sov sphere


####europe
event = {
id = 1601
random = no
country = SOV
persistent = yes

trigger = {
random = 45
under_attack = POL

NOT = {
OR = { event = 2027
event = 2050
event = 2051
alliance = { country = POL country = GER }
alliance = { country = POL country = ENG }
alliance = { country = POL country = SOV }
ispuppet = POL
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 10 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = POL }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}

event = {
id = 1602
random = no
country = SOV
persistent = yes

trigger = {
random = 35
under_attack = TUR

NOT = {
or= {
alliance = { country = TUR country = GER }
alliance = { country = TUR country = ENG }
alliance = { country = TUR country = SOV }
ispuppet = TUR
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 10 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = TUR }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}



event = {
id = 1603
random = no
country = SOV
persistent = yes

trigger = {
random = 35
under_attack = PER

NOT = {
or= {
alliance = { country = PER country = GER }
alliance = { country = PER country = ENG }
alliance = { country = PER country = SOV }
ispuppet = PER
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 14 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = PER }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}


event = {
id = 1604
random = no
country = SOV
persistent = yes

trigger = {
random = 5
under_attack = AFG

NOT = {
or= {
alliance = { country = AFG country = GER }
alliance = { country = AFG country = ENG }
alliance = { country = AFG country = SOV }
ispuppet = AFG
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 10 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = AFG }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}


event = {
id = 1605
random = no
country = SOV
persistent = yes

trigger = {
random = 15
under_attack = ROM

NOT = {
or= {
alliance = { country = ROM country = GER }
alliance = { country = ROM country = ENG }
alliance = { country = ROM country = SOV }
ispuppet = ROM
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 10 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = ROM }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}



event = {
id = 1606
random = no
country = SOV
persistent = yes

trigger = {
random = 25
under_attack = HUN

NOT = {
or= {
alliance = { country = HUN country = GER }
alliance = { country = HUN country = ENG }
alliance = { country = HUN country = SOV }
ispuppet = HUN
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 10 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = HUN }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}



event = {
id = 1607
random = no
country = SOV
persistent = yes

trigger = {
random = 55
under_attack = EST

NOT = {
or= {
alliance = { country = EST country = GER }
alliance = { country = EST country = ENG }
alliance = { country = EST country = SOV }
ispuppet = EST
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 7 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = EST }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}


event = {
id = 1608
random = no
country = SOV
persistent = yes

trigger = {
random = 45
under_attack = FIN

NOT = {
or= {
event = 2620
alliance = { country = FIN country = GER }
alliance = { country = FIN country = ENG }
alliance = { country = FIN country = SOV }
ispuppet = FIN
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 7 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = FIN }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}


event = {
id = 1614
random = no
country = SOV
persistent = yes

trigger = {
random = 55
under_attack = LAT

NOT = {
or= {
alliance = { country = LAT country = GER }
alliance = { country = LAT country = ENG }
alliance = { country = LAT country = SOV }
ispuppet = LAT
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 7 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = LAT }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}

event = {
id = 1620
random = no
country = SOV
persistent = yes

trigger = {
random = 55
under_attack = LIT

NOT = {
or= {
event = 2010
alliance = { country = LIT country = GER }
alliance = { country = LIT country = ENG }
alliance = { country = LIT country = SOV }
ispuppet = LIT
ispuppet = SOV
}
}
}

name = "SPHERE_TEXT"
desc = "SPHERE_DESC"
style = 0

date = { day = 1 month = january year = 1936 }
offset = 7 # Check for trigger conditions every seven days
deathdate = { day = 1 month = august year = 1946 }

action_a = { name = "ACTIONNAME3809A" # Accept
command = { type = alliance which = LIT }
}

action_b = { name = "ACTIONNAME2020B"
command = { }
}

}

Wyszukiwarka

Podobne podstrony:
Metal Hollow Sphere Structures characteristics
ita sphere
Sphere
sphere
ideal sphere3
usa sphere
sphereDetail
increased spheres
eng sphere
sphere
Fit sphere unwrapping and performance analysis of 3D fingerprints
Direct3D Env Sphere
Lecture10 Medieval women and private sphere
Jeff Duntemann @ Inevitability Sphere
ger sphere

więcej podobnych podstron