6306C12 SHSpec-273 ARC Straightwire
ARC straightwire is the oldest broad-nature repetitive process. It is
possibly the first repetitive process. The ARC triangle was originated in
July, 1950 in Elizabeth, N.J. It was expanded in September or November of
1950 at the Hubbard Dianetic Research Foundation in Los Angeles. It was an
important tool for understanding the mind. It is best described in Notes on
the Lectures [See pp. 9-16].
The ARC triangle is the most fundamental statement of significance,
although it also embraces MEST. When a prime postulate impinges on MEST, it
becomes involved with ARC. The MEST can be in the physical universe or in the
time track.
Affinity is so much itself and so relative that we get into difficulties
trying to interpret it in an auditing command. "Affinity embraces everything
from the know-to-mystery scale." It is "feeling for", or "feeling with", or
lack of those. It has connotations of "feeling about". It is not enough to
say "emotional response". Sympathy and empathy come into it. It is a very
broad and new concept. If you will substitute the know-to-mystery scale for
"affinity", and use the words "emotion" and "misemotion", PCs will respond to
it. The emotions scale, being just a part of the know-to-mystery scale, is
included in "affinity". The word "affinity" is really inadequate to embrace
the whole concept, because the concept has not been expressed in any
language. How many words can be used in a command to express the concept of
affinity? Lots! Everything on the know-to-mystery scale can be used,
including the whole tone scale. We find the PC chronically situated at one of
these levels, and that is the level to which he will respond in processing.
"Reality" could pertain to significance alone, as in "His reality is
poor," or to actual chunks of matter. Reality is normally considered to
consist of considerations about something or someone, on up to the more solid
concepts of matter, energy, space, and time. In clearing this word, you will
have less trouble than in clearing "affinity", unless the PC is really in
"thought". But if you bad to vary it, you would have a harder task on your
hands. You would have to specify which part of MEST you meant, or which
consideration.
Communication is anything that fits under the communication formula. It
involves cause, effect, duplication, etc. In clearing "communication", you
could specify which type or kind you meant. You could use various parts of
the communication formula in the third ("C") command of ARC straightwire.
Clearing commands doesn't just mean, "Can the PC define the word?" It is
a matter of substituting words in the command so that the PC's level of
reality is met by the command. The question we should ask is, "which word
communicates to the PC what we are trying to communicate to him?"
A, R, and C make understanding, when combined. This was worked out
mathematically in the fall of 1950. They actually compute mathematically.
When the PC cognites, he has reached a point of ARC, expressed as a new
understanding. You won't get a cognition if you omit one of the legs of the
ARC triangle. If you run only R and C and not A, you don't get cogs. If you
wish to raise any one point that is low, you can and should work on the other
two points. That is a terribly valuable datum that must be observed in any
ARC process. Any point that is overrun or more difficult will give you
trouble, unless you preserve the balance amongst the three. No one leg will
ever flatten by itself. It is the three that you are trying to flatten. So
flatten all three.
In flattening a process, you can run it to:
1. Three equal comm lags.
2. A cognition. Leave the process right there! Don't ever overrun a
cog. For instance, don't put in the last mid-rud if the PC cognites
on the next-to-last. The ARC processes unflatten easily, so if you go
past a cognition, the process will be unflat.
3. TA motion runs out. For ARC processes, this is the least reliable and
the most desirable. You can run by blowdown, but you can't depend on
TA motion to run out at the same time on each leg.
The way to flatten one leg is to give equal time to the other legs, not to
beat the slow one to death.
The first thing that ARC straightwire was found to do was to break
neurosis. If it is going to have that effect, it will work fairly fast. The
only difficult cases on the 1950 positive process are the ones who ground down
to a finite number of answers and gave those over and over without ever
cogniting. The reason for this is that their positive ARC moments are quite
few, and they run out quickly. They are pleasure moments and won't flatten.
You have to run the reverse side of it.
Around 1958, LRH started running a lot of reach and withdraw. The way
1.(Q. was being raised was to run, "What could you withhold?" on someone, a
funny phenomenon. Or you could plunge people into an engram and run it half
way. That will also raise I.Q. scores, as a person who needs mass to think
gets more mass to think with. The upsets you run into on a case are not the
case's pleasure moments. They are times of separation and individuation. The
most fundamental forms of ARC breaks are:
1. Times when the PC was knocked away from being part of things.
2. Times when the PC was forced to part of things that he wanted nothing
to do with.
His power of choice to connect or disconnect was overthrown. This gives an
ARC break. He was there but didn't want to be there, or he wanted to be there
but couldn't be there. An implant is the biggest kind of ARC break. You can
run, "Recall an ARC break" on someone, and it will run him into implants, into
times when he was held in a place where he didn't want to be and told things
that he didn't want to hear, a fundamental overthrow of his power of choice.
The ARC straightwire processes were revised to saw out pieces of
implants, in order to help handle the Helatrobus implants. LRH discovered
that the big mid-ruds [See HCOB 8Mar63 "Use of the Big Middle Rudiments] or
the 18-button prepcheck mush an engram. They mess it up, spoiling the
record. The engram frays around the edges. It turns into pure energy,
without giving the PC any memory of what happened in the incident. This
showed that. if you were going to use big mid ruds and big prepchecks on PC's
stuck in engrams, you weren't going to unstick them. You need a steam shovel,
not a hand shovel. Thus the negative ARC processes were invented. Negative
ARC processes do handle implants.
LRH also discovered that a PC is operating on entanglements with the
physical universe. It is one thing to bail him out of this and another thing
to get him to look at his considerations about being entangled. It's not what
happens to a person that is important; it is his considerations about it that
count. People, especially sociologists, get caught up in the idea that the
environment determines people's states of mind. This is the philosophy on
which foreign aid is based. Power of choice is senior to this by miles. It
has to do intimately with A, R, and C. Enforced R, or A, or C, will wreck the
triangle. But given the same environment and predicament, two people can have
quite different reactions. The goodness or badness of the surroundings
doesn't necessarily reflect in the happiness or unhappiness of the
inhabitants. This messes up social planning because the happiness of the
individual involves his preferences and his considerations about his
surroundings -- whether or not he has ARC for them. The PC has had all these
preferences and considerations present with regard to all his circumstances
all up and down the track. That is an adequate statement of power of choice.
This raises the question of whether there is such a thing as an ideal
state or condition. In scientology, the possibility of such a state exists as
it has never existed before in the universe. An ideal state is a state that
someone wanted to be in, over which he had full power of choice.
The attainment of happiness for a PC is parallel to attaining clear. The
two factors are:
1. The environmental conditions of the PC.
2. The PC's A, R, and C with regard to the matter, energy, space, time,
and postulates of his condition. This is a channel that has remained
fundamentally unknown to this universe.
These are born out of an interplay between the PC's postulates and the
experiences he has netted. We are still on an interactive basis between
postulates and conditions of experience. The person's power of choice is his
affinity, reality, and communication with regard to a set of circumstances,
existences, or environments. We should give this fact more attention in
processing.
We needed a process that could easily be ground out by the hour by any
old auditor, but which would give fantastic results. ARC straightwire
approaches this ideal as a process, though it does require some skill, and it
can be done very wrong. ARC straightwire does give fantastic results,
although unfortunately it does not go the whole route, because it doesn't
actually handle the conditions of existence. It only handles a PC's
attitudes, reality, and power of communication, relative to these conditions.
But it handles enough to cut away lower levels of case, especially Levels 4,
5, and 6. [See] p. 402-405, above for a description of the eight levels of
cases.] At Level 7, its usefulness is doubtful. At Level 8 it is useless. It
brings cases upscale to where they have their own time track to run and are
able to run it. At that point, power of choice is less our concern, because
the PC believes now that his power of choice is alterable and that he can do
something about his conditions. Now he can handle the real stuff that has
aberrated him. Sooner or later, too, one has to actually handle the
conditions of existence.
Auditors who don't understand ARC straightwire can dream up all sorts of
wrong ways to do it. For instance, they skimp on one leg because the PC has
trouble with it. Although cases at Level 3 can run the process commands in
the order: 1, 2, 3 / 1, 2, 3 /, you will get more TA with the order: 1, 1, 1,
1, 1 / 2, 2, 2, 2, 2 / 3, 3, 3, 3, 3 /. That is the only way it will run on
lower level cases, so you might as well run it that way, with equal time on
each leg until flat. Or, run an equal number of questions on each leg, to get
over the fact that the PC may have long comm lags on one leg. You are after a
similar amount of run for each. You depend on the other two legs to fix up
the tougher one. Letting them get out of balance defeats the process. How
long you should spend on each leg depends on the PC and how long he takes to
flatten something. Listen for a cog to end off on.
The number of variations that there could be is great. Always try to get
the PC to run the simplest, most fundamental version -- the one that is
closest to pure A, R, and C. The less you change the command, the happier the
PC will be, since this produces the minimal change of process. If you find
the PC struggling with a wording, get it changed early, if you are going to
change it at all. A good question for affinity is, "What attitude has been
rejected?" Don't change the question too much. Settle down for the long run.
Make sure the PC has a question he can run.
Another keynote of ARC straightwire is that it is always run muzzled.
The auditor's sole concern is understanding and acknowledging what the PC
says. It is true that sometimes the PC will ARC break if you don't talk with
him, but don't Q and A or change from an unflat process. Only talk with the
PC to avoid ARC breaks, and don't violate the Auditor's Code.
If you run into trouble, you can put big mid ruds in on the ARC process.
This won't mush an engram. It takes chunks out of parts of the engram chain.
It picks up parts of the engram chain that belong to other chains anyhow.
Don't try to run ARC straightwire as a cyclic process, cycling to PT on every
leg. He hasn't been in PT for trillenia! You can get him to PT any time by
giving him the command, "Move to (PT date)." Theoretically, he will only get
to PT when the process is flat. The process is flat when all ruds are in on
the process, and it produces no departure from the PC's clear read on any
leg. You are not really after this flat point with the process. You are only
trying to get part of the charge off, so that the PC can run engrams.
Remember that can unmoving tone arm early on in the process is meaningless.
TA has to be run in before it is run out. During the course of running this
process, the TA may well go up and stick on each leg.
Your main concern is, "Is the PC answering the auditing command? Does he
understand it? Can we keep it balanced so that we can bring him through it?"
You can ask the PC, "Is there any question or command you haven't answered?"
The process can be prefixed with any combination of words, e.g. "In
auditing", "On your job", or "In marriage". This makes it more powerful than
a Problems Intensive, especially if it is assessed against the problem areas
of the person's life, taking an area that reads well.
The Helatrobus implants contain words like "remember" and "think", so you
avoid these in auditing commands as much as possible.
Rougher cases will be happy to run this. There are cases that cannot
recall or remember: Levels 7 and 8. They need reach/ withdraw and CCH's. You
can use these principles in discussing whether or not they wish to be here,
whether they like you, whether they wish to talk to you. Using the above
prefixes, you can run ARC straightwire as a PT 2WC process.
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