Chapter 17. Fractal Land
From:
Java Programming Techniques for 2D, 2.5D, 3D, and Network Games
Dr. Andrew Davison
Dept. of Computer Engineering
Prince of Songkla University
Hat yai, Songkhla 90112, Thailand
E-mail: dandrew@ratree.psu.ac.th
Web Site for the book: http://fivedots.coe.psu.ac.th/~ad/jg
If you use this code, please mention my name, and include a link
to the book's Web site.
Thanks,
Andrew
============================
PointHeight.java
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Compilation:
$ javac PointHeight.java
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Execution: the application takes a file name as an argument
which holds the 4 quad (x,y,z) points and the (x,z) point
that requires a y- height.
e.g.
$ java PointHeight coordsH2.txt
---------
Last updated: 16th May 2003
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