Wyniki wyszukiwana dla hasla ib book gray IB 2 Positions, Distances, Directions, CompassIB 2 Table of Contents Chapter 1 - Drawing Fighting Scenes Theory ....................5 How to Show IB 3 Chapter 3 - Drawing Throws, Grabs and GrapplingIB 4 HOW TO DRAW MANGA: ILLUSTRATING BATTLES by Hikaru Hayashi, Go Office Copyright © 1998 Hikaru HaIB 6 9 0PU90S8J0 B LjJIM auop Apoq 9i|i jo >tunj) siy. 9S9UBdep 8i|ł u; ,n>|1 0>m p©degs siIB 7 | 2. Jsng Close-upsOnce the characters positions have been established, go for a close-up to oIB 8 43. Conveying the Sensation of Speed The sensation of speed is added to the force when the fistIB 9 ng Hairstyles Hair can yield effects to the movement and power in the scene. By fluttering the IB0 5. Looking at the Opponent - Linę Of sight Whether the character s face is pointing towards theIB3 tne Pose of the Central Character Without Changing the Opponent Characters ‘ IB5 9. Drawing Many Sections 2 Conveying the sensation of speed with the attacked-character •IB6 Punched Kicked Thrown16 Drawing a portion of the knocked-out-character s body in the foregroundIB7 2. Drawing the Knocked-out Character s Head in the Foreground A shot right after impact. Even iIB8 Old wound When there is cerebral hemorrhaging in the eyes adding a tonę makes the eyeIB0 A diagonal punch de!ivered A diagonalIB1 Upper Level The head bends forward (the neck makes a crescendo mark) at the moment a blow IB5 I Contrasting objects like cars, desks, etc., add visual direction to height and width in anIB7 When the hit is either slow or weak Only the direction of the face changes while the body stillIB8 I 3. Upper-cuts Draw the attacked- A long, wind-up variation. Bending the attacked-character s IB9 "Harite" Variations They are called various things bear punch, open-palm punch - depeWybierz strone: [
29 ] [
31 ]