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SFML - Simple and Fast Multimedia Library Main Page Namespaces Classes Files Class List Class Index Class Hierarchy Class Members Class ListHere are the classes, structs, unions and interfaces with brief descriptions: sf::AudioResourceAbstract base class for every class that owns a device-dependant resource -- allow them to initialize / shutdown even when the audio context is not created sf::ClockClock is an utility class for manipulating time sf::ColorColor is an utility class for manipulating 32-bits RGBA colors sf::ContextClass wrapping an OpenGL context sf::DrawableAbstract base class for every object that can be drawn into a render window sf::EventEvent defines a system event and its parameters sf::Event::Event::JoyButtonEventJoystick buttons events parameters sf::Event::Event::JoyMoveEventJoystick axis move event parameters sf::Event::Event::KeyEventKeyboard event parameters sf::Event::Event::MouseButtonEventMouse buttons events parameters sf::Event::Event::MouseMoveEventMouse move event parameters sf::Event::Event::MouseWheelEventMouse wheel events parameters sf::Event::Event::SizeEventSize events parameters sf::Event::Event::TextEventText event parameters sf::FontFont is the low-level class for loading and manipulating character fonts sf::FtpThis class provides methods for manipulating the FTP protocol (described in RFC 959) sf::Ftp::Ftp::DirectoryResponseSpecialization of FTP response returning a directory sf::Ftp::Ftp::ListingResponseSpecialization of FTP response returning a filename lisiting sf::Ftp::Ftp::ResponseThis class wraps a FTP response, which is basically : a status codea message sf::GlyphStructure describing a glyph (a visual character) sf::HttpThis class provides methods for manipulating the HTTP protocol (described in RFC 1945) sf::Http::Http::RequestThis class wraps an HTTP request, which is basically : a header with a method, a target URI, and a set of field/value pairsan optional body (for POST requests) sf::Http::Http::ResponseThis class wraps an HTTP response, which is basically : a header with a status code and a set of field/value pairsa body (the content of the requested resource) sf::ImageImage is the low-level class for loading and manipulating images sf::InputInput handles real-time input from keyboard and mouse sf::IPAddressIPAddress provides easy manipulation of IP v4 addresses sf::ListenerListener is a global interface for defining the audio listener properties ; the audio listener is the point in the scene from where all the sounds are heard sf::LockLock is an exception-safe automatic wrapper for locking and unlocking mutexes sf::Matrix3Utility class to manipulate 3x3 matrices representing 2D transformations sf::MusicMusic defines a big sound played using streaming, so usually what we call a music :) sf::MutexMutex defines a mutex (MUTual EXclusion) object, that allows a thread to lock critical instructions to avoid simultaneous access with other threads sf::NonCopyableUtility base class to easily declare non-copyable classes sf::PacketPacket wraps data to send / to receive through the network sf::PostFXPostFX is used to apply a post effect to a window sf::RandomizerRandomizer is an utility class for generating pseudo-random numbers sf::Rect< T >Rect is an utility class for manipulating rectangles sf::RenderTargetBase class for all render targets (window, image, sf::RenderWindowSimple wrapper for sf::Window that allows easy 2D rendering sf::Resource< T >Base class for every resource that needs to notify dependent classes about its destruction sf::ResourcePtr< T >Safe pointer to a T resource (inheriting from sf::Resource<T>), its pointer is automatically reseted when the resource is destroyed sf::Selector< Type >Selector allow reading from multiple sockets without blocking sf::SelectorBasePrivate base class for selectors sf::ShapeShape defines a drawable convex shape ; it also defines helper functions to draw simple shapes like lines, rectangles, circles, etc sf::SocketHelperThis class defines helper functions to do all the non-portable socket stuff sf::SocketTCPSocketTCP wraps a socket using TCP protocol to send data safely (but a bit slower) sf::SocketUDPSocketUDP wraps a socket using UDP protocol to send data fastly (but with less safety) sf::SoundSound defines the properties of a sound such as position, volume, pitch, etc sf::SoundBufferSoundBuffer is the low-level for loading and manipulating sound buffers sf::SoundBufferRecorderSpecialized SoundRecorder which saves the captured audio data into a sound buffer sf::SoundRecorderSoundRecorder is an interface for capturing sound data, it is meant to be used as a base class sf::SoundStreamSoundStream is a streamed sound, ie samples are acquired while the sound is playing sf::SoundStream::SoundStream::ChunkStructure defining a chunk of audio data to stream sf::SpriteSprite defines a sprite : texture, transformations, color, and draw on screen sf::StringString defines a graphical 2D text, that can be drawn on screen sf::ThreadThread defines an easy way to manipulate a thread sf::UnicodeProvides utility functions to convert from and to any unicode and ASCII encoding sf::Unicode::Unicode::TextThis class is an abstract definition of a unicode text, it can be converted from and to any kind of string and encoding sf::Vector2< T >Vector2 is an utility class for manipulating 2 dimensional vectors sf::Vector3< T >Vector3 is an utility class for manipulating 3 dimensional vectors sf::VideoModeVideoMode defines a video mode (width, height, bpp, frequency) and provides static functions for getting modes supported by the display device sf::ViewThis class defines a view (position, size, etc sf::WindowWindow is a rendering window ; it can create a new window or connect to an existing one sf::WindowListenerBase class for classes that want to receive events from a window (for internal use only) sf::WindowSettingsStructure defining the creation settings of windows  ::  Copyright © 2007-2008 Laurent Gomila, all rights reserved  ::  Documentation generated by doxygen 1.5.2  :: 

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