PRIVATECONFIG1
[<
Note:
At the bottom of this file ( in the definition of "H137 (ModPlug)" ) you will
find many remarks explaining several scheme and animation options.
>]
"Designs"
{
"Design for WinAmp (full)"
{
"WindowShade Size" = "H14 (WinAmp)";
"WindowShade Double Size" = "H28 (WinAmp)";
"Normal Size" = "H116 (WinAmp)";
"Double Size" = "H232 (WinAmp)";
}
"Design for WinAmp (5 speakers +)"
{
"WindowShade Size" = "H14 (WinAmp)";
"WindowShade Double Size" = "H28 (WinAmp)";
"Normal Size" = "H116 (WinAmp) - 5+";
"Double Size" = "H232 (WinAmp) - 5+";
}
"Design for WinAmp (5 speakers)"
{
"WindowShade Size" = "H14 (WinAmp)";
"WindowShade Double Size" = "H28 (WinAmp)";
"Normal Size" = "H116 (WinAmp) - 5";
"Double Size" = "H232 (WinAmp) - 5";
}
"Design for WinAmp (3 speakers +)"
{
"WindowShade Size" = "H14 (WinAmp)";
"WindowShade Double Size" = "H28 (WinAmp)";
"Normal Size" = "H116 (WinAmp) - 3+";
"Double Size" = "H232 (WinAmp) - 3+";
}
"Design for WinAmp (3 speakers)"
{
"WindowShade Size" = "H14 (WinAmp)";
"WindowShade Double Size" = "H28 (WinAmp)";
"Normal Size" = "H116 (WinAmp) - 3";
"Double Size" = "H232 (WinAmp) - 3";
}
"Design for WinAmp (2 speakers)"
{
"WindowShade Size" = "H14 (WinAmp)";
"WindowShade Double Size" = "H28 (WinAmp)";
"Normal Size" = "H116 (WinAmp) - 2";
"Double Size" = "H232 (WinAmp) - 2";
}
"Design for ModPlug (full)"
{
"Default if Player class name matches" = "*modplug*"; ! If the user did not select a design in the configuration yet,
! then this design will be used as default design if the Player
! window's class name matches the specified (case-insensitive)
! wildcard string.
! If the string does not match -> the first design will be loaded.
! But if the user *did* select a design in the configuration ->
! any default design will be ignored and only the selected one will
! be loaded.
! Format of the wildcard string:
! The string is case-insensitive.
! Supported wildcards:
! * specifies and string of any length
! (even length zero).
! ? specifies any character
! [afex-z] specifies a list of characters which must match
! the current character ( in this example the
! current character must be 'a', 'f', 'e', 'x', 'y' or 'z',
! no matter which letter case ).
! [?] the current character must be a '?' char.
! [;] the current character must be a ';' char (and the ';'
! char is not interpreted as the end of a mask which will
! be followed by another mask. see description below).
! Examples:
! - "*mp*3*pl*" will match with class names like
! "MPEG3 Player" or "The super mp3player v1.0".
! You can also define more than one mask, if you seperate them
! by ";" characters. Example:
! "music*pl*;song*pl*" will match with class names like
! "MusicPlayer" or "Music Player v1.0" but also "Song-Player"
! or "Songs Player v2.0" etc.
"Normal Size" = "H137 (ModPlug)";
"WindowShade Size" = "H20 (ModPlug)"; ! since ModPlug v1.38 a mini-titlebar-size-mode is also supported
}
"Design for ModPlug (5 speakers +)"
{
"Normal Size" = "H137 (ModPlug) - 5+";
"WindowShade Size" = "H20 (ModPlug)";
}
"Design for ModPlug (5 speakers)"
{
"Normal Size" = "H137 (ModPlug) - 5";
"WindowShade Size" = "H20 (ModPlug)";
}
"Design for ModPlug (3 speakers +)"
{
"Normal Size" = "H137 (ModPlug) - 3+";
"WindowShade Size" = "H20 (ModPlug)";
}
"Design for ModPlug (3 speakers)"
{
"Normal Size" = "H137 (ModPlug) - 3";
"WindowShade Size" = "H20 (ModPlug)";
}
"Design for ModPlug (2 speakers)"
{
"Normal Size" = "H137 (ModPlug) - 2";
"WindowShade Size" = "H20 (ModPlug)";
}
}
"Schemes"
{
"H14 (WinAmp)"
{
"Height" = dword: #14;
! No images in here.
}
"H28 (WinAmp)"
{
"Height" = dword: #28;
! No images in here.
}
"H116 (WinAmp)"
{
"Height" = dword: #116;
"Left"
{
"Number of Images" = dword: #3;
"Image 1" = "116\\boxes.pcx";
"Image 1 Mask" = "116\\boxesm.bmp";
"Image 1 Rect" = "0,0,71,116";
"Image 1 Mask Rect" = "0,0,71,116";
"Image 1 Origin" = "125,61";
"Image 1 Anims"
{
"Tweeter-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #180;
"Spectrum End" = dword: #200;
"Spectrum Sensitivity" = dword: #980;
"Spectrum Function" = dword: #80;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_tw.pcx";
"Image n Mask" = "116\\spk_twm.bmp";
"Image 1 Rect" = "0,0,11,11";
"Image 1 Mask Rect" = "0,0,11,11";
"Image 1 Origin" = "155,70";
"Image 2 Rect" = "11,0,11,12";
"Image 2 Mask Rect" = "11,0,11,12";
"Image 2 Origin" = "155,69";
"Image 3 Rect" = "22,0,13,13";
"Image 3 Mask Rect" = "22,0,13,13";
"Image 3 Origin" = "154,69";
"Image 4 Rect" = "35,0,13,13";
"Image 4 Mask Rect" = "35,0,13,13";
"Image 4 Origin" = "154,69";
}
"Medium-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #20;
"Spectrum End" = dword: #30;
"Spectrum Sensitivity" = dword: #850;
"Spectrum Function" = dword: #400;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_md.pcx";
"Image n Mask" = "116\\spk_mdm.bmp";
"Image 1 Rect" = "0,0,19,18";
"Image 1 Mask Rect" = "0,0,19,18";
"Image 1 Origin" = "151,88";
"Image 2 Rect" = "19,0,19,19";
"Image 2 Mask Rect" = "19,0,19,19";
"Image 2 Origin" = "151,87";
"Image 3 Rect" = "38,0,21,21";
"Image 3 Mask Rect" = "38,0,21,21";
"Image 3 Origin" = "150,86";
"Image 4 Rect" = "59,0,21,22";
"Image 4 Mask Rect" = "59,0,21,22";
"Image 4 Origin" = "150,86";
}
"Woofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #2;
"Spectrum End" = dword: #5;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #250;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_wf.pcx";
"Image n Mask" = "116\\spk_wfm.bmp";
"Image 1 Rect" = "0,0,45,45";
"Image 1 Mask Rect" = "0,0,45,45";
"Image 1 Origin" = "138,119";
"Image 2 Rect" = "45,0,47,47";
"Image 2 Mask Rect" = "45,0,47,47";
"Image 2 Origin" = "137,118";
"Image 3 Rect" = "92,0,49,49";
"Image 3 Mask Rect" = "92,0,49,49";
"Image 3 Origin" = "136,117";
"Image 4 Rect" = "141,0,51,51";
"Image 4 Mask Rect" = "141,0,51,51";
"Image 4 Origin" = "135,116";
}
"Left V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #1;
"Spectrum End" = dword: #3;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "116\\vlamps_l.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 707070;
"Image 1 Rect" = "0,0,13,4";
"Image 1 Origin" = "130,107";
"Image 2 Rect" = "0,4,13,5";
"Image 2 Origin" = "130,104";
"Image 3 Rect" = "0,9,13,4";
"Image 3 Origin" = "130,102";
"Image 4 Rect" = "0,13,13,4";
"Image 4 Origin" = "130,99";
"Image 5 Rect" = "0,17,13,3";
"Image 5 Origin" = "130,97";
"Image 6 Rect" = "0,20,13,4";
"Image 6 Origin" = "130,94";
"Image 7 Rect" = "0,24,13,3";
"Image 7 Origin" = "130,92";
"Image 8 Rect" = "0,27,13,3";
"Image 8 Origin" = "130,89";
"Image 9 Rect" = "0,30,13,3";
"Image 9 Origin" = "130,86";
"Image 10 Rect" = "0,33,13,3";
"Image 10 Origin" = "130,84";
}
"Right V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #6;
"Spectrum End" = dword: #100;
"Spectrum Sensitivity" = dword: #900;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "116\\vlamps_r.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 606060;
"Image 1 Rect" = "0,0,13,4";
"Image 1 Origin" = "178,107";
"Image 2 Rect" = "0,4,13,5";
"Image 2 Origin" = "178,104";
"Image 3 Rect" = "0,9,13,4";
"Image 3 Origin" = "178,102";
"Image 4 Rect" = "0,13,13,4";
"Image 4 Origin" = "178,99";
"Image 5 Rect" = "0,17,13,3";
"Image 5 Origin" = "178,97";
"Image 6 Rect" = "0,20,13,4";
"Image 6 Origin" = "178,94";
"Image 7 Rect" = "0,24,13,3";
"Image 7 Origin" = "178,92";
"Image 8 Rect" = "0,27,13,3";
"Image 8 Origin" = "178,89";
"Image 9 Rect" = "0,30,13,3";
"Image 9 Origin" = "178,86";
"Image 10 Rect" = "0,33,13,3";
"Image 10 Origin" = "178,84";
}
}
"Image 2" = "116\\boxes.pcx";
"Image 2 Mask" = "116\\boxesm.bmp";
"Image 2 Rect" = "138,0,23,116";
"Image 2 Mask Rect" = "138,0,23,116";
"Image 2 Origin" = "149,61";
"Image 2 Anims"
{
"Slider-Lamps"
{
"Timer Delay" = dword: #50;
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #2;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #400;
"Spectrum Falloff" = dword: #80;
"Number of Images" = dword: #39;
"Image n" = "116\\slidlamp.bmp";
"Image n Origin" = "156,161";
"Image n Move Origin" = "0,-2";
"Image n Use Glass" = dword: 0;
"Image n Color Fade" = "1,00ffff;"
"19,00ffff;"
"39,ff0000";
"Image n Mix Bkgnd" = dword: 666666;
}
}
"Image 3" = "116\\boxes.pcx";
"Image 3 Mask" = "116\\boxesm.bmp";
"Image 3 Rect" = "71,0,67,116";
"Image 3 Mask Rect" = "71,0,67,116";
"Image 3 Origin" = "127,61";
"Image 3 Anims"
{
"BigWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #1;
"Spectrum End" = dword: #3;
"Spectrum Sensitivity" = dword: #200;
"Spectrum Function" = dword: #200;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_big.pcx";
"Image n Mask" = "116\\spk_bigm.bmp";
"Image 1 Rect" = "0,0,41,70";
"Image 1 Mask Rect" = "0,0,41,70";
"Image 1 Origin" = "140,84";
"Image 2 Rect" = "41,0,41,72";
"Image 2 Mask Rect" = "41,0,41,72";
"Image 2 Origin" = "140,83";
"Image 3 Rect" = "82,0,43,74";
"Image 3 Mask Rect" = "82,0,43,74";
"Image 3 Origin" = "139,82";
"Image 4 Rect" = "125,0,45,78";
"Image 4 Mask Rect" = "125,0,45,78";
"Image 4 Origin" = "138,80";
}
}
}
"Right"
{
"Number of Images" = dword: #3;
"Image 1" = "116\\boxes.pcx";
"Image 1 Mask" = "116\\boxesm.bmp";
"Image 1 Rect" = "0,0,71,116";
"Image 1 Mask Rect" = "0,0,71,116";
"Image 1 Origin" = "125,61";
"Image 1 Anims"
{
"Tweeter-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #180;
"Spectrum End" = dword: #200;
"Spectrum Sensitivity" = dword: #980;
"Spectrum Function" = dword: #80;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_tw.pcx";
"Image n Mask" = "116\\spk_twm.bmp";
"Image 1 Rect" = "0,0,11,11";
"Image 1 Mask Rect" = "0,0,11,11";
"Image 1 Origin" = "155,70";
"Image 2 Rect" = "11,0,11,12";
"Image 2 Mask Rect" = "11,0,11,12";
"Image 2 Origin" = "155,69";
"Image 3 Rect" = "22,0,13,13";
"Image 3 Mask Rect" = "22,0,13,13";
"Image 3 Origin" = "154,69";
"Image 4 Rect" = "35,0,13,13";
"Image 4 Mask Rect" = "35,0,13,13";
"Image 4 Origin" = "154,69";
}
"Medium-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #20;
"Spectrum End" = dword: #30;
"Spectrum Sensitivity" = dword: #850;
"Spectrum Function" = dword: #400;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_md.pcx";
"Image n Mask" = "116\\spk_mdm.bmp";
"Image 1 Rect" = "0,0,19,18";
"Image 1 Mask Rect" = "0,0,19,18";
"Image 1 Origin" = "151,88";
"Image 2 Rect" = "19,0,19,19";
"Image 2 Mask Rect" = "19,0,19,19";
"Image 2 Origin" = "151,87";
"Image 3 Rect" = "38,0,21,21";
"Image 3 Mask Rect" = "38,0,21,21";
"Image 3 Origin" = "150,86";
"Image 4 Rect" = "59,0,21,22";
"Image 4 Mask Rect" = "59,0,21,22";
"Image 4 Origin" = "150,86";
}
"Woofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #2;
"Spectrum End" = dword: #5;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #250;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_wf.pcx";
"Image n Mask" = "116\\spk_wfm.bmp";
"Image 1 Rect" = "0,0,45,45";
"Image 1 Mask Rect" = "0,0,45,45";
"Image 1 Origin" = "138,119";
"Image 2 Rect" = "45,0,47,47";
"Image 2 Mask Rect" = "45,0,47,47";
"Image 2 Origin" = "137,118";
"Image 3 Rect" = "92,0,49,49";
"Image 3 Mask Rect" = "92,0,49,49";
"Image 3 Origin" = "136,117";
"Image 4 Rect" = "141,0,51,51";
"Image 4 Mask Rect" = "141,0,51,51";
"Image 4 Origin" = "135,116";
}
"Left V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #6;
"Spectrum End" = dword: #100;
"Spectrum Sensitivity" = dword: #900;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "116\\vlamps_l.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 707070;
"Image 1 Rect" = "0,0,13,4";
"Image 1 Origin" = "130,107";
"Image 2 Rect" = "0,4,13,5";
"Image 2 Origin" = "130,104";
"Image 3 Rect" = "0,9,13,4";
"Image 3 Origin" = "130,102";
"Image 4 Rect" = "0,13,13,4";
"Image 4 Origin" = "130,99";
"Image 5 Rect" = "0,17,13,3";
"Image 5 Origin" = "130,97";
"Image 6 Rect" = "0,20,13,4";
"Image 6 Origin" = "130,94";
"Image 7 Rect" = "0,24,13,3";
"Image 7 Origin" = "130,92";
"Image 8 Rect" = "0,27,13,3";
"Image 8 Origin" = "130,89";
"Image 9 Rect" = "0,30,13,3";
"Image 9 Origin" = "130,86";
"Image 10 Rect" = "0,33,13,3";
"Image 10 Origin" = "130,84";
}
"Right V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #1;
"Spectrum End" = dword: #3;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "116\\vlamps_r.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 606060;
"Image 1 Rect" = "0,0,13,4";
"Image 1 Origin" = "178,107";
"Image 2 Rect" = "0,4,13,5";
"Image 2 Origin" = "178,104";
"Image 3 Rect" = "0,9,13,4";
"Image 3 Origin" = "178,102";
"Image 4 Rect" = "0,13,13,4";
"Image 4 Origin" = "178,99";
"Image 5 Rect" = "0,17,13,3";
"Image 5 Origin" = "178,97";
"Image 6 Rect" = "0,20,13,4";
"Image 6 Origin" = "178,94";
"Image 7 Rect" = "0,24,13,3";
"Image 7 Origin" = "178,92";
"Image 8 Rect" = "0,27,13,3";
"Image 8 Origin" = "178,89";
"Image 9 Rect" = "0,30,13,3";
"Image 9 Origin" = "178,86";
"Image 10 Rect" = "0,33,13,3";
"Image 10 Origin" = "178,84";
}
}
"Image 2" = "116\\boxes.pcx";
"Image 2 Mask" = "116\\boxesm.bmp";
"Image 2 Rect" = "138,0,23,116";
"Image 2 Mask Rect" = "138,0,23,116";
"Image 2 Origin" = "149,61";
"Image 2 Anims"
{
"Slider-Lamps"
{
"Timer Delay" = dword: #50;
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #2;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #400;
"Spectrum Falloff" = dword: #80;
"Number of Images" = dword: #39;
"Image n" = "116\\slidlamp.bmp";
"Image n Origin" = "156,161";
"Image n Move Origin" = "0,-2";
"Image n Use Glass" = dword: 0;
"Image n Color Fade" = "1,00ffff;"
"19,00ffff;"
"39,ff0000";
"Image n Mix Bkgnd" = dword: 666666;
}
}
"Image 3" = "116\\boxes.pcx";
"Image 3 Mask" = "116\\boxesm.bmp";
"Image 3 Rect" = "71,0,67,116";
"Image 3 Mask Rect" = "71,0,67,116";
"Image 3 Origin" = "127,61";
"Image 3 Anims"
{
"BigWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #1;
"Spectrum End" = dword: #3;
"Spectrum Sensitivity" = dword: #200;
"Spectrum Function" = dword: #200;
"Number of Images" = dword: #4;
"Image n" = "116\\spk_big.pcx";
"Image n Mask" = "116\\spk_bigm.bmp";
"Image 1 Rect" = "0,0,41,70";
"Image 1 Mask Rect" = "0,0,41,70";
"Image 1 Origin" = "140,84";
"Image 2 Rect" = "41,0,41,72";
"Image 2 Mask Rect" = "41,0,41,72";
"Image 2 Origin" = "140,83";
"Image 3 Rect" = "82,0,43,74";
"Image 3 Mask Rect" = "82,0,43,74";
"Image 3 Origin" = "139,82";
"Image 4 Rect" = "125,0,45,78";
"Image 4 Mask Rect" = "125,0,45,78";
"Image 4 Origin" = "138,80";
}
}
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1" = "116\\subwf.pcx";
"Image 1 Mask" = "116\\subwfm.bmp";
"Image 1 Origin" = "58,73";
"Image 1 Anims"
{
"SubWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #1;
"Spectrum Sensitivity" = dword: #300;
"Spectrum Function" = dword: #100;
"Channel" = "maximum";
"Number of Images" = dword: #4;
"Image n" = "116\\spk_sub.pcx";
"Image n Mask" = "116\\spk_subm.bmp";
"Image 1 Rect" = "0,0,65,65";
"Image 1 Mask Rect" = "0,0,65,65";
"Image 1 Origin" = "168,87";
"Image 2 Rect" = "65,0,69,69";
"Image 2 Mask Rect" = "65,0,69,69";
"Image 2 Origin" = "166,85";
"Image 3 Rect" = "134,0,73,73";
"Image 3 Mask Rect" = "134,0,73,73";
"Image 3 Origin" = "164,83";
"Image 4 Rect" = "207,0,75,75";
"Image 4 Mask Rect" = "207,0,75,75";
"Image 4 Origin" = "163,82";
}
"Left Spectrum Blur"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "336-0:14 W14";
"Spectrum Sensitivity" = dword: #840;
"Spectrum Function" = dword: #0;
!"Spectrum Falloff" = dword: #50;
"Spectrum Top Falloff" = dword: #50;
"Spectrum Top Wait Delay" = dword: #250;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "66,86,62,67";
"Effective Drawing Rect" = "72,92,50,55";
"Drawing Color" = dword: e0ffff;
"Drawing Color Table" = "0,ff000000;"
"127,80000080;"
"254,0110ffff;"
"255,00f0ffff";
"Drawing Object" = "VCenter Spectrum";
"Blur" = dword: 1;
"Blur Speed" = dword: #0;
}
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"Top"
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"Flare 1"
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"Flare 2"
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"Flare 1"
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"Flare 2"
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"H116 (WinAmp) - 5+"
{
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"H116 (WinAmp) - 5"
{
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"H116 (WinAmp) - 3+"
{
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"H116 (WinAmp) - 3"
{
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"H116 (WinAmp) - 2"
{
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}
"H232 (WinAmp)"
{
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{
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"Left V-Lamps"
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"Image 5 Origin" = "259,194";
"Image 6 Rect" = "0,37,28,7";
"Image 6 Origin" = "259,189";
"Image 7 Rect" = "0,44,28,6";
"Image 7 Origin" = "259,184";
"Image 8 Rect" = "0,50,28,6";
"Image 8 Origin" = "259,179";
"Image 9 Rect" = "0,56,28,5";
"Image 9 Origin" = "259,174";
"Image 10 Rect" = "0,61,28,6";
"Image 10 Origin" = "259,168";
}
"Right V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #1;
"Spectrum End" = dword: #3;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "232\\vlamps_r.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 606060;
"Image 1 Rect" = "0,0,28,8";
"Image 1 Origin" = "354,215";
"Image 2 Rect" = "0,8,28,8";
"Image 2 Origin" = "354,210";
"Image 3 Rect" = "0,16,28,7";
"Image 3 Origin" = "354,205";
"Image 4 Rect" = "0,23,28,7";
"Image 4 Origin" = "354,200";
"Image 5 Rect" = "0,30,28,7";
"Image 5 Origin" = "354,194";
"Image 6 Rect" = "0,37,28,7";
"Image 6 Origin" = "354,189";
"Image 7 Rect" = "0,44,28,6";
"Image 7 Origin" = "354,184";
"Image 8 Rect" = "0,50,28,6";
"Image 8 Origin" = "354,179";
"Image 9 Rect" = "0,56,28,5";
"Image 9 Origin" = "354,174";
"Image 10 Rect" = "0,61,28,6";
"Image 10 Origin" = "354,168";
}
}
"Image 2" = "232\\boxes.pcx";
"Image 2 Mask" = "232\\boxesm.bmp";
"Image 2 Rect" = "280,0,47,232";
"Image 2 Mask Rect" = "280,0,47,232";
"Image 2 Origin" = "297,123";
"Image 2 Anims"
{
"Slider-Lamps"
{
"Timer Delay" = dword: #50;
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #2;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #400;
"Spectrum Falloff" = dword: #80;
"Number of Images" = dword: #39;
"Image n" = "232\\slidlamp.bmp";
"Image n Origin" = "311,324";
"Image n Move Origin" = "0,-4";
"Image n Use Glass" = dword: 0;
"Image n Color Fade" = "1,00ffff;"
"19,00ffff;"
"39,ff0000";
"Image n Mix Bkgnd" = dword: 666666;
}
}
"Image 3" = "232\\boxes.pcx";
"Image 3 Mask" = "232\\boxesm.bmp";
"Image 3 Rect" = "145,0,135,232";
"Image 3 Mask Rect" = "145,0,135,232";
"Image 3 Origin" = "253,123";
"Image 3 Anims"
{
"BigWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #1;
"Spectrum End" = dword: #3;
"Spectrum Sensitivity" = dword: #200;
"Spectrum Function" = dword: #200;
"Number of Images" = dword: #4;
"Image n" = "232\\spk_big.pcx";
"Image n Mask" = "232\\spk_bigm.bmp";
"Image 1 Rect" = "0,0,81,138";
"Image 1 Mask Rect" = "0,0,81,138";
"Image 1 Origin" = "280,170";
"Image 2 Rect" = "81,0,83,144";
"Image 2 Mask Rect" = "81,0,83,144";
"Image 2 Origin" = "279,167";
"Image 3 Rect" = "164,0,87,150";
"Image 3 Mask Rect" = "164,0,87,150";
"Image 3 Origin" = "277,164";
"Image 4 Rect" = "251,0,91,155";
"Image 4 Mask Rect" = "251,0,91,155";
"Image 4 Origin" = "275,162";
}
}
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1" = "232\\subwf.pcx";
"Image 1 Mask" = "232\\subwfm.bmp";
"Image 1 Origin" = "115,146";
"Image 1 Anims"
{
"SubWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #1;
"Spectrum Sensitivity" = dword: #300;
"Spectrum Function" = dword: #100;
"Channel" = "maximum";
"Number of Images" = dword: #4;
"Image n" = "232\\spk_sub.pcx";
"Image n Mask" = "232\\spk_subm.bmp";
"Image 1 Rect" = "0,0,133,133";
"Image 1 Mask Rect" = "0,0,133,133";
"Image 1 Origin" = "334,173";
"Image 2 Rect" = "133,0,139,139";
"Image 2 Mask Rect" = "133,0,139,139";
"Image 2 Origin" = "331,170";
"Image 3 Rect" = "272,0,145,145";
"Image 3 Mask Rect" = "272,0,145,145";
"Image 3 Origin" = "328,167";
"Image 4 Rect" = "417,0,151,151";
"Image 4 Mask Rect" = "417,0,151,151";
"Image 4 Origin" = "325,164";
}
"Left Spectrum Blur"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "336-0:14 W14";
"Spectrum Sensitivity" = dword: #840;
"Spectrum Function" = dword: #0;
!"Spectrum Falloff" = dword: #50;
"Spectrum Top Falloff" = dword: #50;
"Spectrum Top Wait Delay" = dword: #250;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "132,172,124,134";
"Effective Drawing Rect" = "144,184,100,110";
"Drawing Color" = dword: e0ffff;
"Drawing Color Table" = "0,ff000000;"
"127,80000080;"
"254,0110ffff;"
"255,00f0ffff";
"Drawing Object" = "VCenter Spectrum";
"Blur" = dword: 1;
"Blur Speed" = dword: #0;
}
"Right Spectrum Blur"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "0-336:14 W14";
"Spectrum Sensitivity" = dword: #840;
"Spectrum Function" = dword: #0;
!"Spectrum Falloff" = dword: #50;
"Spectrum Top Falloff" = dword: #50;
"Spectrum Top Wait Delay" = dword: #250;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "546,172,124,134";
"Effective Drawing Rect" = "558,184,100,110";
"Drawing Color" = dword: e0ffff;
"Drawing Color Table" = "0,ff000000;"
"127,80000080;"
"254,0110ffff;"
"255,00f0ffff";
"Drawing Object" = "VCenter Spectrum";
"Blur" = dword: 1;
"Blur Speed" = dword: #0;
}
}
}
"Top"
{
"Number of Images" = dword: #2;
"Image 1" = "232\\org.pcx";
"Image 1 Mask" = "232\\org_m.bmp";
"Image 1 Rect" = "0,0,184,66";
"Image 1 Mask Rect" = "0,0,184,66";
"Image 1 Origin" = "232,174";
"Image 1 Window Offset" = "-70,0";
"Image 1 Align" = "left";
"Image 1 Anims"
{
"Fire"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #50;
"Spectrum Sensitivity" = dword: #650;
"Spectrum Function" = dword: #0;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "322,178,96,60";
"Effective Drawing Rect" = "326,234,88,4";
"Drawing Color Table" = "0,ff0000ff;"
"23,803030ff;"
"24,d0f03000;"
"50,a0ff4000;"
"110,40ff8000;"
"240,00ffff00;"
"255,00ffff80";
"Drawing Object" = "Fire Source";
"Fire Color Index Range" = "50-150";
"Number of Fire Hotspots" = "0-50";
"Min Number of Hotspots for Permanent Fire" = dword: #2;
"Fire Hotspot Color Index" = dword: #255;
"Fire Hotspot Size" = dword: #4;
"Fire Wobble Size" = dword: #16;
"Blur" = dword: 1;
"Blur Speed" = dword: #38;
"Blur Movement" = "0,-3";
"Alpha Blending" = dword: 1;
"Mask Image" = "232\\org_mask.bmp";
"Mask Image Rect" = "76,0,85,61";
"Mask Image Origin" = "326,179";
}
"Flare 1"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "80-280:20 W2";
"Spectrum Sensitivity" = dword: #900;
"Spectrum Function" = dword: #900;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "264,178,54,58";
"Effective Drawing Rect" = "264,178,54,58";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare";
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "232\\org_mask.bmp";
"Mask Image Rect" = "22,0,54,58";
"Mask Image Origin" = "262,178";
}
"Flare 2"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "0-10:1 W1";
"Spectrum Sensitivity" = dword: #800;
"Spectrum Function" = dword: #300;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "238,183,21,53";
"Effective Drawing Rect" = "238,183,21,53";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare";
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "232\\org_mask.bmp";
"Mask Image Rect" = "0,0,22,54";
"Mask Image Origin" = "233,182";
}
}
"Image 2" = "232\\org.pcx";
"Image 2 Mask" = "232\\org_m.bmp";
"Image 2 Rect" = "0,66,184,66";
"Image 2 Mask Rect" = "0,66,184,66";
"Image 2 Origin" = "225,174";
"Image 2 Window Offset" = "70,66";
"Image 2 Align" = "right";
"Image 2 Anims"
{
"Fire"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #50;
"Spectrum Sensitivity" = dword: #650;
"Spectrum Function" = dword: #0;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "224,178,96,60";
"Effective Drawing Rect" = "228,234,88,4";
"Drawing Color Table" = "0,ff0000ff;"
"23,803030ff;"
"24,d0f03000;"
"50,a0ff4000;"
"110,40ff8000;"
"240,00ffff00;"
"255,00ffff80";
"Drawing Object" = "Fire Source";
"Fire Color Index Range" = "50-150";
"Number of Fire Hotspots" = "0-50";
"Min Number of Hotspots for Permanent Fire" = dword: #2;
"Fire Hotspot Color Index" = dword: #255;
"Fire Hotspot Size" = dword: #4;
"Fire Wobble Size" = dword: #16;
"Blur" = dword: 1;
"Blur Speed" = dword: #38;
"Blur Movement" = "0,-3";
"Alpha Blending" = dword: 1;
"Mask Image" = "232\\org_mask.bmp";
"Mask Image Rect" = "76,61,85,61";
"Mask Image Origin" = "230,179";
}
"Flare 1"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "80-280:20 W2";
"Spectrum Sensitivity" = dword: #900;
"Spectrum Function" = dword: #900;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "323,178,54,58";
"Effective Drawing Rect" = "323,178,54,58";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare";
"Flare clockwise" = dword: 1;
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "232\\org_mask.bmp";
"Mask Image Rect" = "22,61,54,58";
"Mask Image Origin" = "325,178";
}
"Flare 2"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "0-10:1 W1";
"Spectrum Sensitivity" = dword: #800;
"Spectrum Function" = dword: #300;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "382,183,21,53";
"Effective Drawing Rect" = "382,183,21,53";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare";
"Flare clockwise" = dword: 1;
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "232\\org_mask.bmp";
"Mask Image Rect" = "0,61,22,54";
"Mask Image Origin" = "386,182";
}
}
}
}
"H232 (WinAmp) - 5+"
{
"Height" = dword: #232;
"Left"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H232 (WinAmp)\\Left\\Image 1";
"Image 2 Copy of" = "H232 (WinAmp)\\Left\\Image 3";
}
"Right"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H232 (WinAmp)\\Right\\Image 1";
"Image 2 Copy of" = "H232 (WinAmp)\\Right\\Image 3";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Bottom\\Image 1";
}
"Top"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H232 (WinAmp)\\Top\\Image 1";
"Image 2 Copy of" = "H232 (WinAmp)\\Top\\Image 2";
}
}
"H232 (WinAmp) - 5"
{
"Height" = dword: #232;
"Left"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H232 (WinAmp)\\Left\\Image 1";
"Image 2 Copy of" = "H232 (WinAmp)\\Left\\Image 3";
}
"Right"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H232 (WinAmp)\\Right\\Image 1";
"Image 2 Copy of" = "H232 (WinAmp)\\Right\\Image 3";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Bottom\\Image 1";
}
}
"H232 (WinAmp) - 3+"
{
"Height" = dword: #232;
"Left"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Left\\Image 1";
}
"Right"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Right\\Image 1";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Bottom\\Image 1";
}
"Top"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H232 (WinAmp)\\Top\\Image 1";
"Image 2 Copy of" = "H232 (WinAmp)\\Top\\Image 2";
}
}
"H232 (WinAmp) - 3"
{
"Height" = dword: #232;
"Left"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Left\\Image 1";
}
"Right"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Right\\Image 1";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Bottom\\Image 1";
}
}
"H232 (WinAmp) - 2"
{
"Height" = dword: #232;
"Left"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Left\\Image 1";
}
"Right"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H232 (WinAmp)\\Right\\Image 1";
}
}
"H20 (ModPlug)"
{
"Height" = dword: #20;
! No images in here.
}
"H137 (ModPlug)" ! These Scheme key names you can choose by yourself. They will be needed only in the Design definition.
{
"Height" = dword: #126;
"Left"
{
"Number of Images" = dword: #3;
"Image 1" = "126\\boxes.pcx"; ! Specifies an image.
! Note: You can also specify "Image n" for all the images and
! providing a name containing '?' chars which will be replaced
! by a number starting with 1.
! Example:
! "Number of Images" = dword: #4;
! "Image n" = "c:\images\img??.bmp";
! is the same as:
! "Number of Images" = dword: #4;
! "Image 1" = "c:\images\img01.bmp";
! "Image 2" = "c:\images\img02.bmp";
! "Image 3" = "c:\images\img03.bmp";
! "Image 4" = "c:\images\img04.bmp";
! So you must provide as many '?' chars as the value of
! "Number of Images" digits has (or more).
! So if you have 100 images, then you must provide
! 3 '?' chars or more.
! If you do *not* provide any '?' chars, then for
! all images the same file will be used.
"Image 1 Mask" = "126\\boxesm.bmp"; ! Similar to "Image 1" or "Image n" but defining the mask(s).
! Note: "Image n Mask" also is supported.
"Image 1 Rect" = "0,0,85,137"; ! Defines a rectangular area of the image.
! Format: x,y,width,height
! Note: The point at (x,y) which is the top-left
! point, will be handled internally as the origin
! at (0,0) as long as the origin is not moved.
"Image 1 Mask Rect" = "0,0,85,137"; ! Defines a rectangular area of the mask image.
! Format: x,y,width,height
! Note: The point at (x,y) which is the top-left
! point, will be mapped internally over the top-left
! point of the real image (not the mask).
"Image 1 Origin" = "118,51"; ! Moves the image's origin ( which results in a movement
! of the image itself but in the other direction ).
! The coordinates define the top left point of the image relative
! to an imaginary origin.
! All other images in the anims to this background image will
! also be relative to the imaginary origin.
"Image 1 Window Offset" = "0,-5"; ! This option moves the window away from its initial position.
! If not specified -> is the same as a window offset of "0,0".
!"Image 1 Index" = dword: #2; ! Normally, the PlugIn will only load one instance of an image
! if it is used more than once. An image is equal to anotherone
! if: 1/ it has the same filename, 2/ has the same Rect, 3/ has
! the same Glass Color, 4/ has the same Index.
! So with the Index you can force the PlugIn to load another
! instance of the same image. This can be necessary ie. if
! you use the same background image for 2 different windows,
! but in one of them you want to draw something into the
! background image using the "Image n Mix Bkgnd" option.
! With defining different indices for the same image, 2 instances
! of the same image will be loaded so that you can draw something
! into one of them without affecting the other.
! If this option is *not* specified -> an Index of 1 is suggested.
!"Image 1 Mask Index" = dword: #2; ! If a mask image is provided, then this option has the same
! meaning as "Image n Index", but for the mask images.
! I do not see much sense in this option, but maybe
! you can need it nevertheless.
"Image 1 Anims"
{
[<
The order of Anim definitions *is* important because
this will be the order they are drawn (which is important
if parts of the animation images overlap with images of
other animations). The first one will be drawn at bottom,
the last one will be drawn on top.
>]
[<
It is *not* recommended that you define animations where images
of one anim overlap with images of other anims.
Although this will be handled correctly, you should prevent this case
because it can increase the CPU usage dramatically if these anims
have to draw many images very often.
If the rate of animation frames is very low (you can choose this by
defining the "Timer Delay" value), it would not have much effect
on the CPU usage so this would make no or less harm.
>]
! The names of the keys of the animations you can choose by yourself.
"Tweeter-Speaker"
{
!"Timer Delay" = dword: #75; ! This is the delay in milliseconds between the calculation
! of 2 anim frames.
! This value makes sense only if it is a multiple of the
! internal timer (25 ms for WinAmp; but ModPlug 1.36 uses
! its own timer delay which I could not find out yet).
! So this value is just an approximate value.
! If this value is not provided, the internal timer will be used.
"Anim Type" = "single"; ! Only one image of the anim will be
! drawn at any time.
"Anim Sequences" = "1:1"; ! Describes the sequence to be used. This is a transformation
! of the source data to a new data which then will be used
! for calculating the animation image(s).
! Currently you can define only one sequence in the list.
! In future versions, it could be that I imeplement the possibility
! of supporting multiple sequences ( which then would be separated
! by ';' chars ).
! possible Sequences:
! - "1:1" : will simply forward the source data
! - "Rotate" : will cause the animation to loop its images
"Anim Data Source" = "Spectrum"; ! Describes from where the source data will be taken.
! Currently supported data sources:
! - "Spectrum" : the data will be taken from the spectrum
! sent by the player window to the plugin.
! - "Spectrum Peaks" : a set of values will be taken from the
! actual spectrum sent by the player window.
"Spectrum Start" = dword: #300; ! The spectrum to be used for the Spectrum anim data source
"Spectrum End" = dword: #380; ! can range only from 0 to 575.
"Spectrum Sensitivity" = dword: #910; ! How easy the anim will react on the spectrum.
! Ranges from 0 to 1000. ( Normal is 0 ).
! The more the spectrum function is logarithmic than linear
! the smaller this value you would want to set.
"Spectrum Function" = dword: #500; ! if the spectrum should be used as linear or logarithmic
! (logarithmic is more like in nature).
! The value ranges from 0 (only linear) to 1000 (logarithmic).
! Values in between mean less logarithmic.
!"Spectrum Falloff" = dword: #100; ! If this value is provided, the average value between
! the specified start and end point will have a maximum
! falloff speed if it is decreasing.
! - normal = maximum = 1000 (no falloff speed limit)
! - minimum = 0 (the average will never falloff).
! You can choose any value from 0 to 1000. If you
! set it higher or less, the max or min value will
! be used.
! If you did not specify this value, no falloff speed limit
! will exist.
!"Spectrum Scale" = "0.14"; ! If this string is provided, the average value between
! the specified start and end point will be scaled.
! Default = 1.0 (means no scaling)
! 0.0 = the data will always be 0.
! You can choose any value. Positive values will simply
! scale the data while negative values will scale the data
! and make it negative.
! If you did not specify this value, no scaling will be done (1.0).
! Note: This value can be used to influence the rotation speed
! if a rotation-anim-sequence is used. With negative values,
! the rotation can be performed in the other direction.
!"Empty Image" = dword: 1; ! This is only for anim type single: It this value is 1
! an imaginary image with number 0 will exist which
! is just an empty image (the background will be visible).
! If this value is not provided -> 0 will be imagined which
! means that no empty image does exist.
"Number of Images" = dword: #4;
"Image n" = "126\\spk_tw.pcx"; ! See description to "Image 1" above.
"Image n Mask" = "126\\spk_twm.bmp";
"Image 1 Rect" = "0,0,13,13";
"Image 1 Mask Rect" = "0,0,13,13";
"Image 1 Origin" = "154,61";
"Image 2 Rect" = "13,0,15,14";
"Image 2 Mask Rect" = "13,0,15,14";
"Image 2 Origin" = "153,61";
"Image 3 Rect" = "28,0,15,15";
"Image 3 Mask Rect" = "28,0,15,15";
"Image 3 Origin" = "153,60";
"Image 4 Rect" = "43,0,17,16";
"Image 4 Mask Rect" = "43,0,17,16";
"Image 4 Origin" = "152,60";
}
"Medium-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #150;
"Spectrum End" = dword: #250;
"Spectrum Sensitivity" = dword: #600;
"Spectrum Function" = dword: #400;
"Number of Images" = dword: #4;
"Image n" = "126\\spk_md.pcx";
"Image n Mask" = "126\\spk_mdm.bmp";
"Image 1 Rect" = "0,0,21,22";
"Image 1 Mask Rect" = "0,0,21,22";
"Image 1 Origin" = "150,82";
"Image 2 Rect" = "21,0,23,23";
"Image 2 Mask Rect" = "21,0,23,23";
"Image 2 Origin" = "149,81";
"Image 3 Rect" = "44,0,25,24";
"Image 3 Mask Rect" = "44,0,25,24";
"Image 3 Origin" = "148,81";
"Image 4 Rect" = "69,0,25,26";
"Image 4 Mask Rect" = "69,0,25,26";
"Image 4 Origin" = "148,80";
}
"Woofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #60;
"Spectrum End" = dword: #80;
"Spectrum Sensitivity" = dword: #170;
"Spectrum Function" = dword: #350;
"Number of Images" = dword: #4;
"Image n" = "126\\spk_wf.pcx";
"Image n Mask" = "126\\spk_wfm.bmp";
"Image 1 Rect" = "0,0,53,52";
"Image 1 Mask Rect" = "0,0,53,52";
"Image 1 Origin" = "134,120";
"Image 2 Rect" = "53,0,55,55";
"Image 2 Mask Rect" = "53,0,55,55";
"Image 2 Origin" = "133,119";
"Image 3 Rect" = "108,0,57,58";
"Image 3 Mask Rect" = "108,0,57,58";
"Image 3 Origin" = "132,117";
"Image 4 Rect" = "165,0,61,60";
"Image 4 Mask Rect" = "165,0,61,60";
"Image 4 Origin" = "130,116";
}
"Left V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #50;
"Spectrum End" = dword: #150;
"Spectrum Sensitivity" = dword: #730;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "126\\vlamps_l.bmp";
"Image n Glass Color" = dword: 000000;
!"Image n Colorize" = dword: 00ffff; ! Mixes the colors of the images with the specified color.
"Image n Color Fade" = "1,00ff00;" ! Also makes a colorizing, but fades between the specified
"5,ffff00;" ! colors. Format: A string containing several color definitions
"10,ff0000"; ! for the specified image indices, separated by ';' chars.
! Format of one color definition:
! "index,rgb-color"
! where 'index' is the index of an image (may also be negative
! or larger than the number of images) followed by an
! rgb color value (hexadecimal) in format RRGGBB.
"Image n Mix Bkgnd" = dword: 707070; ! If this is specified, all (colorized) Images of the animation will
! be colorized again (but the result will not be stored in the images).
! The result will be drawn directly into the background image (which
! is the main image for the window).
! NOTE: Instead of "Image n Mix Bkgnd" you can specify mix colors only
! for some images of the anim, like in the example:
! "Image 1 Mix Bkgnd" = dword: a0a0a0;
! "Image 3 Mix Bkgnd" = dword: 808080;
! which will cause only those images of the anim to be drawn (colorized)
! into the background image.
! Note: This option makes sense for anim type "thermometer" or
! even for "single" if the images of the anim do not overlap.
! But this option will work for all anim types no matter if it
! makes sense or not. So you have to choose, when to use it.
"Image 1 Rect" = "0,0,16,5"; ! Note: The rect defined in here is larger than the real
! image to be used (it has transparent borders). The borders
! are transparent because the glass color has been set to black
! and the rect in 0,0,16,5 has black borders.
! It is *not* necessary to define the rect so that no transparent
! borders are included, because the loading engine of the Power PlugIn
! will automatically cut off all transparent borders of the images
! it loads. The advantage is that the Plugin will use as much
! memory as necessary without wasting it. Plus, at the other hand,
! the smaller the image is the faster it can be drawn.
! Note: *But* if you define images or image rects which contain
! transparent borders, the "Image ? Origin" values must be relative
! to the top left corner of that image or image rect but *including*
! the transparent border.
! An example you can see right here, where all 10 images have
! the same x-origin coordinate.
"Image 1 Origin" = "124,105";
"Image 2 Rect" = "0,5,16,5";
"Image 2 Origin" = "124,102";
"Image 3 Rect" = "0,10,16,5";
"Image 3 Origin" = "124,99";
"Image 4 Rect" = "0,15,16,5";
"Image 4 Origin" = "124,96";
"Image 5 Rect" = "0,20,16,4";
"Image 5 Origin" = "124,93";
"Image 6 Rect" = "0,24,16,4";
"Image 6 Origin" = "124,90";
"Image 7 Rect" = "0,28,16,4";
"Image 7 Origin" = "124,87";
"Image 8 Rect" = "0,32,16,4";
"Image 8 Origin" = "124,84";
"Image 9 Rect" = "0,36,16,3";
"Image 9 Origin" = "124,81";
"Image 10 Rect" = "0,39,16,3";
"Image 10 Origin" = "124,78";
}
"Right V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #250;
"Spectrum End" = dword: #400;
"Spectrum Sensitivity" = dword: #910;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "126\\vlamps_r.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 606060;
"Image 1 Rect" = "0,0,16,5";
"Image 1 Origin" = "181,105";
"Image 2 Rect" = "0,5,16,5";
"Image 2 Origin" = "181,102";
"Image 3 Rect" = "0,10,16,5";
"Image 3 Origin" = "181,99";
"Image 4 Rect" = "0,15,16,5";
"Image 4 Origin" = "181,96";
"Image 5 Rect" = "0,20,16,4";
"Image 5 Origin" = "181,93";
"Image 6 Rect" = "0,24,16,4";
"Image 6 Origin" = "181,90";
"Image 7 Rect" = "0,28,16,4";
"Image 7 Origin" = "181,87";
"Image 8 Rect" = "0,32,16,4";
"Image 8 Origin" = "181,84";
"Image 9 Rect" = "0,36,16,3";
"Image 9 Origin" = "181,81";
"Image 10 Rect" = "0,39,16,3";
"Image 10 Origin" = "181,78";
}
}
"Image 2" = "126\\boxes.pcx";
"Image 2 Mask" = "126\\boxesm.bmp";
"Image 2 Rect" = "164,0,27,137";
"Image 2 Mask Rect" = "164,0,27,137";
"Image 2 Origin" = "147,51";
"Image 2 Window Offset" = "0,-5";
"Image 2 Anims"
{
"Slider-Lamps"
{
"Timer Delay" = dword: #50;
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #80;
"Spectrum Sensitivity" = dword: #600;
"Spectrum Function" = dword: #0;
"Spectrum Falloff" = dword: #80;
"Number of Images" = dword: #31;
"Image n" = "126\\slidlamp.bmp";
"Image n Origin" = "155,169";
"Image n Move Origin" = "0,-3"; ! If this is specified, the origin of the images
! will be effected. But while "Image n Origin" will
! cause the origins of all images to be set to the
! same new position, "Image n Move Origin" (additionally)
! moves the origin of each image differently: The movement
! distance multiplied with the Image's number (minus 1)
! will be the affective movement of the origin.
! Maybe an example explains this better.
! Example:
! "Image n Origin" = "20,10";
! "Image n Move Origin" = "2,-1";
! Image 1 will have origin at (20,10),
! Image 2 will have origin at (22,9),
! Image 3 will have origin at (24,8),...
! Image X will have origin at (20+(X-1)*(2),10+(X-1)*(-1))
"Image n Use Glass" = dword: 0; ! 0 = Disables transparent color.
"Image n Color Fade" = "1,00ffff;"
"15,00ffff;"
"31,ff0000";
"Image n Mix Bkgnd" = dword: 666666;
}
}
"Image 3" = "126\\boxes.pcx";
"Image 3 Mask" = "126\\boxesm.bmp";
"Image 3 Rect" = "85,0,79,137";
"Image 3 Mask Rect" = "85,0,79,137";
"Image 3 Origin" = "121,51";
"Image 3 Window Offset" = "0,-5";
"Image 3 Anims"
{
"BigWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #42;
"Spectrum End" = dword: #50;
"Spectrum Sensitivity" = dword: #80;
"Spectrum Function" = dword: #320;
"Number of Images" = dword: #4;
"Image n" = "126\\spk_big.pcx";
"Image n Mask" = "126\\spk_bigm.bmp";
"Image 1 Rect" = "0,0,47,81";
"Image 1 Mask Rect" = "0,0,47,81";
"Image 1 Origin" = "137,79";
"Image 2 Rect" = "47,0,49,85";
"Image 2 Mask Rect" = "47,0,49,85";
"Image 2 Origin" = "136,77";
"Image 3 Rect" = "96,0,51,87";
"Image 3 Mask Rect" = "96,0,51,87";
"Image 3 Origin" = "135,76";
"Image 4 Rect" = "147,0,53,91";
"Image 4 Mask Rect" = "147,0,53,91";
"Image 4 Origin" = "134,74";
}
}
}
"Right"
{
"Number of Images" = dword: #3;
"Image 1" = "126\\boxes.pcx";
"Image 1 Mask" = "126\\boxesm.bmp";
"Image 1 Rect" = "0,0,85,137";
"Image 1 Mask Rect" = "0,0,85,137";
"Image 1 Origin" = "118,51";
"Image 1 Window Offset" = "0,-5";
"Image 1 Anims"
{
"Tweeter-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #300;
"Spectrum End" = dword: #380;
"Spectrum Sensitivity" = dword: #910;
"Spectrum Function" = dword: #500;
"Number of Images" = dword: #4;
"Image n" = "126\\spk_tw.pcx";
"Image n Mask" = "126\\spk_twm.bmp";
"Image 1 Rect" = "0,0,13,13";
"Image 1 Mask Rect" = "0,0,13,13";
"Image 1 Origin" = "154,61";
"Image 2 Rect" = "13,0,15,14";
"Image 2 Mask Rect" = "13,0,15,14";
"Image 2 Origin" = "153,61";
"Image 3 Rect" = "28,0,15,15";
"Image 3 Mask Rect" = "28,0,15,15";
"Image 3 Origin" = "153,60";
"Image 4 Rect" = "43,0,17,16";
"Image 4 Mask Rect" = "43,0,17,16";
"Image 4 Origin" = "152,60";
}
"Medium-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #150;
"Spectrum End" = dword: #250;
"Spectrum Sensitivity" = dword: #600;
"Spectrum Function" = dword: #400;
"Number of Images" = dword: #4;
"Image n" = "126\\spk_md.pcx";
"Image n Mask" = "126\\spk_mdm.bmp";
"Image 1 Rect" = "0,0,21,22";
"Image 1 Mask Rect" = "0,0,21,22";
"Image 1 Origin" = "150,82";
"Image 2 Rect" = "21,0,23,23";
"Image 2 Mask Rect" = "21,0,23,23";
"Image 2 Origin" = "149,81";
"Image 3 Rect" = "44,0,25,24";
"Image 3 Mask Rect" = "44,0,25,24";
"Image 3 Origin" = "148,81";
"Image 4 Rect" = "69,0,25,26";
"Image 4 Mask Rect" = "69,0,25,26";
"Image 4 Origin" = "148,80";
}
"Woofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #60;
"Spectrum End" = dword: #80;
"Spectrum Sensitivity" = dword: #170;
"Spectrum Function" = dword: #350;
"Number of Images" = dword: #4;
"Image n" = "126\\spk_wf.pcx";
"Image n Mask" = "126\\spk_wfm.bmp";
"Image 1 Rect" = "0,0,53,52";
"Image 1 Mask Rect" = "0,0,53,52";
"Image 1 Origin" = "134,120";
"Image 2 Rect" = "53,0,55,55";
"Image 2 Mask Rect" = "53,0,55,55";
"Image 2 Origin" = "133,119";
"Image 3 Rect" = "108,0,57,58";
"Image 3 Mask Rect" = "108,0,57,58";
"Image 3 Origin" = "132,117";
"Image 4 Rect" = "165,0,61,60";
"Image 4 Mask Rect" = "165,0,61,60";
"Image 4 Origin" = "130,116";
}
"Left V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #250;
"Spectrum End" = dword: #400;
"Spectrum Sensitivity" = dword: #910;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "126\\vlamps_l.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 707070;
"Image 1 Rect" = "0,0,16,5";
"Image 1 Origin" = "124,105";
"Image 2 Rect" = "0,5,16,5";
"Image 2 Origin" = "124,102";
"Image 3 Rect" = "0,10,16,5";
"Image 3 Origin" = "124,99";
"Image 4 Rect" = "0,15,16,5";
"Image 4 Origin" = "124,96";
"Image 5 Rect" = "0,20,16,4";
"Image 5 Origin" = "124,93";
"Image 6 Rect" = "0,24,16,4";
"Image 6 Origin" = "124,90";
"Image 7 Rect" = "0,28,16,4";
"Image 7 Origin" = "124,87";
"Image 8 Rect" = "0,32,16,4";
"Image 8 Origin" = "124,84";
"Image 9 Rect" = "0,36,16,3";
"Image 9 Origin" = "124,81";
"Image 10 Rect" = "0,39,16,3";
"Image 10 Origin" = "124,78";
}
"Right V-Lamps"
{
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #50;
"Spectrum End" = dword: #150;
"Spectrum Sensitivity" = dword: #730;
"Spectrum Function" = dword: #0;
"Number of Images" = dword: #10;
"Image n" = "126\\vlamps_r.bmp";
"Image n Glass Color" = dword: 000000;
"Image n Color Fade" = "1,00ff00;"
"5,ffff00;"
"10,ff0000";
"Image n Mix Bkgnd" = dword: 606060;
"Image 1 Rect" = "0,0,16,5";
"Image 1 Origin" = "181,105";
"Image 2 Rect" = "0,5,16,5";
"Image 2 Origin" = "181,102";
"Image 3 Rect" = "0,10,16,5";
"Image 3 Origin" = "181,99";
"Image 4 Rect" = "0,15,16,5";
"Image 4 Origin" = "181,96";
"Image 5 Rect" = "0,20,16,4";
"Image 5 Origin" = "181,93";
"Image 6 Rect" = "0,24,16,4";
"Image 6 Origin" = "181,90";
"Image 7 Rect" = "0,28,16,4";
"Image 7 Origin" = "181,87";
"Image 8 Rect" = "0,32,16,4";
"Image 8 Origin" = "181,84";
"Image 9 Rect" = "0,36,16,3";
"Image 9 Origin" = "181,81";
"Image 10 Rect" = "0,39,16,3";
"Image 10 Origin" = "181,78";
}
}
"Image 2" = "126\\boxes.pcx";
"Image 2 Mask" = "126\\boxesm.bmp";
"Image 2 Rect" = "164,0,27,137";
"Image 2 Mask Rect" = "164,0,27,137";
"Image 2 Origin" = "147,51";
"Image 2 Window Offset" = "0,-5";
"Image 2 Anims"
{
"Slider-Lamps"
{
"Timer Delay" = dword: #50;
"Anim Type" = "thermometer";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #0;
"Spectrum End" = dword: #80;
"Spectrum Sensitivity" = dword: #600;
"Spectrum Function" = dword: #0;
"Spectrum Falloff" = dword: #80;
"Number of Images" = dword: #31;
"Image n" = "126\\slidlamp.bmp";
"Image n Origin" = "155,169";
"Image n Move Origin" = "0,-3";
"Image n Use Glass" = dword: 0;
"Image n Color Fade" = "1,00ffff;"
"15,00ffff;"
"31,ff0000";
"Image n Mix Bkgnd" = dword: 666666;
}
}
"Image 3" = "126\\boxes.pcx";
"Image 3 Mask" = "126\\boxesm.bmp";
"Image 3 Rect" = "85,0,79,137";
"Image 3 Mask Rect" = "85,0,79,137";
"Image 3 Origin" = "121,51";
"Image 3 Window Offset" = "0,-5";
"Image 3 Anims"
{
"BigWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #42;
"Spectrum End" = dword: #50;
"Spectrum Sensitivity" = dword: #80;
"Spectrum Function" = dword: #320;
"Number of Images" = dword: #4;
"Image n" = "126\\spk_big.pcx";
"Image n Mask" = "126\\spk_bigm.bmp";
"Image 1 Rect" = "0,0,47,81";
"Image 1 Mask Rect" = "0,0,47,81";
"Image 1 Origin" = "137,79";
"Image 2 Rect" = "47,0,49,85";
"Image 2 Mask Rect" = "47,0,49,85";
"Image 2 Origin" = "136,77";
"Image 3 Rect" = "96,0,51,87";
"Image 3 Mask Rect" = "96,0,51,87";
"Image 3 Origin" = "135,76";
"Image 4 Rect" = "147,0,53,91";
"Image 4 Mask Rect" = "147,0,53,91";
"Image 4 Origin" = "134,74";
}
}
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1" = "126\\subwf.pcx";
"Image 1 Mask" = "126\\subwfm.bmp";
"Image 1 Origin" = "32,65";
!"Image 1 Align" = "center"; ! This defines the alignment of the window relative to the
! specified point of the player window.
! For windows of the left or right side of the player window,
! the alignment can have one of the following values:
! - "top"
! - "center"
! - "bottom"
! and for windows on the top or bottom side of the player window:
! - "left"
! - "center"
! - "right"
"Image 1 Anims"
{
"SubWoofer-Speaker"
{
"Anim Type" = "single";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #20;
"Spectrum End" = dword: #30;
"Spectrum Sensitivity" = dword: #50;
"Spectrum Function" = dword: #200;
"Channel" = "maximum";
"Number of Images" = dword: #4;
"Image n" = "126\\spk_sub.pcx";
"Image n Mask" = "126\\spk_subm.bmp";
"Image 1 Rect" = "0,0,77,77";
"Image 1 Mask Rect" = "0,0,77,77";
"Image 1 Origin" = "162,81";
"Image 2 Rect" = "77,0,81,81";
"Image 2 Mask Rect" = "77,0,81,81";
"Image 2 Origin" = "160,79";
"Image 3 Rect" = "158,0,85,85";
"Image 3 Mask Rect" = "158,0,85,85";
"Image 3 Origin" = "158,77";
"Image 4 Rect" = "243,0,89,89";
"Image 4 Mask Rect" = "243,0,89,89";
"Image 4 Origin" = "156,75";
}
"Left Spectrum Blur"
{
!"Timer Delay" = dword: #50;
"Anim Type" = "drawing"; ! The anim will be generated by drawing rects, lines, points,
! etc.
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks"; ! Some values from the alctual spectrum will be taken out and
! these values will be drawn together as a visible spectrum.
!"Spectrum Peaks" = "550,500,450,400," ! Contains a list of frequency values ( range from 0 to 575 )
! "350,300,250,200," ! to use for the spectrum to draw.
! "150,100,50,0"; ! For each position of the visible spectrum, you can define
! a single source spectrum peak (by just providing the index,
! which is a value in the range from 0 to 575), or by providing
! a range (ie. 10-20) which will calculate the source spectrum
! average value in this range.
! Note: You should not specify too much values in here
! because the internal operation of retrieving the
! spectrum values and altering them based upon spectrum-
! sensitivity and spectrum-function is not really
! optimized for speed (yet). Just try it out.
"Spectrum Peaks List" = "551-0:29 W28"; ! Instead of "Spectrum Peaks" you can define a "Spectrum Peaks List"
! which calculates the list.
! Format:
-: W
! The is the start index of the spectrum frequency and
! is the end index. To reverse the order, you can set
! the to a higher value than .
! defines the step value to add to each index to get the index
! for the next peak value.
! defines the number of values to use to calculate the average
! value of the source spectrum at the current peak's index till the
! current peak's index + width-1.
! Value restrictions:
! must be in range from 0 to 575.
! must be in range from 0 to 575.
! must be >= 1, even if is greater than
! must be >= 1
! Example:
! "Spectrum Peaks List" = "0-40:10 W1";
! is the same as
! "Spectrum Peaks" = "0,10,20,30,40";
! Example:
! "Spectrum Peaks List" = "0-40:10 W5";
! is the same as
! "Spectrum Peaks" = "0-4,10-14,20-24,30-34,40-44";
! Example:
! "Spectrum Peaks List" = "0-575:200 W200";
! is the same as
! "Spectrum Peaks" = "0-199,200-399,400-575";
! Example:
! "Spectrum Peaks List" = "574-0:200 W10";
! is the same as
! "Spectrum Peaks" = "574-575,374-383,174-183";
! Example:
! "Spectrum Peaks List" = "0-575:1 W1";
! will return a peak for each frequency index of the source spectrum.
! It is not recommended to use so much peaks since this will rapidely
! increase CPU usage.
"Spectrum Sensitivity" = dword: #0;
"Spectrum Function" = dword: #200;
!"Spectrum Falloff" = dword: #100;
"Spectrum Top Falloff" = dword: #50; ! This is similar to "Spectrum Falloff", but with the difference
! that the top value(s) of the spectrum or spectrum peaks will
! be falling down (or up if negative value).
! With the so-called 'top value' I mean the last maximum of a
! spectrum peak.
! Values can range from -1000 to 1000 where positive values mean
! falling down, and negative values mean moving upwards.
! Default = 1000.
! - 1000 = means that the value immediately disappears after the
! "Spectrum Top Wait Delay" time delay has elapsed.
! - 0 = means that the top value(s) never will move.
! Note: By default, the usage of the top-values will be disabled.
! But if eighter "Spectrum Top Falloff" and/or "Spectrum Top Wait Delay"
! is specified, the usage of top-values will be automatically enabled.
"Spectrum Top Wait Delay" = dword: #250; ! This specifies the time delay in milliseconds which a top-value has
! to wait (after it has gained a new maximum value) till it may start
! to move (as specified according to "Spectrum Top Falloff").
! Note: By default, the usage of the top-values will be disabled.
! But if eighter "Spectrum Top Falloff" and/or "Spectrum Top Wait Delay"
! is specified, the usage of top-values will be automatically enabled.
"Channel" = "left"; ! This defines, which sound channel should be used for the anim.
! Possible values are:
! - "left"
! - "right"
! - "mono" calculates the mean between left and right channel
! - "maximum" similar like "mono", but takes the maximum from the
! left or right channel
! If this value is not defined, a default channel will be used
! depending on which side of the player window this anim resides.
"Ignore User Sensitivity" = dword: 1; ! If this is set to non-zero, the senstivity the user did choose
! (in the configuration dialog of the plugin) will be ignored.
! If this option is not specified in an animation -> a value
! of zero is suggested so that the user-sensitivity affects
! this animation.
"Drawing Rect" = "42,80,73,79"; ! This is the rect where the anim of type "drawing"
! will be drawn including empty borders.
! Format: x,y,width,height
! This rect is relative to the origin of the main
! background image of this anim.
"Effective Drawing Rect" = "48,86,61,67"; ! This is the rect where the anim of type "drawing"
! will be drawn in (not including the borders).
! So this is the effective drawing rect.
! If the rect defined by "Drawing Rect" is larger,
! then this makes sense when using a blur operation
! so that the visible blurred image can be larger
! than the origin drawing.
! This rect is relative to the origin of the main
! background image of this anim. It is *not* relative
! to the rect defined by "Drawing Rect".
"Drawing Color" = dword: e0ffff; ! Which color to take for drawing. But the real color of the drawing
! will be the color which matches most in the color table specified
! in "Drawing Color Table". Please notice that for the matching, the
! alpha values in the color table will be ignored.
! So you should be sure that all colors in the color table are unique
! regarding only their R, G and B values. If this is not the case,
! it is not guaranteed which of the equal colors (matching closest to
! the "Drawing Color" color) will be taken.
"Drawing Color Table" = "0,ff000000;" ! This defines a color table for the drawing as well as
"127,80000080;" ! a color fading for the blur.
"254,0110ffff;" ! There are 256 colors to be defined.
"255,00f0ffff"; ! Index 0 = totally blurred
! Index 255 = not blurred yet.
! The blur operation will start from index 255 and operate
! towards index 0. So if you are using a blur, you should
! set the "Drawing Color Index" to 255 so that the whole
! blurring can will be done.
! Format: AARRGGBB, where AA means an alpha-value used
! for alpha blending. It will be ignored if alpha-blending
! is not enabled. If AA is not defined, 00 will be used for it.
! Note to alpha values: An AA value of 00 means completely
! non-transparent and a value of ff means totally transparent.
! Please read also the notes to "Drawing Color".
!"Drawing Color Table" = "0,ff0000ff;"
! "127,80007fff;"
! "255,00ffffff";
"Drawing Object" = "VCenter Spectrum"; ! This describes what to draw using anim type "drawing".
! Supported objects:
! - "Top Spectrum" : will generate a spectrum from left to right
! placed at the top of the effective drawing rect.
! - "VCenter Spectrum" : will generate a spectrum from left
! to right where the top half is mirrored
! to the bottom half.
! - "Bottom Spectrum" : will generate a spectrum from left to right
! placed at the bottom of the effective drawing rect.
! - "Left Spectrum" : will generate a spectrum from top to bottom
! placed at the left side of the effective drawing rect.
! - "HCenter Spectrum" : will generate a spectrum from top
! to bottom where the left half is mirrored
! to the right half.
! - "Right Spectrum" : will generate a spectrum from top to bottom
! placed at the right side of the effective drawing rect.
! - "Fire" : will draw smooth colors overdrawn by rectangles into the
! effective drawing area. By adding a blur which moves,
! this results into a nice fire-like effect.
! This object does not work with a data-source "Spectrum Peaks".
! It needs only the data-source "Spectrum".
! - "Flare" : draws the spectrum peaks ordered in an ellipse using
! lines. By defining the "Drawing Style" of "outlined" or "filled"
! you can select if only the lines should be drawn or
! if the area should be filled.
! Note to all possible spectrum-objects:
! If you do not want the visible spectrum to be generated from left to
! right or from top to bottom, you can reverse the order of the
! "Spectrum Peaks" or "Spectrum Peaks List". This will cause the visible
! spectrum to be generated from right to left or from bottom to top.
!"Drawing Style" = "filled"; ! Defines a style for the drawing.
! If this option is not defined, "filled" will be used by default.
! This option will not work for all drawings supported,
! but it will work for drawings with Flares and Spectrums.
"Blur" = dword: 1; ! If this is defined and set to non-zero, the blur operation
! will be enabled.
! At the moment only anims of type "drawing" can be blurred.
"Blur Speed" = dword: #0; ! Speed of the blurring. The higher the value, the faster the blurring.
! Slowest = 0.
! Note: Although negative values are possible, they make no sense.
! Note: If you want the blur to be slower than 0, you can define a
! "Timer Delay". But do not forget that this also will slow down
! the interval of retrieving source data.
!"Blur Scale" = "1,1"; ! Scales the blur effect in x- and y-direction.
! Format: "x,y"
! where x scales horizontally and y scales vertically.
! The larger a value is, the more pixelized the effect will look like.
! Each value may be 1 or greater.
! If not defined, "1,1" will be suggested by default.
"Alpha Blending" = dword: 0; ! If this is set to non-zero, the drawing will be drawn over
! the background image using alpha blending as specified in
! the color table.
! Please notice, when using alpha blending and the anim overlaps
! with other anims, the background below the drawing will be drawn
! only. The overlapping anims, which are in the order before this
! anim here using alpha blending, will not be visible. This will
! not look good. So I recommend to use alpha blending only when
! the anim does not overlap with other anims.
! Please notice, that the calculation of the alpha blending is a
! time expensive procedure. So if you want to use alpha blending,
! do it on a rect ( defined by "Drawing Rect" ) as small as possible.
}
"Right Spectrum Blur"
{
!"Timer Delay" = dword: #50;
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "0-575:29 W28";
"Spectrum Sensitivity" = dword: #0;
"Spectrum Function" = dword: #200;
!"Spectrum Falloff" = dword: #100;
"Spectrum Top Falloff" = dword: #50;
"Spectrum Top Wait Delay" = dword: #250;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "286,80,73,79";
"Effective Drawing Rect" = "292,86,61,67";
"Drawing Color" = dword: e0ffff;
"Drawing Color Table" = "0,ff000000;"
"127,80000080;"
"254,0110ffff;"
"255,00f0ffff";
"Drawing Object" = "VCenter Spectrum";
"Blur" = dword: 1;
"Blur Speed" = dword: #0;
}
}
}
"Top"
{
"Number of Images" = dword: #2;
"Image 1" = "126\\org.pcx";
"Image 1 Mask" = "126\\org_m.bmp";
"Image 1 Rect" = "0,0,111,41";
"Image 1 Mask Rect" = "0,0,111,41";
"Image 1 Origin" = "108,79";
"Image 1 Window Offset" = "-94,-5";
"Image 1 Align" = "left";
"Image 1 Anims"
{
"Fire"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #20;
"Spectrum End" = dword: #260;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #0;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "162,83,57,36";
"Effective Drawing Rect" = "164,116,53,3"; ! As you see here, the effective drawing rect is only
! 3 pixels high. This is done because the fire-source
! will be drawn in the whole effective rect.
! So it should be small so that on the rest of the
! drawing rect, the blur effect can do its work.
"Drawing Color Table" = "0,ff0000ff;"
"23,803030ff;"
"24,d0f03000;"
"50,a0ff4000;"
"110,40ff8000;"
"240,00ffff00;"
"255,00ffff80";
"Drawing Object" = "Fire Source";
!"Vertical Fire Source" = dword: 0; ! By default a horizontal fire source line will be drawn
! in the effective drawing rect.
! Set this value to another than 0 to force drawing a
! vertical fire source line. With this, you should
! let move the blur in left or right direction.
"Fire Color Index Range" = "20-100"; ! The permanent fire. This defines the color range to
! be used for the permanent fire.
! Format: "min-max"
! where min is the minimum color index and max the
! maximum color index. A color index can be chosen
! out of the range 0 to 255.
! The permanent fire will be generated from random
! values in between the color range.
! Set it to "0-0" if you do not want a permanent fire.
"Number of Fire Hotspots" = "0-35"; ! Specifies the number range of hotspots to draw.
! Format: "min-max"
! where min is the minimum numbers of hotspots to draw.
! The minimum will be used if you can hear no sound.
! max is the maximum number and will be used for
! very loud sounds.
! Power PlugIn will calculate the number of hotspots
! from the data-source and fit it in the defined range.
"Min Number of Hotspots for Permanent Fire" = dword: #2; ! This defines a threshold which will
! cause the permanent fire to be drawn only if there
! as many (or more) hotspots drawn as specified by the
! threshold.
! Set it to 0 if you want the permanent fire to be drawn
! always even if no sound can be heard.
! If not defined, 0 will be suggested.
"Fire Hotspot Color Index" = dword: #255; ! This is the color index (in range 0 to 255) to use
! for drawing the hotspots.
! Note: Since the blur effect decreases the color index
! values in the pixels of the image, you should set
! this to a large value (best would be 255) to get
! the best blurry effect.
!"Fire Hotspot Size" = dword: #3; ! By default, a hotspot has a width of 3 pixels.
! You can change this by providing this option.
"Fire Wobble Size" = dword: #8; ! This defines a length in pixels which will randomly
! be added at the ends of the fire source drawn.
! This will make the fire more realistic.
! If not defined, 0 will be used which means no wobbling.
!"Clear Fire Source" = dword: 1; ! Set this to 0 if you do not want Power PlugIn to delete
! the fire source line.
! By default it will be deleted which means Power PlugIn
! will drawn pixel with color index 0 over the fire source
! line after the blur has done its work.
! This you may want because when the fire source line would
! stay visible, it will look very pixelized since it
! will not have been blurred very much.
"Blur" = dword: 1;
"Blur Speed" = dword: #42;
"Blur Movement" = "0,-2"; ! Adds a movement to the blur.
! Format: "x,y"
! where x defines the movement in horizontal direction
! and y in vertical direction. Positive and negative
! values are possible. The larger a value the faster
! the blur will move in that direction.
! If not defined, "0,0" (means no movement) will be used
! by default.
"Alpha Blending" = dword: 1;
"Mask Image" = "126\\org_mask.bmp"; ! With this option, you can define a non-rectangular
! area for an animation of type "drawing".
"Mask Image Rect" = "45,0,52,37"; ! Has the same meaning as the "Image ? Rect" option, but
! it is used for the image defined by "Mask Image" option.
"Mask Image Origin" = "164,82"; ! Has the same meaning as the "Image ? Origin" option, but
! it is used for the image defined by "Mask Image" option.
!"Mask Image Glass Color" = "0,0,1,1"; ! Has the same meaning as the "Image ? Glass Color" option, but
! it is used for the image defined by "Mask Image" option.
! By default (if this option is not provided), a glass
! color of white (hex-value: ffffff) will be used.
}
"Flare 1"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "232-551:29 W28";
"Spectrum Sensitivity" = dword: #800;
"Spectrum Function" = dword: #700;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "126,82,32,35";
"Effective Drawing Rect" = "126,82,32,35";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare"; ! Use a flare for drawing.
!"Flare clockwise" = dword: 0; ! Be default, the spectrum peaks in a flare will be
! drawn counter-clockwise.
! With setting this option to non-zero, the spectrum
! peaks will be drawn in clockwise order.
!"Flare Start Angle" = "0.0"; ! This value is a string containing a floating point
! value indicating an angle in degrees.
! It defines the starting angle (for the first
! spectrum peak to draw) in a flare.
! An angle of 0 indicates to start drawing on
! top. (that is at 12 o'clock position).
! A positive angle values will move the starting angle
! in clockwise direction.
! If not defined, 0.0 will be used as starting angle.
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "126\\org_mask.bmp";
"Mask Image Rect" = "12,0,33,35";
"Mask Image Origin" = "125,82";
}
"Flare 2"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "0-203:29 W28";
"Spectrum Sensitivity" = dword: #770;
"Spectrum Function" = dword: #500;
"Channel" = "left";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "111,86,11,31";
"Effective Drawing Rect" = "111,86,11,31";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare";
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "126\\org_mask.bmp";
"Mask Image Rect" = "0,0,12,32";
"Mask Image Origin" = "109,85";
}
}
"Image 2" = "126\\org.pcx";
"Image 2 Mask" = "126\\org_m.bmp";
"Image 2 Rect" = "0,41,111,41";
"Image 2 Mask Rect" = "0,41,111,41";
"Image 2 Origin" = "102,79";
"Image 2 Window Offset" = "94,41";
"Image 2 Align" = "right";
"Image 2 Anims"
{
"Fire"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum";
"Spectrum Start" = dword: #20;
"Spectrum End" = dword: #260;
"Spectrum Sensitivity" = dword: #500;
"Spectrum Function" = dword: #0;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "103,83,57,36";
"Effective Drawing Rect" = "105,116,53,3";
"Drawing Color Table" = "0,ff0000ff;"
"23,803030ff;"
"24,d0f03000;"
"50,a0ff4000;"
"110,40ff8000;"
"240,00ffff00;"
"255,00ffff80";
"Drawing Object" = "Fire Source";
"Fire Color Index Range" = "20-100";
"Number of Fire Hotspots" = "0-35";
"Min Number of Hotspots for Permanent Fire" = dword: #2;
"Fire Hotspot Color Index" = dword: #255;
"Fire Wobble Size" = dword: #8;
"Blur" = dword: 1;
"Blur Speed" = dword: #42;
"Blur Movement" = "0,-2";
"Alpha Blending" = dword: 1;
"Mask Image" = "126\\org_mask.bmp";
"Mask Image Rect" = "45,37,52,37";
"Mask Image Origin" = "105,82";
}
"Flare 1"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "232-551:29 W28";
"Spectrum Sensitivity" = dword: #800;
"Spectrum Function" = dword: #700;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "163,82,32,35";
"Effective Drawing Rect" = "163,82,32,35";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare";
"Flare clockwise" = dword: 1;
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "126\\org_mask.bmp";
"Mask Image Rect" = "12,37,33,35";
"Mask Image Origin" = "163,82";
}
"Flare 2"
{
"Anim Type" = "drawing";
"Anim Sequences" = "1:1";
"Anim Data Source" = "Spectrum Peaks";
"Spectrum Peaks List" = "0-203:29 W28";
"Spectrum Sensitivity" = dword: #770;
"Spectrum Function" = dword: #500;
"Channel" = "right";
"Ignore User Sensitivity" = dword: 1;
"Drawing Rect" = "199,86,11,31";
"Effective Drawing Rect" = "199,86,11,31";
"Drawing Color" = dword: 00e090;
"Drawing Color Table" = "0,000000;"
"254,009c64;"
"255,00e090";
"Drawing Object" = "Flare";
"Flare clockwise" = dword: 1;
"Blur" = dword: 1;
"Blur Speed" = dword: #60;
"Mask Image" = "126\\org_mask.bmp";
"Mask Image Rect" = "0,37,12,32";
"Mask Image Origin" = "200,85";
}
}
}
}
"H137 (ModPlug) - 5+"
{
"Height" = dword: #126;
"Left"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H137 (ModPlug)\\Left\\Image 1"; ! If this is defined, Power PlugIn
! will retrieve the plugin-window defintions
! (including its animation definitions) from
! the configuration-key specified rather than
! from the current key.
! The key specified must be a subkey-path in the
! "Schemes" key at the root of the configuration
! file.
! The format is: "\\\\Image >"
! where specifies the scheme from
! which to take the plugin-window definition.
! defines the side from which to take the
! definition. A can be "Left", "Right",
! "Top", or "Bottom".
! > specifies the number of the plugin-window
! definition on that side.
"Image 2 Copy of" = "H137 (ModPlug)\\Left\\Image 3";
}
"Right"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H137 (ModPlug)\\Right\\Image 1";
"Image 2 Copy of" = "H137 (ModPlug)\\Right\\Image 3";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Bottom\\Image 1";
}
"Top"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H137 (ModPlug)\\Top\\Image 1";
"Image 2 Copy of" = "H137 (ModPlug)\\Top\\Image 2";
}
}
"H137 (ModPlug) - 5"
{
"Height" = dword: #126;
"Left"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H137 (ModPlug)\\Left\\Image 1";
"Image 2 Copy of" = "H137 (ModPlug)\\Left\\Image 3";
}
"Right"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H137 (ModPlug)\\Right\\Image 1";
"Image 2 Copy of" = "H137 (ModPlug)\\Right\\Image 3";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Bottom\\Image 1";
}
}
"H137 (ModPlug) - 3+"
{
"Height" = dword: #126;
"Left"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Left\\Image 1";
}
"Right"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Right\\Image 1";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Bottom\\Image 1";
}
"Top"
{
"Number of Images" = dword: #2;
"Image 1 Copy of" = "H137 (ModPlug)\\Top\\Image 1";
"Image 2 Copy of" = "H137 (ModPlug)\\Top\\Image 2";
}
}
"H137 (ModPlug) - 3"
{
"Height" = dword: #126;
"Left"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Left\\Image 1";
}
"Right"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Right\\Image 1";
}
"Bottom"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Bottom\\Image 1";
}
}
"H137 (ModPlug) - 2"
{
"Height" = dword: #126;
"Left"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Left\\Image 1";
}
"Right"
{
"Number of Images" = dword: #1;
"Image 1 Copy of" = "H137 (ModPlug)\\Right\\Image 1";
}
}
}
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