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GraphicsContext.hpp00001
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 // you must not claim that you wrote the original software.
00015 // If you use this software in a product, an acknowledgment
00016 // in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 // and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024
00025 #ifndef SFML_GRAPHICSCONTEXT_HPP
00026 #define SFML_GRAPHICSCONTEXT_HPP
00027
00029 // Headers
00031 #include <SFML/Config.hpp>
00032 #include <SFML/System/NonCopyable.hpp>
00033 #include <SFML/Graphics/GLEW/glew.h>
00034 #include <iostream>
00035 #include <string>
00036
00037
00038 namespace sf
00039 {
00040 class Context;
00041
00042 namespace priv
00043 {
00052 class GraphicsContext : NonCopyable
00053 {
00054 public :
00055
00061 GraphicsContext();
00062
00068 ~GraphicsContext();
00069
00070 private :
00071
00073 // Member data
00075 bool myActivated;
00076 };
00077
00078 } // namespace priv
00079
00080
00085 #ifdef SFML_DEBUG
00086
00087 // In debug mode, perform a test on every OpenGL call
00088 #define GLCheck(Func) ((Func), GLCheckError(__FILE__, __LINE__))
00089
00090 #else
00091
00092 // Else, we don't add any overhead
00093 #define GLCheck(Func) (Func)
00094
00095 #endif
00096
00097
00102 inline void GLCheckError(const std::string& File, unsigned int Line)
00103 {
00104 // Get the last error
00105 GLenum ErrorCode = glGetError();
00106
00107 if (ErrorCode != GL_NO_ERROR)
00108 {
00109 std::string Error = "unknown error";
00110 std::string Desc = "no description";
00111
00112 // Decode the error code
00113 switch (ErrorCode)
00114 {
00115 case GL_INVALID_ENUM :
00116 {
00117 Error = "GL_INVALID_ENUM";
00118 Desc = "an unacceptable value has been specified for an enumerated argument";
00119 break;
00120 }
00121
00122 case GL_INVALID_VALUE :
00123 {
00124 Error = "GL_INVALID_VALUE";
00125 Desc = "a numeric argument is out of range";
00126 break;
00127 }
00128
00129 case GL_INVALID_OPERATION :
00130 {
00131 Error = "GL_INVALID_OPERATION";
00132 Desc = "the specified operation is not allowed in the current state";
00133 break;
00134 }
00135
00136 case GL_STACK_OVERFLOW :
00137 {
00138 Error = "GL_STACK_OVERFLOW";
00139 Desc = "this command would cause a stack overflow";
00140 break;
00141 }
00142
00143 case GL_STACK_UNDERFLOW :
00144 {
00145 Error = "GL_STACK_UNDERFLOW";
00146 Desc = "this command would cause a stack underflow";
00147 break;
00148 }
00149
00150 case GL_OUT_OF_MEMORY :
00151 {
00152 Error = "GL_OUT_OF_MEMORY";
00153 Desc = "there is not enough memory left to execute the command";
00154 break;
00155 }
00156
00157 case GL_INVALID_FRAMEBUFFER_OPERATION_EXT :
00158 {
00159 Error = "GL_INVALID_FRAMEBUFFER_OPERATION_EXT";
00160 Desc = "the object bound to FRAMEBUFFER_BINDING_EXT is not \"framebuffer complete\"";
00161 break;
00162 }
00163 }
00164
00165 // Log the error
00166 std::cerr << "An internal OpenGL call failed in "
00167 << File.substr(File.find_last_of("\\/") + 1) << " (" << Line << ") : "
00168 << Error << ", " << Desc
00169 << std::endl;
00170 }
00171 }
00172
00173 } // namespace sf
00174
00175
00176 #endif // SFML_GRAPHICSCONTEXT_HPP
:: Copyright © 2007-2008 Laurent Gomila, all rights reserved ::
Documentation generated by doxygen 1.5.2 ::
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