Max Maven Center Tear Vol 1, No 6

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Well here it is - the second thing that I wanted to do with CENTER TEAR.

A special - where the effects are all 'plays' on others.

It just so happens that the effects in this issue are all 'plays' on Mr Max Maven's work.

Thanks go to Max and all those who contributed.

This leaves only one thing to say…

Booo!

With you all in mind

Trevor

=

To Kill a ‘Mockingbird’ by Lemmie Pie

Semi-Automantic by Christopher Taylor

Ek Us To Are UK by Alex Crow

Toddling by Peter Duffie

Magnetic Moon by Christopher Taylor

~ Reviews ~
Mental Magic in your Palm
Mind Controller (PEEK) Wallet
Thought Reading with Billets
Mind Maze

Issue 6

Max Maven Special

Nov 2002

Center Tear

the thinking persons journal

© Virginia Lee Hunter

DON’T FORGET!! - ESCAPE FROM THE ASYLUM (UK)

November 17th 2002 - a full day of mental magic!

Star Lecture: Banachek (Steve Shaw USA)

Feature Lecturers; David Berglas - Ali Bongo

Jack Delvin - John Gordon - Paul Hallas

Chris Hare - The Great Kovari - Spyros Melaris

Call David on 020 8746 2000 to make a credit card

booking or send a cheque payable to

DIGInet UK and send it to

Waterfall Studios, 2 Silver Rd, London, W12 7SG UK

www.magicinmind.com

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To Kill a 'Mockingbird'

by Lemmie Pie (Chris Noble)

Every person I've talked to who has
watched the Max Maven Video Mind
videos comments on MOCKINGBIRD.
At one time we have two guys at our
Circle planning to perform it in the
same Gala show.

It was an in-joke at one stage that

whenever we had an evening show we asked them both
to perform and if they both want to do MOCKINGBIRD.

I'm not knocking the effect it is beautiful if performed with
the respect it deserves. Unfortunately its sometimes
wasted!! So when I received the following from a friend
who is currently travelling round the world I had to laugh
at his cheek.

He'd taken what HE saw to be the beauty of
MOCKINGBIRD (this doesn’t included the “thing of
beauty!?”) - the presentation and turned it into an
impromptu effect. Ok so we could all do the same - but
I don't see many others taking time to put their own little
angle on an effect that carries that kinda kick. But as Mr
Maven pointed out its not a competition to come up with
effects!!

What follows is the email exactly as I received it. I don't
think it needs to be translated... If you don't know the
effect I'm sorry, you'll need to track down the video or
DVD as no real explanation is given here.

One thing I have added to they way I present it is - a
variation of the turnover force, which I found in Lewis
Jones & Jack Avis’s new book. It allows for what looks
like a much fairer selection on the specs part. Enough
said… I’m sure you can put your own spin on it.

PS The reference to 'old man Maven's', as I told Max is
in jest. He's only as young as he looks!!? And Lemmie
Pie the little darlin’ should have known better.

+++++ +++++ +++++

Hey bud, how's things?

Just thought I'd send you a little rant - in relation to old
man Maven's Mockingbird.

Obviously you will be familiar with the effect - seeing Max
perform it -and most of the EMC also. Admittedly its been
done to death - but here's some thoughts anyhow.

The effect in itself is sweet - and builds up really well.
The only problem I thought being the ridiculous set up -
i.e. the monster stack. Hence why I never perform it for
anyone. However ... I thought - why not just force the
card - and have the partner card at a known point in the
deck??? (The only thing that is now changed is the
missing original shuffle by the spectator - big deal).

By having the force card - and partner on top of the pack
- you can shuffle yourself - force the top card - then have
the spectator cut as many piles as they like. (Max's
version requires counting exact piles of 4 - which isn't
always easy under pressure). All the work is simply
following where the top card goes.

The spectators can riffle shuffle before cutting the cards.
The top card will still stay in the top section of the deck.
They can then shuffle the individual packets.

Now - a point, which I think betters Old yin's - is the fact
that you can spread the cards to the spectator WITHOUT
EVEN LOOKING AT THEM - because you already know
which pile the partner card, is in. The original requires
you to scan the cards rapidly to divine which is missing.

Then follow the usual revelation process. Separate
reds/blacks/high/low etc etc ...

What'd you reckon? Maybe aye - maybe no.

It certainly gives you a very cool - and now easy method
- for giving the spectators the impression that you are
the devil incarnate. And which the method so simple -
you can milk it for all it's worth - and really concentrate
on the presentation.

Let me ken your thoughts mental(ist) boy.

Lemmie Pie x

Semi-Automantic

by Christopher Taylor

This bit of theatre draws its plot directly from Max Maven's
very commercial "Automantic" which is found in his
Seattle Lecture notes. Max has kindly given me
permission to publish my version in Centre Tear.

Here, the handling and method are vastly simplified from
Max's version with, I feel, no loss in power to the effect.
The routine can be played seriously or for lots of laughs.
I have also added a "kicker ending".

Effect:
After a short introduction to the topic of "tools of divination",
the mentalist displays a newly fashioned instrument --
one that is "frighteningly accurate". It is simple in
construction: 24 hand written cards, each containing an
intimate revelation of events that are either occurring or
that will occur in the future. A "SPECIAL SOMEONE"
is invited to take part in the play.

The mentalist proceeds to explain how the divination will
work by randomly selecting and reading several samples
from the cards. The first is about the future, along the
lines of, " You will live to a ripe old age." The next
commands the present, along the lines of "You love
opera music." You explain that the participant may
actually hate opera, but if this card were to be selected
and read for them, they would develop an overwhelming
urge to hear opera music. Several more humorous
examples are selected and read for laughs (see samples
at the end of this article). Two cards will be selected,
one for the participant and one for the mentalist.

After being asked if she prefers odd numbers or even,
the participant selects two cards, an even numbered
card for herself and an odd numbered card for the
mentalist. The appropriate numbered cards are removed
from the deck.

The participant reads out the mentalist's card first, "You
are scratching your chin and thinking of a special someone

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in bicycle shorts." Sure enough, the mentalist, who has
been scratching his chin for some time, removes his
hand from his chin and smiles sheepishly at the audience.

The mentalist now looks at the card selected for the
participant and says, "Please give us the first number
that occurs to you between 1 and 100."

The participant says, "55."

The mentalist smiles and says, "This will actually be
more fun if YOU read it."

The participant reads, "You are reading this card and
thinking of the number 55."

Method:
I love Max Maven's premise in this. His method is based
on 8 different outs, which correspond to the possibility
of 8 different cards being chosen by the participant for
the mentalist. I wanted just one ending that was as
visible as possible and that I could preset and vary
depending on the audience. I also wanted to include a
strong "psychic" contrast between the humorous moment
that happens to the mentalist and the final kicker outcome
for the participant.

Since the deck is never actually handled by the participant
it can be constructed in a very simple way. I like simple.
All of the odd numbered cards have messages have
the performer's message and the even numbered card
contain the participant's message. Obviously, you would
alter the message to suit your style and audience. It is
also a simple matter to equivoque the participant's choice
of numbers so that an odd card is chosen for you and
an even numbered card for the participant. On the even
numbered cards, write, "You are reading this card and
thinking of the number ........." leaving room to thumb
write in her number. Simple! Naturally, the cards are
hand written in the same medium that your thumb writer
uses.

The examples selected and read out during the
explanation of how the divination will work are simply
miscalled. Pick "one liners" that are appropriate to your
audience and will get 'em laughing.

Some possibilities:

"You were born naked, wet and hungry. Things will get
worse."
"You will meet and fall in love with a mysterious stranger.
Because of you, he will be quitted."
"You will become an actor. Your first role will be in a
remake of the original Star Trek. Your only line will be,
'Very funny Scotty, now beam up my clothes."
"You will have major surgery. Just as you go under the
anaesthetic, you will hear the surgeon say, 'Accept this
sacrifice Oh Great Lord of Darkness.'"
"You will finally give into your parents and brush your
teeth."
"You must practice smiling and saying, 'Would you like
fries with that sir?'"
"Too busy to find a wife, you will place a 'wife wanted'
ad. Next day you will receive over 100 letters. They all
say, 'You can have mine.'"

Have fun with this!

Ek Us To Are UK

by Alex Crow

I really like the "Kurotsuke" effect
from the Max Maven, Video Mind
series but doing it close up I didn't
get the response I thought it was
due. I pondered this for a while
and came up with a few reasons.

Firstly by letting everyone look
at their stones meant that a lot
of people really did think that it
worked because they couldn't
keep a straight face and not
because of any particular skill on
my part.

Also the wonderful phrase " to find the black stone
I have to eliminate the white" caused problems -
because if, as sometimes happens you ask the first
person to open their hand and the stone is black I
found that some people thought it had gone wrong.

So I was put in the position of having to explain "
no I eliminated the white stones in my head and
pointed to the black" etc.

Also because everyone present knew which stone
they had there was a lack of suspense.

Let me stress that perhaps these problems were
specific with me and my performing situation, but I
wanted to do the effect around tables and have a
really strong reaction - so these differences seem
to have really made a difference for me.

Firstly I explain how the original game went and
then say "but looking at you - I don't think any of
you could keep a straight face if you had the black
stone so we will try something different!" I then tell
them to take a stone, but not look at it. Now no one
knows who has the black stone. I get them to hold
their hands out in front of them but not to open their
hands until I tell them to. I then utter the phrase "
to find the black stone etc...." and I touch four of the
hands and then point to the fifth and tell them to
open that hand. If it is the black one the effect is
over.

If it is a white one I say "right one down, three to
go" then point to three other hands and tell the one
I've not pointed to open their hand as they have a
white one as well and finish off as in the original.

I know these are only small touches - but for me,
they have changed the effect into a much stronger
one.

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Toddling

by Peter Duffie

You lay a prediction on the table. You show eight cards,
each with a different letter of the alphabet printed on it.
These are given to a spectator who mixes them, so that,
randomly, some are face up and some face down. Taking
the face up cards, a word is created. This might be
"MOUSE." You now turn over your prediction revealing
the picture of a mouse!

The method for this is essentially Phil Goldstein's "Toddler"
that can be found in his book Fifth (1989). The Goldstein
effect used eight number cards (1-8), and in the end
face up or face down (three of one and five of the other)
cards both totalled 18. Using letter cards instead of
numbers, here, the final cards spell either, "MOUSE or
"RAT". One other small addition - or subtraction - is the
removal of a Half Pass at the beginning.

Take eight blank faced cards and print letters on them
as shown below.

Packet A Packet B

Next make a prediction by drawing a mouse
on a card. Do not use a photograph. A line
drawing of a mouse is indistinguishable from
a rat.

With the letter cards arranged as above, place packet
B on top of packet A. These go in your pocket along with
the prediction.

WORKING

1. Bring out the prediction and lay it on the table with the
blank side uppermost.

2. Bring out the packet of cards and hold them face up
with the letters oriented so that the audience can read
them. Spread the cards widely between your hands then
separate the spread at the middle - taking the four vowels
in one hand and the four consonants in the other. "A little
game of word-play using four vowels and four consonants.
From these eight letters we can create dozens of different
words. For example, there's ATOM, or MOST, or
AMUSE...and so on."

Replace the vowels back on to of the others, square the
packet. And turn it face down. Keep the cards in your
hand.

3. "I'll mix the vowels into the consonants." Hold the
packet from above with your right hand (Biddle Grip)
and pull off top and bottom cards together with your left
hand. Drop this pair of cards on the table. Pull off top
and bottom again and drop these onto the first pair to
form a pile. Repeat with another pair, then drop the
remaining pair on top of all. Pick up the packet.

4. Looking at a spectator, say, "As we're dealing here
with vowels and consonants, I would like you to mix the

cards in pairs. In the end we want a random selection
of reversed cards. Here. Let me show you how to do
this."

The procedure you are about to demonstrate is Bob
Hummer's CATO. However, in order to set the cards so
that the end result will be as predicted, you need to carry
out a simple ruse to begin. You tell the spectator that he
is to push off two cards and flip them over. You appear
to demonstrate this, however, you really flip over THREE
cards. One way to do this is; simply push over the top
card, then the next - then engage the third card with your
thumb and push it over slightly and catch a break under
it with your little finger. Now square the first two cards
back onto the packet, then flip over all three cards. Finally
give the cards a complete cut.

Give a couple more demonstrations by actually flipping
over pairs and cutting, before handing the packet to the
spectator. It's important that he knows what to do.

5. Once he has carried out CATO to his satisfaction, tell
him deal the cards into two piles - dealing alternately left
and right. Finally he picks up either pile - turns it over -
then drops it onto the other pile.

6. After the above process - odd as it may seem to an
audience - it doesn't seem possible that the cards can
be in any known order. In fact there will now be three
cards facing one way, and five the other. The three cards
can be arranged to spell RAT, and the five will spell
MOUSE.

Spread the cards across the table and push out all the
face up cards. Discard all face down cards.

Pause for a moment, then arrange the letters into the
correct word. If there are five letters you can allow the
spectator to do this, as there is only one possible word
- MOUSE. In the case of three letters, the target word
is RAT, but he can also make the words ART and TAR.
You could offer a clue, saying, "My prediction is an
animal." However, I prefer to simply push the three letters
into the correct order. I don't see a problem with this -
these are a random choice, and you have already
predicted the outcome.

Once you have formed the word, pause to allow everyone
to read it, then turn over your prediction showing the
picture of the mouse-rat.

Magnetic Moon

by Christopher Taylor

Kurotsuke is without doubt, my
favorite effect from Max Maven’s
Video Mind series. For those
unfamiliar with it, the mage places
5 small objects, one of which is a
different colour (Kurotsuke), into a
container such as a paper bag. 5
participants reach in and pick one

at random, and the mage is able to discern which
participant holds Kurotsuke. I quickly realized that of the
possible outs, the one in which the last participant is
found to have Kurotsuke provides the best opportunities
for by-play and has the greatest impact. Max’s original
may be done entirely impromptu,using “borrowed
material”. I have performed the effect dozens of times

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but never impromptu, so I did not mind sacrificing that
quality for gaining the characteristics I was after.

Although my version is certainly not impromptu, it does
give me the following advantages: a spectator can place
the 5 balls into the bag; the bag can be freely handled
(passed casually from hand to hand); and the mage
knows who has taken the black ball immediately and can
time the revelation any way he wishes. It is totally
convincing and the outcome is virtually guaranteed.

Preparation of Props.
I made 4 balls of white air-curing clay about 3/4 of an
inch in diameter. I formed the fifth ball around a very
strong magnet and used a felt pen to stain it black. Note:
do not use clay that must be cured in an oven as the
heat will kill your magnet.

I use an ordinary paper lunch bag which, in preparation
for performance, is folded into a neat package. The bag
is kept from unfolding by a small paper clip.

Performance Notes:
By now, most readers will have figured out that the paper
clip is used to determine when the magnetic Kurotsuke
is removed. I pick up the bag, openly remove the paper
clip and hand the bag to a participant to drop the balls
into. This casually tells the audience that there is nothing
fishy about the bag and that all of the balls have gone
into it. The paper clip in my left hand is forgotten about.
The bag is retrieved from the participant and placed onto
my left palm. The paper clip naturally sticks to the magnetic
ball through the thin paper. When the Kurotsuke is
removed, the paper clip falls off the bottom of the bag
into my hand. After each ball is removed from the bag,
I casually “mix up the balls” a bit by swirling the bottom
of the bag around in my left palm. That way, when the
clip does fall into my hand, I can confirm that Kurotsuke
has indeed been taken, rather than an over enthusiastic
participant dislodging it from the clip while picking up a
white one.

A note of credit must be given to Larry Becker, who’s
“Psychometric Coins” give me the idea of using the paper
clip.

~ Review ~

Mental Magic in your Palm

Its a sad, sad story - the other month my Electronic
Personal Organizer died on me. It may have had
something to do with it getting a good soaking from the
Scottish weather, but whatever happened it is no more!!!

So to cheer myself up I decided to invest in one of those
all singing, all dancing Palm Pilots and boy, oh boy did
I have fun picking one. Talk about ‘Toys for the boys’.

What about good old paper and pencil I hear some of
you cry, well they have a place. But being a Web
Developer I need something with an edge, to blow the
Systems boys away!! I did after all have other plans for
this little baby.

A couple of years back I’d read about something put out
by Hot Trix and I wanted to know more. So I was pleasantly
surprised to find there was more than just Hot Trix
producing some very cool Electronic Magic. We’re not
talking pocket calculator 77345 (SHELL) effects here....
First port of call was a company called Sharper Minds.

SpiritWriter $19.95 USD
The spectator is shown a drawing program on the Palm.
You draw a tree to demonstrate it and then erase the
picture which you drew. Explain that you are going to
make a prediction about an event that is going to take
place in the future and that this event will involve a unique
three-digit number which may have significance in the
spectators' life. When the spectator is ready to begin,
write down a three-digit number on the screen of the
Palm Pilot which you believe they will be thinking of. The
handwritten three-digit number you predicted exactly
matches the three-digit number the spectator is thinking
of!

Review:
I have to admit when I read the above I had my doubts.
I was worried it might just be one of those - “Now take
that number and reverse it and add it to the first
number.....” But how wrong I was, this is beautiful... It
plays EXACTLY as described. This is no pipe dream,
none of the usual hype - it does what it says and trust
me this delivers the goods BIG TIME!!

Topsy-Turvy $19.95 USD
Five random cards are shown on the screen face-down.
The spectator is asked to freely select, turn over, and
memorize one of the cards. The four remaining cards
are turned face-up as well. The spectator is asked to
read the cards and simply think of the card they selected
getting a clear mental image of it. You then turn around
and slowly announce the card he is thinking of!

Review:
Another great effect! So clean they’ll never know ‘HOW!?’.
Once you get to grips with the workings you really can
read minds. Throw in a bit of NLP and they’ll think you’re
a guru.

VooDoo Squares $3.95 USD
Ask the spectator to mentally select any number on the
screen and to touch all the cards that do not contain that
number. Stare into their eyes as you appear to read their
mind and reveal the number they are thinking of!

Review:
Being as honest as I can be.... This is nothing special -
it’s more or less an electronic version of the ‘Age Cards’.
This is the only let down of the three, but don’t let that
put you off! Its worth having all of them sitting in your
Palm for those moments when...

Buy all 3 - SharperMinds Magic Game Pack
$29.95 USD

Minimum:Any Hardware Requirements: Palm OS 2.0

All available for immediate download through a

secure online PayPal purchase at

http://www.sharperminds.com/palm.html

~ REVIEW ~

MIND CONTROLLER

JB Magic (UK) & Mark Thorold ($30, £20)

STYLE:
A small leather business/credit card size wallet, a little
bigger than a SUC.

4 panel, 3 fold with fastener. (Similar to a Jaks wallet,

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so I've been told!) A well-made English, real leather
wallet - the norm for JBs wallets.

LAYOUT:
Starting from the right panel you have: A small pocket,
two small horizontal slit pockets, one vertical slit pocket
and then the peek pocket.

PEEK:
QUOTE - "The action of opening and closing the wallet
is the secret to getting the peek at something written
down inside the wallet.“

And that's the beauty of the MIND CONTROLLER, the
peek is just SO clean and quick!! Open - do the business
- place the card in the wallet - start to close - peek -
fasten shut…. The wallet folds up on its self - one panel
on top of the next (a rolling motion) flat-pack.

SUMMARY:
As with all peek wallets, handling plays a big part in the
game and with the MIND CONTROLLER it may take
sometime to find one that you are comfortable with. The
handling given with the wallet is basic but direct. I'm sure
anyone taking the to play will find many deviations to
satisfy their own needs.

Comparing it against the MINDSPY and SUC is a little
like David and Goliath. With the big boys, the peek can
be made as and when you're ready. With the MIND
CONTROLLER you only have the opportunity to peek
as you close or open the wallet. Not necessarily a bad
thing but it does cause some restrictions.

Overall a nice one to add to your arsenal. Not as flexible
as the MINDSPY or SUC but worth the money if you're
after something just for the 'business card size' peek.

PROS - A good quality, well-made and reasonable priced
peek wallet. Which allows for a speedy peek, which
unlike the SUC, can be shown all-round when closed.

CONS - If I were to fault anything about the MIND
CONTROLLER, I'd be hard pushed! My only niggle is
the restriction of the peek - but I'm sure with some time
and play, I'll find the perfect handling. (I hope so; they're
not getting back the one I was sent to review!)

TIP - Don't be shy when you purchase the MIND
CONTROLLER. You may find like me that the horizontal
pockets are a little small for your business card. Push
a credit card into the slit and 'play' with the leather, it
does need to be broken in.

J.B. Magic, 226 Lytham Road, Blackpool,

England FY1 6EX UK

Tel +44 (0)1253 407097

Visit http://www.jbtv.co.uk/index.html

to order or watch the demo.

~ REVIEW ~

Thought Reading with Billets

by Millard Longman

A twenty-page saddle stitched booklet containing the
original copy from Al Mann's publication in his Acidus
Plus manuscript of my Acidus Novus billet method and
the original copy from Harry Lorayne's publication in his

Apocalypse magazine of Millard Logman’s The Ultimate
Billet method.

Also Millard’s latest thinking on both of these methods
including his presentation for groups and a copy ready
insert for you to use.

“These are the easiest and best billet methods available
for stage and close up, impromptu or prepared.”

“Inside this small book is the information that will allow
you to appear to read minds!”

“This is the method used by the world's most popular
mentalists.”

“Imagine holding a billet at the fingertips and being able
to read what the spectator has written. No switching,
palming, tearing, or other funny moves. Just hold it and
read it.”

OK read the above paragraph once more, and again,
and again…!!! Read it like a mantra - because The Acidus
Novus and The Ultimate Billet let you do EXACTLY what
it says. No hype! No Padding! Just the REAL DEAL!

Mr Longman, I thank you. I may just relegate the center
tear to second place…

$25 including shipping to the US

Pay Pal to millard@psychic-skills.com

(UK, email Millard for info:

millard@psychic-skills.com)

PH Marketing

Presents

Roy Baker’s MIND MAZE

‘12 laminated cards bearing the names of objects carried
on the person are mixed and dealt face down to the
table. Spectator places three objects on three cards.
Amazingly he picked the cards naming the objects used!’

There’s a danger these days that what we read on the
page (and the screen) isn’t what we end up. So reading
the description above you might believe that MIND MAZE
has been sugarcoated to make it more appealing. But
you’d be wrong… “It does what it says on the packet!”

‘12 cards each printed with a different object are mixed
and dealt face down to the table’
‘The spectator places three objects on three cards.’ They
have a free choice, no forces.
‘The printed cards name the objects used!’ BANG! It’s
that clean…

Add to this that everything fits into your pocket and you’re
set to seriously ‘fry some minds!’ It’s just a shame that
the table doesn’t fit in there as well. I’ll be carrying this
one for a while - its so sexy! HIGHLY RECOMMENDED

£6 (plus 50p P&P) from PH Marketing

tel: 01484 317930 p.hallas@ntlworld.com

GOT SOMETHING YOU’D LIKE US

TO REVIEW? GET IN TOUCH...

arcane666@vizzavi.net

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VOLUME 1

INDEX

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Issue 1

What is Intimacy Anyway? by Kenton Knepper
Mind Psi Booktest by Peter Duffie
Knock Knock by Chris Hare
What’s On A Man’s Mind? by Christopher Taylor
A (Cheap and) Cheerful Impression by Arcane

Issue 2

Making a Creature with Two Backs by David Lang
Mental Digits by Christopher Taylor
Reading Is Fun - Duh - Mental by Kenton Knepper
Tarot Reading by Barry Cooper
Four Card Mentalism by Les Johnson
Anarchists Pick ‘n’ Mix by Arcane

Issue 3

Straight down the middle by Alex Crow
A Thought: Is it Magic or Mentalism? by Kenton Knepper
Zenner-do by Arcane
Being There by Christopher Taylor
Opportunity Knocks by Arcane
EZ’Wave by Stephen Tucker
EZ’WAVE Additional Handling by James Pell & Arcane

Issue 4

Chairvoyance Revisited by Sean Carpenter
Been There - by Christopher Taylor
Revelations by Tony Jackson
O.T.L. Dictionary Test by David Lang
The Channel : From "Weerd Enough" by Kenton Knepper
Suggestive by Prof Peter Arcane

Kenton Knepper Bonus

3-way billet by Kenton Knepper

Issue 5

Mind on Fire by Scott Creasey
A message from beyond the grave by Max Gordon
Force of Rule by Chris Hare
Snippets by Paul Hallas
Mind over Body by Alex Crow

Rhine Card Special (David Britland)

Secret of the cards by David Britland
Tucker’s Luck by Prof Peter Arcane
The stars are in the Heavens and all that Jazz by Kenton Knepper
Starlite by Docc Hilford
Shades of Gray by Doug Dyment
Distant Dowser by Phil Goldstein

Issue 6 (Max Maven Special)

To Kill a ‘Mockingbird’ by Lemmie Pie
Semi-Automantic by Christopher Taylor
Ek Us To Are UK by Alex Crow
Toddling by Peter Duffie
Magnetic Moon by Christopher Taylor

Reviews

Mind Control 3 (Derren Brown TV Special) - The Camouflaged Conjurer

Issue 1

Derren Brown ~ The Devil's Picturebook - The Camouflaged Conjurer

Issue 2

Eddie Burke's Pseudo Psychometry and Graphology by Christopher Taylor

Issue 3

Mind Spy Wallet by Dylan W Timples

Issue 3

What’s your Trine? by Prof. Peter Arcane

Issue 4

The Arcane Approach by Gardinski

Issue 4

Ahead of the Pack by Prof Peter Arcane

Issue 5

Mental Magic in your Palm by Prof Peter Arcane

Issue 6

Mind Controller by Prof Peter Arcane

Issue 6

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Arcane

A (Cheap and) Cheerful Impression

Issue 1

Anarchists Pick 'n' Mix

Issue 2

Zenner-do

Issue 3

Opportunity Knocks

Issue 3

EZ'WAVE Additional Handling

Issue 3

Suggestive

Issue 4

Tucker's Luck

Rhine Card Special

David Britland

Secret of the cards

Rhine Card Special

Sean Carpenter

Chairvoyance Revisited

Issue 4

Barry Cooper

Tarot Reading

Issue 2

Scott Creasey

Mind on Fire

Issue 5

Alex Crow

Straight down the middle

Issue 3

Mind over Body

Issue 5

Ek Us To Are UKby Alex Crow

Issue 6

Peter Duffie

Mind Psi Booktest

Issue 1

Toddling

Issue 6

Doug Dyment

Shades of Gray

Rhine Card Special

Phil Goldstein

Distant Dowser

Rhine Card Special

Max Gordon

A message from beyond the grave

Issue 5

Paul Hallas

Snippets

Issue 5

Chris Hare

Knock Knock

Issue 1

Force of Rule

Issue 5

Docc Hilford

Starlite

Rhine Card Special

Tony Jackson

Revelations

Issue 4

Les Johnson

Four Card Mentalism

Issue 2

Kenton Knepper

What is Intimacy Anyway?

Issue 1

Reading Is Fun - Duh - Mental

Issue 2

A Thought: Is it Magic or Mentalism?

Issue 3

The Channel : From "Weerd Enough"

Issue 4

3-way billet

Kenton Knepper Bonus

The stars are in the Heavens and all that Jazz

Rhine Card Special

David Lang

Making a Creature with Two Backs

Issue 2

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Lemmie Pie (Chris Noble)

To Kill a 'Mockingbird'

Issue 6

James Pell

EZ'WAVE Additional Handling

Issue 3

Stephen Tucker

EZ'Wave

Issue 3

Christopher Taylor

What's On A Man's Mind?

Issue 1

Mental Digits

Issue 2

Being There

Issue 3

Been There

Issue 4

Semi-Automantic

Issue 6

Magnetic Moon

Issue 6


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