point towards
go to x: (U
go to _|
glide Q secs to x:
change x by Hil set x to (!) change y by Hil set y to (!)
if on edge, bounce
□ x position
□ y position H direction
)
move Hil steps turn 1U degre turn ij) IM degrec
point in direction
r 71
Łi-jJ
jJ Li" 7\r..
03 Whack-a-Witch
Spritel 5pnte2 5prite3 5prite4 SpriteS
Stage