README Unwrella2Helper

Unwrella 2 Helper - Version 1.0 - Readme File

(c) 2001-2009 3d-io GmbH (www.3d-io.com)


http://www.3d-plugin.com

License

You can use this script for commercial and non commercial work. You may not sell it or distribute it or gain any reseller profit from it. You may not modify it without 3d-io's permission and you may not redistribute such modified version. You can only redistribute the script in this original archive for free.

Installation

Unzip the contents of this zip file into the [maxfolder] directory, for example: c:\3dsmax9.

After you extract the files you can add the script to your interface. It is located in:

Customize ->

Toolbars ->

Group: Main UI

Category: -> --3d-io--

System Requirements

A system with 3ds max 9, 2008 or 2009 installed.

We have only tested this script on max 9 and 2009.


Using this script

This script adds a single button to your Interface. When you open it you can:


+ Reset all seams on an unwrapped object

+ Use pelt seams (blue) to unwrap an object

All you need is a mesh/poly with an Unwrap UVW modifier on top of the stack.

Contact
3D-IO Games & Video Production GmbH

Rüdesheimer Strasse 9

65197 Wiesbaden

GERMANY

tel. +49 611 504 626 2 0

fax. +49 611 504 626 2 100

contact: info@3d-io.com

About 3d-io

3d-io games & video production GmbH is a Germany based software company founded 1996. It is dedicated to provide digital content, high-quality 3D and 2D design and affordable and easy-to-use software products like Games and Infotainment. 3d-io has an established presence in design production, digital content creation and graphics animation. Major German and international game and infotainment companies including Braingame, CDV, Related-Designs, 3DO, Koch-Media, Data Becker, and Hannah-Barbera, as well as industrial and telecommunication key players such as Thyssen, Mercedes, Deutsche Bank, Sony, Wunderman, Bayer, M.I.T. GmbH, Hoechst, Krupp and Ferrero have utilized 3d-io’s unique graphic style and technology.


During the exploration of the workflows and production pipelines in game development and 3d design 3d-io has encountered the demand for robust, simple, reliable and optimized unwrapping methods. Unsatisfied with the suboptimal performance of available tools for this task, the company set out to create its own solution, the UV packing solution, to meet the high quality requirements of productions under tight schedules. After the tool proved it’s practicality during in-house production the company decided to make it available and is proud to announce the start of the public beta phase for the UV-Packer Autodesk™ 3ds Max™ plug-in for 3d artists and game developers.


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