Events


;
; Events text for Colonies II Scenario
; Copyright(c) 1996, MicroProse Studios Inc.
; Edited by John Ellis (1998)
;

@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
DONTPLAYWONDERS
@ENDIF

@IF
NOSCHISM
DEFENDER=anybody
@THEN
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
29 May 1660: Charles II is restored to the English throne. After
the years of sober Puritanism under Cromwell's Republic, the
merrymaking is loud and enthusiastic. Charles II is destined to
be one of England's most popular Kings.

However, the many sects of Puritanism find new roots in the colonies
of New England. Emmigration increases steadily...
ENDTEXT
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
Passaconaway, "sachem" or wise elder of the Narragaset tribe, makes a
deathbed speech:"...be careful how you quarrel with the English. Although
you may do them much harm, yet assuredly you will all be destroyed and
rooted off the earth if you do."
ENDTEXT
@ENDIF

@IF
TURN
turn=2
@THEN
TEXT
The Rev. John Elliot publishes the first Bible in the colonies - "The
New Testament In The Algonquin Language".
ENDTEXT
@ENDIF

@IF
TURN
turn=5
@THEN
TEXT
The "Boucaniers", the sea-robbers and cattle-killers of the Carribean,
congregate in the lawless islands and cays that dot the shallow sea.
They would become known to history - and legend - as the feared Buccaneers!
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
48,78
46,70
63,85
endlocations
@ENDIF

@IF
TURN
turn=5
@THEN
CreateUnit
owner=Independents
unit=Pirate Sloop
veteran=yes
homecity=None
locations
63,85
46,70
48,78
endlocations
@ENDIF

@IF
TURN
turn=6
@THEN
TEXT
The township of New Haven is amalgamated within the colonial
administration of Connecticut.
ENDTEXT
@ENDIF

@IF
TURN
turn=7
@THEN
TEXT
London burns! The Great Fire consumes most of the London known
to Chaucer and Shakespeare. Vigourous rebuilding starts immediately.
ENDTEXT
@ENDIF

@IF
RANDOMTURN
denominator=30
@THEN
TEXT
More Pirate activity is reported in the Caribbean.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
63,85
46,70
48,78
endlocations
@ENDIF


@IF
TURN
turn=9
@THEN
TEXT
Henry Morgan, the first great Pirate Captain, lands on Cuba.
Aided and abetted by the English Governor of Jamaica, he sets out with
500 men to plunder the town of Puerto del Principe, Cuba's second city.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
43,79
42,80
42,78
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
43,79
42,80
42,78
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
TEXT
Henry Morgan raids Maracaibo on the Spanish Main. This time, 1,000 men
follow him into battle.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
46,92
48,94
45,93
44,94
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
46,92
48,94
45,93
44,94
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
46,92
48,94
45,93
44,94
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
46,92
48,94
45,93
44,94
endlocations
@ENDIF

@IF
TURN
turn=16
@THEN
TEXT
The pirate Henry Morgan is knighted by King Charles for his
successes against the Spanish, and made governor of Jamaica.
ENDTEXT
@ENDIF

@IF
TURN
turn=29
@THEN
TEXT
1688: Parliament offers the English throne to the Dutch Protestant,
William, and his queen, Mary. James II flees to France, and its
Catholic King, Louis, begins to see a major rival in the new regime
across the Channel.
ENDTEXT
@ENDIF

@IF
TURN
turn=50
@THEN
TEXT
More Pirate activity is reported in the Caribbean.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Pirate Sloop
veteran=yes
homecity=None
locations
63,85
46,70
48,78
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
CreateUnit
owner=English
unit=Ambassador
veteran=yes
homecity=None
locations
128,20
124,20
126,12
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
CreateUnit
owner=French
unit=Ambassador
veteran=yes
homecity=None
locations
132,30
136,36
127,41
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
CreateUnit
owner=Spanish
unit=Ambassador
veteran=yes
homecity=None
locations
122,48
128,46
121,55
endlocations
@ENDIF

@IF
TURN
turn=51
@THEN
CreateUnit
owner=United Provinces
unit=Ambassador
veteran=yes
homecity=None
locations
135,17
136,14
139,17
endlocations
@ENDIF

@IF
TURN
turn=56
@THEN
TEXT
Charles Edward Stuart - the "Old Pretender" - raises rebellion
in Scotland. He is supported by French funds and also by many
Catholics in England.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=56
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=56
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=56
@THEN
CreateUnit
owner=Independents
unit=Musq. a Cheval
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=56
@THEN
CreateUnit
owner=Independents
unit=Musq. a Cheval
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=57
@THEN
TEXT
The infamous Edward Teach - "Blackbeard" - begins his three year
reign of terror along the coast of Virginia and the West Indies.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
46,42
43,45
41,47
41,51
endlocations
@ENDIF

@IF
TURN
turn=57
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
43,45
46,42
41,47
41,51
endlocations
@ENDIF

@IF
TURN
turn=57
@THEN
CreateUnit
owner=Independents
unit=Pirate Sloop
veteran=yes
homecity=None
locations
44,46
42,48
endlocations
@ENDIF

@IF
TURN
turn=60
@THEN
TEXT
"Calico Jack" Rackham raids Jamaica, along with the two famous
female pirates - Anne Bonny and Mary Read.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
39,85
40,86
42,86
endlocations
@ENDIF

@IF
TURN
turn=60
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
39,85
40,86
42,86
endlocations
@ENDIF

@IF
TURN
turn=60
@THEN
CreateUnit
owner=Independents
unit=Pirates
veteran=yes
homecity=None
locations
39,85
40,86
42,86
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
TEXT
Bonnie Prince Charlie - the Young Pretender - raises rebellion
in Scotland. He is supported by French funds and also by many
Catholics in England.
ENDTEXT
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
122,6
123,5
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Musq. a Cheval
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Musq. a Cheval
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Musq. a Cheval
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Musq. a Cheval
veteran=yes
homecity=None
locations
122,6
123,5
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
122,6
123,5
122,4
121,5
endlocations
@ENDIF
@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
123,5
122,6
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=86
@THEN
CreateUnit
owner=Independents
unit=Clansmen
veteran=yes
homecity=None
locations
122,6
123,5
122,4
121,5
endlocations
@ENDIF

@IF
TURN
turn=101
@THEN
CreateUnit
owner=English
unit=Ambassador
veteran=yes
homecity=None
locations
128,20
124,20
126,12
endlocations
@ENDIF

@IF
TURN
turn=101
@THEN
CreateUnit
owner=French
unit=Ambassador
veteran=yes
homecity=None
locations
132,30
136,36
127,41
endlocations
@ENDIF

@IF
TURN
turn=101
@THEN
CreateUnit
owner=Spanish
unit=Ambassador
veteran=yes
homecity=None
locations
122,48
128,46
121,55
endlocations
@ENDIF


@ENDEVENTS

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