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sf::SoundStream Member ListThis is the complete list of members for sf::SoundStream, including all inherited members.
AudioResource()sf::AudioResource [private]
AudioResource(const AudioResource &)sf::AudioResource [private]
FuncType typedef (defined in sf::Thread)sf::Thread [private]
GetAttenuation() const sf::Sound [private]
GetBuffer() const sf::Sound [private]
GetChannelsCount() const sf::SoundStream
GetLoop() const sf::SoundStream
GetMinDistance() const sf::Sound [private]
GetPitch() const sf::Sound [private]
GetPlayingOffset() const sf::SoundStream
GetPosition() const sf::Sound [private]
GetSampleRate() const sf::SoundStream
GetStatus() const sf::SoundStream
GetVolume() const sf::Sound [private]
Initialize(unsigned int ChannelsCount, unsigned int SampleRate)sf::SoundStream [protected]
IsRelativeToListener() const sf::Sound [private]
Launch()sf::Thread [private]
operator=(const Sound &Other)sf::Sound [private]
Pause()sf::Sound [private]
Paused enum valuesf::Sound [private]
Play()sf::SoundStream
Playing enum valuesf::Sound [private]
ResetBuffer()sf::Sound [private]
SetAttenuation(float Attenuation)sf::Sound [private]
SetBuffer(const SoundBuffer &Buffer)sf::Sound [private]
SetLoop(bool Loop)sf::SoundStream
SetMinDistance(float MinDistance)sf::Sound [private]
SetPitch(float Pitch)sf::Sound [private]
SetPlayingOffset(float TimeOffset)sf::Sound [private]
SetPosition(float X, float Y, float Z)sf::Sound [private]
SetPosition(const Vector3f &Position)sf::Sound [private]
SetRelativeToListener(bool Relative)sf::Sound [private]
SetVolume(float Volume)sf::Sound [private]
Sound()sf::Sound [private]
Sound(const SoundBuffer &Buffer, bool Loop=false, float Pitch=1.f, float Volume=100.f, const Vector3f &Position=Vector3f(0, 0, 0))sf::Sound [explicit, private]
Sound(const Sound &Copy)sf::Sound [private]
SoundStream()sf::SoundStream [protected]
Status enum namesf::SoundStream
Stop()sf::SoundStream
Stopped enum valuesf::Sound [private]
Terminate()sf::Thread [private]
Thread(FuncType Function, void *UserData=NULL)sf::Thread [private]
Thread()sf::Thread [private]
Wait()sf::Thread [private]
~AudioResource()sf::AudioResource [private, virtual]
~Sound()sf::Sound [private]
~SoundStream()sf::SoundStream [virtual]
~Thread()sf::Thread [private, virtual]
:: Copyright © 2007-2008 Laurent Gomila, all rights reserved ::
Documentation generated by doxygen 1.5.2 ::
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