d20 Modern Character Sheet


______________________________________________________ __________________________________________
d20
CHARACTER NAME PLAYER
_________________________ ___________________________ __________________________________________
CLASS CHARACTER LEVEL STARTING OCCUPATION
MODERN
MODERN
"! ____________ ____________ ____________ ______________ ____________ _____________ ______________
AGE GENDER HEIGHT WEIGHT EYES HAIR SKIN
CHARACTER
TOTAL
CURRENT HP RECORD SHEET
ABILITY ABILITY TEMPORARY TEMPORARY
SCORE MODIFIER SCORE MODIFIER
ABILITIES
HP
hit points
STR
STRENGTH
= + + + +
DEFENSE
10+
DEX
CLASS EQUIPMENT DEX SIZE MISC ARMOR
DEXTERITY
TOTAL BONUS BONUS MODIFIER MODIFIER BONUS PENALTY
CON
CONSTITUTION
/
SKILLS MAX RANKS
INITIATIVE
= +
modifier
KEY SKILL ABILITY MISC
INT
DEX MISC RANKS
INTELLIGENCE ABILITY MODIFIER MODIFIER MODIFIER
SKILL NAME
TOTAL MODIFIER MODIFIER
BASE ATTACK
WIS Ä„%
Balance Dex _______ = ________+________+________
bonus
WISDOM
Ä„%
Bluff Cha _______ = ________+________+________
CHA
Ä„%
Climb Str _______ = ________+________+________
SPEED
CHARISMA
Ä„%
Computer Use Int _______ = ________+________+________
Ä„%
Concentration Con _______ = ________+________+________
BASE ABILITY MISC
Ä„%
Craft ( _____________________) Int _______ = ________+________+________
SAVE MODIFIER MODIFIER
SAVING THROWS TOTAL
Ä„%
Craft ( _____________________) Int _______ = ________+________+________
FORTITUDE = + +
REPUTATION Ä„%
Craft ( _____________________) Int _______ = ________+________+________
(CONSTITUTION)
Ä„%
Decipher Script % Int _______ = ________+________+________
= + +
REFLEX
Ä„%
ACTION POINTS Demolitions % Int _______ = ________+________+________
(DEXTERITY)
Ä„%
Diplomacy Cha _______ = ________+________+________
= + +
Ä„%
WILL Disable Device % Int _______ = ________+________+________
WEALTH BONUS
(WISDOM)
Ä„%
Disguise Cha _______ = ________+________+________
Ä„%
Drive Dex _______ = ________+________+________
Ä„%
STR SIZE MISC Escape Artist Dex* _______ = ________+________+________
ATTACKS
TOTAL BASE ATTACK BONUS MODIFIER MODIFIER MODIFIER
Ä„%
Forgery Int _______ = ________+________+________
MELEE = + + +
Ä„%
Gamble Wis _______ = ________+________+________
attack bonus
Ä„%
Gather Information Cha _______ = ________+________+________
RANGED = + + + Ä„%
Handle Animal % Cha _______ = ________+________+________
attack bonus
Ä„%
Hide Dex* _______ = ________+________+________
BASE ATTACK BONUS DEX SIZE MISC
TOTAL MODIFIER MODIFIER MODIFIER
Ä„%
Intimidate Cha _______ = ________+________+________
Ä„%
Investigate % Int _______ = ________+________+________
Ä„%
Jump Str* _______ = ________+________+________
WEAPON
TOTAL ATTACK BONUS DAMAGE CRITICAL
Ä„%
Knowledge (________________) Int _______ = ________+________+________
Ä„%
Knowledge (________________) Iint _______ = ________+________+________
Ä„%
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES Knowledge (________________) Int _______ = ________+________+________
Ä„%
Listen Wis _______ = ________+________+________
Ä„%
Move Silently Dex* _______ = ________+________+________
Ä„%
Navigate Int _______ = ________+________+________
WEAPON Ä„%
Perform ( __________________) Cha _______ = ________+________+________
TOTAL ATTACK BONUS DAMAGE CRITICAL
Ä„%
Perform ( __________________) Cha _______ = ________+________+________
Ä„%
Perform ( __________________) Cha _______ = ________+________+________
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Ä„%
Pilot % Dex _______ = ________+________+________
Ä„%
Profession Wis _______ = ________+________+________
Ä„%
Read/Write Lang. ( __________)  _______ = ________+________+________
Ä„%
Read/Write Lang. ( __________)  _______ = ________+________+________
WEAPON
TOTAL ATTACK BONUS DAMAGE CRITICAL
Ä„%
Read/Write Lang. ( __________)  _______ = ________+________+________
Ä„%
Repair % Int _______ = ________+________+________
Ä„%
Research Int _______ = ________+________+________
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Ä„%
Ride Dex _______ = ________+________+________
Ä„%
Search Int _______ = ________+________+________
Ä„%
Sense Motive Wis _______ = ________+________+________
Ä„%
WEAPON Sleight of Hand % Dex _______ = ________+________+________
TOTAL ATTACK BONUS DAMAGE CRITICAL
Ä„%
Speak Language (____________)  _______ = ________+________+________
Ä„%
Speak Language (____________)  _______ = ________+________+________
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Ä„%
Speak Language (____________)  _______ = ________+________+________
Ä„%
Spot Wis _______ = ________+________+________
Ä„%
Survival Wis _______ = ________+________+________
Ä„%
Swim Str* _______ = ________+________+________
ARMOR/PROTECTIVE ITEM
TYPE EQUIPMENT BONUS PROFICIENT?
Ä„%
Treat Injury Wis _______ = ________+________+________
Yes Ä„% No Ä„%
Ä„%
Tumble % Dex* _______ = ________+________+________
Ä„% __________________________ _____ _______ = ________+________+________
ARMOR PENALTY WEIGHT SPEED SIZE MAX DEX SPECIAL PROPERTIES
Ä„% __________________________ _____ _______ = ________+________+________
Ä„% __________________________ _____ _______ = ________+________+________
©2002 Wizards of the Coast, Inc. Made in the U.S.A. Permission granted to photocopy for personal use only. Skills marked with % can t be used untrained. *armor penalty, if any, applies.
CROSS-CLASS
CAMPAIGN
FEATS
Ä„% Acrobatic Ä„% Guide
Ä„% Aircraft Operation* Ä„% Heroic Surge
EXPERIENCE POINTS
Ä„% Alertness Ä„% Improved Damage Threshold**
Ä„% Animal Affinity Ä„% Improved Initiative
GEAR
Ä„% Archaic Weapons Proficiency Ä„% Iron Will
ITEM WT. ITEM WT.
Ä„% Armor Proficiency (light) Ä„% Lightning Reflexes
Ä„% Armor Proficiency (medium) Ä„% Low Profile
Ä„% Armor Proficiency (heavy) Ä„% Medical Expert
Ä„% Athletic Ä„% Meticulous
Ä„% Attentive Ä„% Nimble
Ä„% Blind-Fight Ä„% Personal Firearms Proficiency
Ä„% Brawl Ä„% Advanced Firearms Proficiency
Ä„% Improved Brawl Ä„% Burst Fire
Ä„% Knockout Punch Ä„% Exotic Firearms Proficiency*
Ä„% Improved Knockout Punch Ä„% Strafe
Ä„% Streetfighting Ä„% Point Blank Shot
Ä„% Improved Feint Ä„% Double Tap
Ä„% Builder Ä„% Precise Shot
Ä„% Cautious Ä„% Shot on the Run
Ä„% Combat Expertise Ä„% Skip Shot
Ä„% Improved Disarm Ä„% Power Attack
Ä„% Improved Trip Ä„% Cleave
Ä„% Whirlwind Attack Ä„% Great Cleave
Ä„% Combat Martial Arts Ä„% Improved Bull Rush
Ä„% Improved Combat Martial Arts Ä„% Sunder
Ä„% Advanced Combat Martial Arts Ä„% Quick Draw
Ä„% Combat Reflexes Ä„% Quick Reload
Ä„% Confident Ä„% Renown
Ä„% Creative Ä„% Run
Ä„% Deceptive Ä„% Simple Weapons Proficiency
Ä„% Defensive Martial Arts Ä„% Stealthy
TOTAL WEIGHT CARRIED
Ä„% Combat Throw Ä„% Studious
Ä„% Improved Combat Throw Ä„% Surface Vehicle Operation*
Ä„% Elusive Target Ä„% Surgery
ALLEGIANCES
Ä„% Unbalance Opponent Ä„% Toughness**
Ä„% Dodge Ä„% Track
Ä„% Agile Riposte Ä„% Trustworthy
Ä„% Mobility Ä„% Two-Weapon Fighting
Ä„% Spring Attack Ä„% Improved Two-Weapon Fighting
Ä„% Drive-By Attack Ä„% Advanced Two-Weapon Fighting
LANGUAGES
Ä„% Educated* Ä„% Vehicle Expert
LANGUAGE READ/WRITE? LANGUAGE READ/WRITE?
Ä„% Endurance Ä„% Force Stop
Ä„% Exotic Melee Weapon Proficiency* Ä„% Vehicle Dodge
Ä„% Far Shot Ä„% Weapon Finesse*
Ä„% Dead Aim Ä„% Weapon Focus*
Ä„% Focused Ä„% Windfall**
Ä„% Frightful Presence Ä„% ______________________________
Ä„% Gearhead Ä„% ______________________________
Ä„% Great Fortitude Ä„% ______________________________
FX ABILITIES
ARCANE SPELLS DIVINE SPELLS PSIONIC POWERS
*You can gain this feat multiple times. Its effects do not stack. Each time you take the feat,
it applies to a different skill, type of equipment, or weapon type.
**You can gain this feat multiple times. Its effects stack.
TALENTS/SPECIAL ABILITIES


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