NAME: CLAN: SCHOOL: RANK: INSIGHT: (RINGS X 10) + SKILLS + INSIGHT BONUSES Earth Water Fire Air Void VOID POINTS SPENT PRIMARY WEAPON ROLL TO ATTACK (TRAIT/WEAPON SKILL) SKILLS SKILL NAME EMPHASES RANKS DR QUALITY SPECIAL ABILITIES ARMOR TN BONUS QUALITY SPECIAL ABILITIES TN TO BE HIT TN TO BE HIT = REFLEXES X 5 + ARMOR + OTHER MODIFIERS OTHER MODIFIERS INITIATIVE ROLL REFLEXES/SCHOOL RANK CURRENT INITIATIVE (EARTH X 2 PER LEVEL, EARTH X 5 FOR OUT) WOUNDS WOUND TOTAL CURRENT LEVEL HEALTHY (+0) NICKED (+3) GRAZED (+5) MASTERY ABILITIES HURT (+10) INJURED (+15) CRIPPLED (+20) DOWN (+40) MUST SPEND VOID TO ACT OUT CANNOT ACT SHADOWLANDS GLORY: HONOR: STATUS: TAINT: EXPERIENCE POINTS R P N X SCHOOL SKILL I N P W T A E E W R I L L H C L A S L T A I E E G Y G P E O T I E T N N E I W N I E L L M E O I F C E R A S N E R G T T E S S S A R EQUIPMENT HERITAGE PORTRAIT ARROWS TYPE QTY. ADVANTAGES TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS DISADVANTAGES