packet c (2)


packet.c /* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * PACKET - implements raw packet sockets. * * Doesn't belong in IP but it's currently too hooked into ip * to separate. * * Version: @(#)packet.c 1.0.6 05/25/93 * * Authors: Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * Alan Cox, <gw4pts@gw4pts.ampr.org> * * Fixes: * Alan Cox : verify_area() now used correctly * Alan Cox : new skbuff lists, look ma no backlogs! * Alan Cox : tidied skbuff lists. * Alan Cox : Now uses generic datagram routines I * added. Also fixed the peek/read crash * from all old Linux datagram code. * Alan Cox : Uses the improved datagram code. * Alan Cox : Added NULL's for socket options. * Alan Cox : Re-commented the code. * Alan Cox : Use new kernel side addressing * Rob Janssen : Correct MTU usage. * Dave Platt : Counter leaks caused by incorrect * interrupt locking and some slightly * dubious gcc output. Can you read * compiler: it said _VOLATILE_ * Richard Kooijman : Timestamp fixes. * Alan Cox : New buffers. Use sk->mac.raw. * Alan Cox : sendmsg/recvmsg support. * Alan Cox : Protocol setting support * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. * */ #include <linux/types.h> #include <linux/sched.h> #include <linux/mm.h> #include <linux/fcntl.h> #include <linux/socket.h> #include <linux/in.h> #include <linux/inet.h> #include <linux/netdevice.h> #include <linux/if_packet.h> #include <net/ip.h> #include <net/protocol.h> #include <linux/skbuff.h> #include <net/sock.h> #include <linux/errno.h> #include <linux/timer.h> #include <asm/system.h> #include <asm/segment.h> /* * We really ought to have a single public _inline_ min function! */ static unsigned long min(unsigned long a, unsigned long b) { if (a < b) return(a); return(b); } /* * This should be the easiest of all, all we do is copy it into a buffer. */ int packet_rcv(struct sk_buff *skb, struct device *dev, struct packet_type *pt) { struct sock *sk; /* * When we registered the protocol we saved the socket in the data * field for just this event. */ sk = (struct sock *) pt->data; /* * Yank back the headers [hope the device set this * right or kerboom...] */ skb_push(skb,skb->data-skb->mac.raw); /* * The SOCK_PACKET socket receives _all_ frames. */ skb->dev = dev; /* * Charge the memory to the socket. This is done specifically * to prevent sockets using all the memory up. */ if(sock_queue_rcv_skb(sk,skb)<0) { skb->sk = NULL; kfree_skb(skb, FREE_READ); return 0; } /* * Processing complete. */ return(0); } /* * Output a raw packet to a device layer. This bypasses all the other * protocol layers and you must therefore supply it with a complete frame */ static int packet_sendmsg(struct sock *sk, struct msghdr *msg, int len, int noblock, int flags) { struct sk_buff *skb; struct device *dev; struct sockaddr_pkt *saddr=(struct sockaddr_pkt *)msg->msg_name; unsigned short proto=0; /* * Check the flags. */ if (flags) return(-EINVAL); /* * Get and verify the address. */ if (saddr) { if (msg->msg_namelen < sizeof(struct sockaddr)) return(-EINVAL); if (msg->msg_namelen==sizeof(struct sockaddr_pkt)) proto=saddr->spkt_protocol; } else return(-ENOTCONN); /* SOCK_PACKET must be sent giving an address */ /* * Find the device first to size check it */ saddr->spkt_device[13] = 0; dev = dev_get(saddr->spkt_device); if (dev == NULL) { return(-ENODEV); } /* * You may not queue a frame bigger than the mtu. This is the lowest level * raw protocol and you must do your own fragmentation at this level. */ if(len>dev->mtu+dev->hard_header_len) return -EMSGSIZE; skb = sock_wmalloc(sk, len, 0, GFP_KERNEL); /* * If the write buffer is full, then tough. At this level the user gets to * deal with the problem - do your own algorithmic backoffs. That's far * more flexible. */ if (skb == NULL) { return(-ENOBUFS); } /* * Fill it in */ skb->sk = sk; skb->free = 1; memcpy_fromiovec(skb_put(skb,len), msg->msg_iov, len); skb->arp = 1; /* No ARP needs doing on this (complete) frame */ skb->protocol = proto; /* * Now send it */ if (dev->flags & IFF_UP) dev_queue_xmit(skb, dev, sk->priority); else kfree_skb(skb, FREE_WRITE); return(len); } /* * Close a SOCK_PACKET socket. This is fairly simple. We immediately go * to 'closed' state and remove our protocol entry in the device list. * The release_sock() will destroy the socket if a user has closed the * file side of the object. */ static void packet_close(struct sock *sk, unsigned long timeout) { /* * Stop more data and kill the socket off. */ lock_sock(sk); sk->state = TCP_CLOSE; /* * Unhook the notifier */ unregister_netdevice_notifier(&sk->protinfo.af_packet.notifier); if(sk->protinfo.af_packet.prot_hook) { /* * Remove the protocol hook */ dev_remove_pack((struct packet_type *)sk->protinfo.af_packet.prot_hook); /* * Dispose of litter carefully. */ kfree_s((void *)sk->protinfo.af_packet.prot_hook, sizeof(struct packet_type)); sk->protinfo.af_packet.prot_hook = NULL; } release_sock(sk); destroy_sock(sk); } /* * Attach a packet hook to a device. */ int packet_attach(struct sock *sk, struct device *dev) { struct packet_type *p = (struct packet_type *) kmalloc(sizeof(*p), GFP_KERNEL); if (p == NULL) return(-ENOMEM); p->func = packet_rcv; p->type = sk->num; p->data = (void *)sk; p->dev = dev; dev_add_pack(p); /* * We need to remember this somewhere. */ sk->protinfo.af_packet.prot_hook = p; sk->protinfo.af_packet.bound_dev = dev; return 0; } /* * Bind a packet socket to a device */ static int packet_bind(struct sock *sk, struct sockaddr *uaddr, int addr_len) { char name[15]; struct device *dev; /* * Check legality */ if(addr_len!=sizeof(struct sockaddr)) return -EINVAL; strncpy(name,uaddr->sa_data,14); name[14]=0; /* * Lock the device chain while we sanity check * the bind request. */ dev_lock_list(); dev=dev_get(name); if(dev==NULL) { dev_unlock_list(); return -ENODEV; } if(!(dev->flags&IFF_UP)) { dev_unlock_list(); return -ENETDOWN; } /* * Perform the request. */ memcpy(sk->protinfo.af_packet.device_name,name,15); /* * Rewrite an existing hook if present. */ if(sk->protinfo.af_packet.prot_hook) { dev_remove_pack(sk->protinfo.af_packet.prot_hook); sk->protinfo.af_packet.prot_hook->dev=dev; sk->protinfo.af_packet.bound_dev=dev; dev_add_pack(sk->protinfo.af_packet.prot_hook); } else { int err=packet_attach(sk, dev); if(err) { dev_unlock_list(); return err; } } /* * Now the notifier is set up right this lot is safe. */ dev_unlock_list(); return 0; } /* * This hook is called when a device goes up or down so that * SOCK_PACKET sockets can come unbound properly. */ static int packet_unbind(struct notifier_block *this, unsigned long msg, void *data) { struct inet_packet_opt *ipo=(struct inet_packet_opt *)this; if(msg==NETDEV_DOWN && data==ipo->bound_dev) { /* * Our device has gone down. */ ipo->bound_dev=NULL; dev_remove_pack(ipo->prot_hook); kfree(ipo->prot_hook); ipo->prot_hook=NULL; } return NOTIFY_DONE; } /* * Create a packet of type SOCK_PACKET. */ static int packet_init(struct sock *sk) { /* * Attach a protocol block */ int err=packet_attach(sk, NULL); if(err) return err; /* * Set up the per socket notifier. */ sk->protinfo.af_packet.notifier.notifier_call=packet_unbind; sk->protinfo.af_packet.notifier.priority=0; register_netdevice_notifier(&sk->protinfo.af_packet.notifier); return(0); } /* * Pull a packet from our receive queue and hand it to the user. * If necessary we block. */ int packet_recvmsg(struct sock *sk, struct msghdr *msg, int len, int noblock, int flags,int *addr_len) { int copied=0; struct sk_buff *skb; struct sockaddr_pkt *saddr=(struct sockaddr_pkt *)msg->msg_name; int err; if (sk->shutdown & RCV_SHUTDOWN) return(0); /* * If there is no protocol hook then the device is down. */ if(sk->protinfo.af_packet.prot_hook==NULL) return -ENETDOWN; /* * If the address length field is there to be filled in, we fill * it in now. */ if (addr_len) *addr_len=sizeof(*saddr); /* * Call the generic datagram receiver. This handles all sorts * of horrible races and re-entrancy so we can forget about it * in the protocol layers. */ skb=skb_recv_datagram(sk,flags,noblock,&err); /* * An error occurred so return it. Because skb_recv_datagram() * handles the blocking we don't see and worry about blocking * retries. */ if(skb==NULL) return err; /* * You lose any data beyond the buffer you gave. If it worries a * user program they can ask the device for its MTU anyway. */ copied = min(len, skb->len); memcpy_toiovec(msg->msg_iov, skb->data, copied); /* We can't use skb_copy_datagram here */ sk->stamp=skb->stamp; /* * Copy the address. */ if (saddr) { saddr->spkt_family = skb->dev->type; strncpy(saddr->spkt_device,skb->dev->name, 15); saddr->spkt_protocol = skb->protocol; } /* * Free or return the buffer as appropriate. Again this hides all the * races and re-entrancy issues from us. */ skb_free_datagram(sk, skb); return(copied); } /* * This structure declares to the lower layer socket subsystem currently * incorrectly embedded in the IP code how to behave. This interface needs * a lot of work and will change. */ struct proto packet_prot = { packet_close, ip_build_header, /* Not actually used */ NULL, NULL, ip_queue_xmit, /* These two are not actually used */ NULL, NULL, NULL, NULL, datagram_select, NULL, /* No ioctl */ packet_init, NULL, NULL, /* No set/get socket options */ NULL, packet_sendmsg, /* Sendmsg */ packet_recvmsg, /* Recvmsg */ packet_bind, /* Bind */ 128, 0, "PACKET", 0, 0 };

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