packet.c
/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* PACKET - implements raw packet sockets.
*
* Doesn't belong in IP but it's currently too hooked into ip
* to separate.
*
* Version: @(#)packet.c 1.0.6 05/25/93
*
* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
* Alan Cox, <gw4pts@gw4pts.ampr.org>
*
* Fixes:
* Alan Cox : verify_area() now used correctly
* Alan Cox : new skbuff lists, look ma no backlogs!
* Alan Cox : tidied skbuff lists.
* Alan Cox : Now uses generic datagram routines I
* added. Also fixed the peek/read crash
* from all old Linux datagram code.
* Alan Cox : Uses the improved datagram code.
* Alan Cox : Added NULL's for socket options.
* Alan Cox : Re-commented the code.
* Alan Cox : Use new kernel side addressing
* Rob Janssen : Correct MTU usage.
* Dave Platt : Counter leaks caused by incorrect
* interrupt locking and some slightly
* dubious gcc output. Can you read
* compiler: it said _VOLATILE_
* Richard Kooijman : Timestamp fixes.
* Alan Cox : New buffers. Use sk->mac.raw.
* Alan Cox : sendmsg/recvmsg support.
* Alan Cox : Protocol setting support
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <linux/types.h>
#include <linux/sched.h>
#include <linux/mm.h>
#include <linux/fcntl.h>
#include <linux/socket.h>
#include <linux/in.h>
#include <linux/inet.h>
#include <linux/netdevice.h>
#include <linux/if_packet.h>
#include <net/ip.h>
#include <net/protocol.h>
#include <linux/skbuff.h>
#include <net/sock.h>
#include <linux/errno.h>
#include <linux/timer.h>
#include <asm/system.h>
#include <asm/segment.h>
/*
* We really ought to have a single public _inline_ min function!
*/
static unsigned long min(unsigned long a, unsigned long b)
{
if (a < b)
return(a);
return(b);
}
/*
* This should be the easiest of all, all we do is copy it into a buffer.
*/
int packet_rcv(struct sk_buff *skb, struct device *dev, struct packet_type *pt)
{
struct sock *sk;
/*
* When we registered the protocol we saved the socket in the data
* field for just this event.
*/
sk = (struct sock *) pt->data;
/*
* Yank back the headers [hope the device set this
* right or kerboom...]
*/
skb_push(skb,skb->data-skb->mac.raw);
/*
* The SOCK_PACKET socket receives _all_ frames.
*/
skb->dev = dev;
/*
* Charge the memory to the socket. This is done specifically
* to prevent sockets using all the memory up.
*/
if(sock_queue_rcv_skb(sk,skb)<0)
{
skb->sk = NULL;
kfree_skb(skb, FREE_READ);
return 0;
}
/*
* Processing complete.
*/
return(0);
}
/*
* Output a raw packet to a device layer. This bypasses all the other
* protocol layers and you must therefore supply it with a complete frame
*/
static int packet_sendmsg(struct sock *sk, struct msghdr *msg, int len,
int noblock, int flags)
{
struct sk_buff *skb;
struct device *dev;
struct sockaddr_pkt *saddr=(struct sockaddr_pkt *)msg->msg_name;
unsigned short proto=0;
/*
* Check the flags.
*/
if (flags)
return(-EINVAL);
/*
* Get and verify the address.
*/
if (saddr)
{
if (msg->msg_namelen < sizeof(struct sockaddr))
return(-EINVAL);
if (msg->msg_namelen==sizeof(struct sockaddr_pkt))
proto=saddr->spkt_protocol;
}
else
return(-ENOTCONN); /* SOCK_PACKET must be sent giving an address */
/*
* Find the device first to size check it
*/
saddr->spkt_device[13] = 0;
dev = dev_get(saddr->spkt_device);
if (dev == NULL)
{
return(-ENODEV);
}
/*
* You may not queue a frame bigger than the mtu. This is the lowest level
* raw protocol and you must do your own fragmentation at this level.
*/
if(len>dev->mtu+dev->hard_header_len)
return -EMSGSIZE;
skb = sock_wmalloc(sk, len, 0, GFP_KERNEL);
/*
* If the write buffer is full, then tough. At this level the user gets to
* deal with the problem - do your own algorithmic backoffs. That's far
* more flexible.
*/
if (skb == NULL)
{
return(-ENOBUFS);
}
/*
* Fill it in
*/
skb->sk = sk;
skb->free = 1;
memcpy_fromiovec(skb_put(skb,len), msg->msg_iov, len);
skb->arp = 1; /* No ARP needs doing on this (complete) frame */
skb->protocol = proto;
/*
* Now send it
*/
if (dev->flags & IFF_UP)
dev_queue_xmit(skb, dev, sk->priority);
else
kfree_skb(skb, FREE_WRITE);
return(len);
}
/*
* Close a SOCK_PACKET socket. This is fairly simple. We immediately go
* to 'closed' state and remove our protocol entry in the device list.
* The release_sock() will destroy the socket if a user has closed the
* file side of the object.
*/
static void packet_close(struct sock *sk, unsigned long timeout)
{
/*
* Stop more data and kill the socket off.
*/
lock_sock(sk);
sk->state = TCP_CLOSE;
/*
* Unhook the notifier
*/
unregister_netdevice_notifier(&sk->protinfo.af_packet.notifier);
if(sk->protinfo.af_packet.prot_hook)
{
/*
* Remove the protocol hook
*/
dev_remove_pack((struct packet_type *)sk->protinfo.af_packet.prot_hook);
/*
* Dispose of litter carefully.
*/
kfree_s((void *)sk->protinfo.af_packet.prot_hook, sizeof(struct packet_type));
sk->protinfo.af_packet.prot_hook = NULL;
}
release_sock(sk);
destroy_sock(sk);
}
/*
* Attach a packet hook to a device.
*/
int packet_attach(struct sock *sk, struct device *dev)
{
struct packet_type *p = (struct packet_type *) kmalloc(sizeof(*p), GFP_KERNEL);
if (p == NULL)
return(-ENOMEM);
p->func = packet_rcv;
p->type = sk->num;
p->data = (void *)sk;
p->dev = dev;
dev_add_pack(p);
/*
* We need to remember this somewhere.
*/
sk->protinfo.af_packet.prot_hook = p;
sk->protinfo.af_packet.bound_dev = dev;
return 0;
}
/*
* Bind a packet socket to a device
*/
static int packet_bind(struct sock *sk, struct sockaddr *uaddr, int addr_len)
{
char name[15];
struct device *dev;
/*
* Check legality
*/
if(addr_len!=sizeof(struct sockaddr))
return -EINVAL;
strncpy(name,uaddr->sa_data,14);
name[14]=0;
/*
* Lock the device chain while we sanity check
* the bind request.
*/
dev_lock_list();
dev=dev_get(name);
if(dev==NULL)
{
dev_unlock_list();
return -ENODEV;
}
if(!(dev->flags&IFF_UP))
{
dev_unlock_list();
return -ENETDOWN;
}
/*
* Perform the request.
*/
memcpy(sk->protinfo.af_packet.device_name,name,15);
/*
* Rewrite an existing hook if present.
*/
if(sk->protinfo.af_packet.prot_hook)
{
dev_remove_pack(sk->protinfo.af_packet.prot_hook);
sk->protinfo.af_packet.prot_hook->dev=dev;
sk->protinfo.af_packet.bound_dev=dev;
dev_add_pack(sk->protinfo.af_packet.prot_hook);
}
else
{
int err=packet_attach(sk, dev);
if(err)
{
dev_unlock_list();
return err;
}
}
/*
* Now the notifier is set up right this lot is safe.
*/
dev_unlock_list();
return 0;
}
/*
* This hook is called when a device goes up or down so that
* SOCK_PACKET sockets can come unbound properly.
*/
static int packet_unbind(struct notifier_block *this, unsigned long msg, void *data)
{
struct inet_packet_opt *ipo=(struct inet_packet_opt *)this;
if(msg==NETDEV_DOWN && data==ipo->bound_dev)
{
/*
* Our device has gone down.
*/
ipo->bound_dev=NULL;
dev_remove_pack(ipo->prot_hook);
kfree(ipo->prot_hook);
ipo->prot_hook=NULL;
}
return NOTIFY_DONE;
}
/*
* Create a packet of type SOCK_PACKET.
*/
static int packet_init(struct sock *sk)
{
/*
* Attach a protocol block
*/
int err=packet_attach(sk, NULL);
if(err)
return err;
/*
* Set up the per socket notifier.
*/
sk->protinfo.af_packet.notifier.notifier_call=packet_unbind;
sk->protinfo.af_packet.notifier.priority=0;
register_netdevice_notifier(&sk->protinfo.af_packet.notifier);
return(0);
}
/*
* Pull a packet from our receive queue and hand it to the user.
* If necessary we block.
*/
int packet_recvmsg(struct sock *sk, struct msghdr *msg, int len,
int noblock, int flags,int *addr_len)
{
int copied=0;
struct sk_buff *skb;
struct sockaddr_pkt *saddr=(struct sockaddr_pkt *)msg->msg_name;
int err;
if (sk->shutdown & RCV_SHUTDOWN)
return(0);
/*
* If there is no protocol hook then the device is down.
*/
if(sk->protinfo.af_packet.prot_hook==NULL)
return -ENETDOWN;
/*
* If the address length field is there to be filled in, we fill
* it in now.
*/
if (addr_len)
*addr_len=sizeof(*saddr);
/*
* Call the generic datagram receiver. This handles all sorts
* of horrible races and re-entrancy so we can forget about it
* in the protocol layers.
*/
skb=skb_recv_datagram(sk,flags,noblock,&err);
/*
* An error occurred so return it. Because skb_recv_datagram()
* handles the blocking we don't see and worry about blocking
* retries.
*/
if(skb==NULL)
return err;
/*
* You lose any data beyond the buffer you gave. If it worries a
* user program they can ask the device for its MTU anyway.
*/
copied = min(len, skb->len);
memcpy_toiovec(msg->msg_iov, skb->data, copied); /* We can't use skb_copy_datagram here */
sk->stamp=skb->stamp;
/*
* Copy the address.
*/
if (saddr)
{
saddr->spkt_family = skb->dev->type;
strncpy(saddr->spkt_device,skb->dev->name, 15);
saddr->spkt_protocol = skb->protocol;
}
/*
* Free or return the buffer as appropriate. Again this hides all the
* races and re-entrancy issues from us.
*/
skb_free_datagram(sk, skb);
return(copied);
}
/*
* This structure declares to the lower layer socket subsystem currently
* incorrectly embedded in the IP code how to behave. This interface needs
* a lot of work and will change.
*/
struct proto packet_prot =
{
packet_close,
ip_build_header, /* Not actually used */
NULL,
NULL,
ip_queue_xmit, /* These two are not actually used */
NULL,
NULL,
NULL,
NULL,
datagram_select,
NULL, /* No ioctl */
packet_init,
NULL,
NULL, /* No set/get socket options */
NULL,
packet_sendmsg, /* Sendmsg */
packet_recvmsg, /* Recvmsg */
packet_bind, /* Bind */
128,
0,
"PACKET",
0, 0
};
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