How to Draw Future Trunks from Dragonball Z
Front View
Step 1:
From what I have seen, most Dragonball Z
characters can be drawn using these basic shapes and
proportions. Dragonball Z characters all have
similarly constructed faces: they have large
foreheads, slanted, triangular eyes, and small lower
faces. Once you see how the basic face is
proportioned, you should be able to draw whichever
character you like.
Begin by drawing a large, slightly elongated circle
for the forehead. Draw the lower half of the face and
divide it up with lightly drawn guidlines as shown.
Notice that the lower half of his face can be divided
up into equal sections; the main horizontal
guidelines are equidistant from each other. Draw the
slanted guidelines for the eyes, and sketch the
position of the mouth (which should be directly
below the guideline for the nose).
Step 2:
Erase some of the unnecessary guidelines.
Draw the outline of the eyes, (which should
be thin and triangular), as well as the outline
of the ears and neck.
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Step 3:
Sketch the outline of his hair. The hair
should be very large and rounded, more so if
his head is tilted forward. Add more detail to
his eyes. When drawing his eyebrows, make
sure they rest directly above his eyes. Draw
the nose and mouth next, making them very
small and close together.
Step 4:
Next, erase all the guidelines. Add the detail
to his hair; with Dragonball Z characters, the
more detail, the better, so don't be stingy.
Make the lines on his hair as smooth and
rounded as you can; make them follow the
flow of the hair, rather than drawing them
straight down. Draw the shading lines under
his eyes and mouth, and add detail to his
ears. Draw his clothing, his sword, and the
muscles around the neck. Erase any
unwanted lines and clean up your sketch.
Step 5:
Take your final sketch and color or shade it
however you like.
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3/4 View
Step 1:
Next, we'll draw the 3/4 view. You can
probably use these proportions for other DBZ
characters, too.
Draw a large circle, then add the lower half
of the face and divide the shapes up with
guidelines. These are pretty much the same
shapes as in the front view, except they have
been rotated downwards and to the side. The
3/4 view has less guidelines than the front
view, but that's only because adding them
would be unneccesary at this angle. We'll
only be using the guidlines for the eyes, nose,
and the central guideline that runs from the
forehead to the chin.
Step 2:
Next, use the upper horizontal guideline to
draw in the eyes and eyebrows. Draw the
nose and mouth, making sure to draw the
mouth very close to the nose. Add the neck,
too.
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Step 3:
Erase all the guidelines. Draw the basic shape
of his hair, making it very thick and rounded.
Add his pupils, and shade beneath his mouth.
Step 4:
Draw the details of his hair, including the
shorter wisps that hang down over his eyes
and stick out from his head. Add the wrinkles
above and below his eyes. Draw his coat, and
add the ponytail (which is barely visible over
his shoulder). Erase all unnecessary lines and
clean up your sketch.
Step 5:
Now that you have drawn his face, you can
shade and color it however you like. Yes, I
realize I left out that little badge thing that
goes on the shoulder of his jacket; I forgot to
draw it. ^_^ Its just a circle, though, so I don't
think you'll have too much difficulty adding
it if you really want to.
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Super Saiyajin Form
Trunks is one of the characters on DBZ that can
transform into a Super Saiyajin (my apologies if I
spelled that wrong). If you would rather draw him
in this form, there are just a few extra steps you
have to take. First off, make his forehead a little
bigger, and his facial features more slanted and
grouped together. The lines of his face will be
much more sharp and slanted, and his eyes will
be much more narrow. For the hair, there are two
different styles (well, that I found, anyway). ^_^
In the first style, part of his hair is pulled back; in
the second, his hair isn't pulled back. When
drawing his hair in the Super Saiyajin form,
basically just draw a series of sharply angled,
pointed spikes that extrude from his scalp. It
helps to draw the outline of his head, as shown in
these two pictures, so you can tell where the hair
should go. It's easy to make it too big or too small
if you don't know where to position it. Even
though its spiky, make the hair full and rounded,
rather than just using straight spikes.
Here's what the hair will look like when the
guideline for the back of the head has been
removed and the hair has been shaded. It's quite
different from his normal form, which is why I
felt I should go over it, at least a little bit.
That completes my tutorial for how to draw Future Trunks. I hope this was of some help
to you. :) If you have any questions, please
.
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