resetMatrix() \ Language (API) \ Processing 1.0
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Reference for Processing version 1.0+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.
Name
resetMatrix()
Examples
size(100, 100, P3D);
noFill();
box(80);
printMatrix();
// Prints:
// 01.0000 00.0000 00.0000 -50.0000
// 00.0000 01.0000 00.0000 -50.0000
// 00.0000 00.0000 01.0000 -86.6025
// 00.0000 00.0000 00.0000 01.0000
resetMatrix();
box(80);
printMatrix();
// Prints:
// 1.0000 0.0000 0.0000 0.0000
// 0.0000 1.0000 0.0000 0.0000
// 0.0000 0.0000 1.0000 0.0000
// 0.0000 0.0000 0.0000 1.0000
Description
Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity().
Syntax
resetMatrix()
Returns
None
Usage
Web & Application
Related
pushMatrix()popMatrix()applyMatrix()printMatrix()
Updated on November 22, 2008 08:39:25pm PST
Processing was initiated by Ben Fry and Casey Reas. It is developed by a small team of volunteers.
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