in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 // and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024
00025 #ifndef SFML_SOUNDSTREAM_HPP
00026 #define SFML_SOUNDSTREAM_HPP
00027
00029 // Headers
00031 #include <SFML/Audio/Sound.hpp>
00032 #include <SFML/System/Thread.hpp>
00033 #include <cstdlib>
00034
00035
00036 namespace sf
00037 {
00044 class SFML_API SoundStream : private Thread, private Sound
00045 {
00046 public :
00047
00048 using Sound::Status;
00049 using Sound::Stopped;
00050 using Sound::Paused;
00051 using Sound::Playing;
00052 using Sound::Pause;
00053 using Sound::SetPitch;
00054 using Sound::SetVolume;
00055 using Sound::SetPosition;
00056 using Sound::SetRelativeToListener;
00057 using Sound::SetMinDistance;
00058 using Sound::SetAttenuation;
00059 using Sound::GetPitch;
00060 using Sound::GetVolume;
00061 using Sound::GetPosition;
00062 using Sound::IsRelativeToListener;
00063 using Sound::GetMinDistance;
00064 using Sound::GetAttenuation;
00065
00069 struct Chunk
00070 {
00071 const Int16* Samples;
00072 std::size_t NbSamples;
00073 };
00074
00079 virtual ~SoundStream();
00080
00085 void Play();
00086
00091 void Stop();
00092
00099 unsigned int GetChannelsCount() const;
00100
00107 unsigned int GetSampleRate() const;
00108
00115 Status GetStatus() const;
00116
00123 float GetPlayingOffset() const;
00124
00132 void SetLoop(bool Loop);
00133
00140 bool GetLoop() const;
00141
00142 protected :
00143
00148 SoundStream();
00149
00157 void Initialize(unsigned int ChannelsCount, unsigned int SampleRate);
00158
00159 private :
00160
00165 virtual void Run();
00166
00173 virtual bool OnStart();
00174
00183 virtual bool OnGetData(Chunk& Data) = 0;
00184
00194 bool FillAndPushBuffer(unsigned int BufferNum);
00195
00202 bool FillQueue();
00203
00208 void ClearQueue();
00209
00210 enum {BuffersCount = 3};
00211
00213 // Member data
00215 bool myIsStreaming;
00216 unsigned int myBuffers[BuffersCount];
00217 unsigned int myChannelsCount;
00218 unsigned int mySampleRate;
00219 unsigned long myFormat;
00220 bool myLoop;
00221 unsigned int mySamplesProcessed;
00222 bool myEndBuffers[BuffersCount];
00223 };
00224
00225 } // namespace sf
00226
00227
00228 #endif // SFML_SOUNDSTREAM_HPP
:: Copyright © 2007-2008 Laurent Gomila, all rights reserved ::
Documentation generated by doxygen 1.5.2 ::
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