Pathfinder Character Sheet


®
Character Name Alignment Player
"!
Character Level Deity Homeland
Character Sheet
Race Size Gender Age Height Weight Hair Eyes
ability ability Temp Temp
temp modifiers
ability name score modifier Adjustment modifier Total DR
HP SPEED
hit points land ft. sq. ft. sq.
STR
base speed with armor
strength
wounds/current hp
DEX
ft. ft. ft. ft.
dexterity
fly maneuverability swim climb burrow
CON
constitution
SKILLS
nonlethal damage
INT
Total Ability Misc.
intelligence
Skill Names Bonus Mod. Ranks Mod.
WIS
wisdom
=Dex + +
Acrobatics
CHA INITIATIVE = + =Int + +
Appraise
charisma modifier
dex misc
=Cha + +
TOTAL
Bluff
modifier modifier
=Str + +
Climb
AC
= + + + + + + +
10
armor class
=Int + +
Craft
armor shield dex size natural deflection misc
TOTAL
bonus bonus modifier modifier armor modifier modifier
=Int + +
Craft
modifiers
TOUCH FLAT-FOOTED
=Int + +
Craft
armor class armor class
=Cha + +
Diplomacy
base ability magic misc temporary
SAVING THROWS TOTAL modifiers
save modifier modifier modifier modifier
=Dex + +
Disable Device*
FORTITUDE = + + + +
=Cha + +
(Constitution) Disguise
=Dex + +
Escape Artist
= + + + +
REFLEX
(dexterity)
=Dex + +
Fly
= + + + +
WILL
=Cha + +
Handle Animal*
(wisdom)
=Wis + +
Heal
SPELL
BASE ATTACK BONUS
RESISTANCE =Cha + +
Intimidate
modifiers =Int + +
Knowledge (arcana)*
= + +
CMB
Knowledge (dungeoneering)* =Int + +
base attack strength size
TOTAL
bonus modifier modifier
Knowledge (engineering)* =Int + +
= + + + +
CMD 10 =Int + +
Knowledge (geography)*
base attack strength dexterity size
TOTAL =Int + +
bonus modifier modifier modifier Knowledge (history)*
=Int + +
Knowledge (local)*
WEAPON
ATTACK BONUS CRITICAL
=Int + +
Knowledge (nature)*
=Int + +
Knowledge (nobility)*
TYPE RANGE AMMUNITION DAMAGE
=Int + +
Knowledge (planes)*
=Int + +
Knowledge (religion)*
=Int + +
Linguistics*
WEAPON =Wis + +
ATTACK BONUS CRITICAL Perception
=Cha + +
Perform
Perform =Cha + +
TYPE RANGE AMMUNITION DAMAGE
Profession* =Wis + +
Profession* =Wis + +
Ride =Dex + +
WEAPON
ATTACK BONUS CRITICAL
Sense Motive =Wis + +
Sleight of Hand* =Dex + +
TYPE RANGE AMMUNITION DAMAGE
Spellcraft* =Int + +
Stealth =Dex + +
Survival =Wis + +
WEAPON Swim =Str + +
ATTACK BONUS CRITICAL
Use Magic Device* =Cha + +
Class Skill * Trained Only
TYPE RANGE AMMUNITION DAMAGE
Conditional Modifiers:
WEAPON
ATTACK BONUS CRITICAL
Languages:
TYPE RANGE AMMUNITION DAMAGE
© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
Pathfinder RPG Character Sheet
AC ITEMS SPELLS
BONUS TYPE CHECK PENALTY SPELL FAILURE WEIGHT PROPERTIES
SPELLS SPELL SPELLS BONUS
LEVEL
KNOWN SAVE DC PER DAY SPELLS
0 
1st
2nd
3rd
4th
TOTALS
5th
GEAR FEATS
6th
ITEM WT.
7th
8th
9th
Conditional Modifiers
DOMAINS/SPECIALTY SCHOOL
0
1st
SPECIAL ABILITIES
2nd
3rd
4th
TOTAL WEIGHT 5th
Light Lift Over
Load Head
Medium Lift off
6th
Load Ground
Heavy Drag or
Load Push
7th
MONEY
CP
8th
SP
GP
EXPERIENCE POINTS NEXT LEVEL
9th
PP
© 2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.


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