All Flesh Must Be Eaten d20 Conversion


Attributes/Abilities Correspondence
Conversions
Some players may wish to convert existing
Unisystem
AFMBE characters into or vice-versa. Below is
1-3 -2
a system for doing so.
4-6 -1
Attributes and Abilities
7-8 0
The basic capacities of a character are called
9 1
Attributes in the Unisystem and abilities in . The
10-11 2
tables below show the correspondence between
Attributes and abilities.
12-13 3
14-15 4
Abilities to Attributes
16-17 5
Unisystem
18-19 6
Strength Strength
20-21 7
Dexterity Dexterity
22-23 8
Constitution Constitution
24-25 9
Intelligence Intelligence
26-27 10
Wisdom+Intelligence/2
28-29 11
(round down) Perception
30-31 12
Wisdom+Charisma/2
+2 +1
(round down) Willpower
What Level Am I?
Attributes to Abilities
The Unisystem does not use levels, so this aspect of
Unisystem
the conversion to is at best an estimate. The eas-
iest method for figuring out what level the character
Strength Strength
would begin at is by looking at each individual char-
Dexterity Dexterity
acter and his Attributes and abilities and comparing
Constitution Constitution
them to the class that most fits the character. This
material uses the Police Officer (see p. 74) to walk
Intelligence Intelligence
players through the process of conversion.
Perception+Willpower/2
First things first. Take each of the Unisystem char-
(round down) Wisdom
acter s Attributes and convert them to abilities. The
Strength+Constitution+Intelligence/3
Police Officer Attributes come out something like
(round down) Charisma
this: Str 12, Dex 10, Con 14, Int 12, Wis 14, Chr 12.
Next, choose the most appropriate class and pro-
Once the proper calculations are made, apply the
fession for the character. The Police Officer best fits
numbers to the table below to convert scales. For
the Tough Hero class and the Law Enforcement
example, a character with Intelligence 4 in
occupation.
Unisystem would have Intelligence 14 in , and
Next total up how many feat slots and talents the
vice-versa. A Unisystem character with a Perception
character possesses. Start with the Unisystem char-
3 and Willpower 2 would have Wisdom 10 in .
acter s Qualities and Drawbacks. You may also need
to look at the character s skills, as some skills
become feats in .
Appendix 236


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