Fading Suns Ships Miscellaneous


Ivan Drago's 2nd republic
'cutter'
PC Captain!
Ship Type Cutter Captain 6 Engines fast
16
Origin Crew 14 Sheilds 4
Marines & 0 Neutrinos 10
Grade lander Sensors 41
Passengers
PC Crew!
SIZ rating 4 Crew Rating 6
Dimensions 35x12x10 Cargo Space 30 Free HP 0
Hull cost 40,000 FB Total Cost 138,900 FB turrets? 2 medium (1)
Essential Crew Complement pilot, engineer
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 4 3 2 1 0
Escape pod (3 man)
3 12 9,000 Speed stop 1/4 1/2 3/4 full
Cartography system
1 9 3,000 Combat Mod - +1 0 -1 -2
stored charts
12 10 6,000 Pursuit Mod - -1 0 +1 +2
Probe (returnable)
2 3 400 % of Light - 2% 4% 6% 8%
AI Autopilot
1 7 5,500 Au/24hrs - 3.46 6.92 10.38 13.85
AI combat pilot
1 8 3,000 To gate 5 Total gate Trip 10
AI gunnery core
1 5 3,000
AI gun hook ups Current Vitality
2 6 1,000 Vitality
1 0
1 0
40
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Port grappling gun
1 4 15 0 * ignores shields, grapples target ship 1,000
Port rocket launchers
1 4 19 7 2 ignores shields, travels for 4 turns, -2 to evade 2,000
Port medium blaster
2 4 10 0 4 leaks on 1-3 6,000
Starboard grappling gun
1 5 15 0 * ignores shields, grapples target ship 1,000
Starboard rocket launchers
1 5 19 7 2 ignores shields, travels for 4 turns, -2 to evade 2,000
Starboard medium blaster
2 5 10 0 4 leaks on 1-3 6,000
Md Turret(1M) light blaster
2 7 9 0 3 leaks on 1-3 8,000
Md Turret(1M) light blaster
2 7 9 0 3 leaks on 1-3 8,000
1 1 0 0 0 0
1 1 0 0 0 0
Notes
The Cutter is a Second republic design used in its day for lightning raids, a role in which its combination of hard points,
turrets and sheilds serve well on such a compact and fast hull. The power core of the ship is overcharged, allowing the
mounting of medium class weapon systems.
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
plague barge 'pestilence'
class
Elite Captain
Ship Type assault lander Captain 5 Engines fast
10
Origin Crew 14 Sheilds 8
Marines & 18 Densometer 5
Grade lander Sensors 16
Passengers
Elite Crew
SIZ rating 10 Crew Rating 5
Dimensions 100x33x25 Cargo Space 30 Free HP 0
Hull cost 100,000 FB Total Cost 181,550 FB turrets? 1 medium (2)
Essential Crew Complement pilot, navigator, bridge crew, engineer x3
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 8 6 4 2 0
Probe (one way)
6 2 300 Speed stop 1/4 1/2 3/4 full
AI Autopilot
1 7 5,500 Combat Mod - +1 0 -1 -2
Cartography system
1 9 3,000 Pursuit Mod - -1 0 +1 +2
stored charts
6 10 3,000 % of Light - 2% 4% 6% 8%
1 0 Au/24hrs - 3.46 6.92 10.38 13.85
1 0 To gate 5 Total gate Trip 10
1 0
Current Vitality
1 0 Vitality
1 0
1 0
100
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Port grappling gun
2 4 15 16 * ignores shields, grapples target ship 2,000
Port heavy blaster
2 4 11 16 5 leaks on 1-3 8,000
Starboard grappling gun
2 5 15 16 * ignores shields, grapples target ship 2,000
Starboard heavy blaster
2 5 11 16 5 leaks on 1-3 8,000
1 1 16 0 0 0
1 1 16 0 0 0
1 1 16 0 0 0
1 1 16 0 0 0
1 1 16 0 0 0
1 1 16 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
elerian cutter 'syreene'
class
Elite Captain
Ship Type frigate Captain 5 Engines fast
6
Origin Crew 15 Sheilds 4
Marines & 7 Neutrinos 6
Grade atmosphere Sensors 37
Passengers
Crack Crew
SIZ rating 6 Crew Rating 4
Dimensions 60x20x15 Cargo Space 30 Free HP 0
Hull cost 60,000 FB Total Cost 160,500 FB turrets? 1 medium (2)
Essential Crew Complement pilot, navigator, engineer x2
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 4 3 2 1 0
Probe (returnable)
2 3 400 Speed stop 1/4 1/2 3/4 full
Buoy
6 4 1,800 Combat Mod - +1 0 -1 -2
AI gunnery core
1 5 3,000 Pursuit Mod - -1 0 +1 +2
AI Autopilot
1 7 5,500 % of Light - 2% 4% 6% 8%
Cartography system
1 9 3,000 Au/24hrs - 3.46 6.92 10.38 13.85
stored charts
3 10 1,500 To gate 5 Total gate Trip 10
Data analysis system
1 11 300
Escape pod (3 man) Current Vitality
5 12 15,000 Vitality
1 0
1 0
60
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Port torpedoe launchers
1 4 21 23 6 ignores sheilds, travels for 8 turns 4,000
Port medium blaster
3 4 10 14 4 leaks on 1-3 9,000
Starboard torpedoe launchers
1 5 21 23 6 ignores sheilds, travels for 8 turns 4,000
Starboard medium blaster
3 5 10 14 4 leaks on 1-3 9,000
Fore grappling gun
1 2 15 14 * ignores shields, grapples target ship 1,000
Md Turret(2M) EM pulse gun
2 8 16 14 2 burns out shield for one turn 11,000
1 1 14 0 0 0
1 1 14 0 0 0
1 1 14 0 0 0
1 1 14 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
elerian reaver 'typhon'
class
Elite Captain
Ship Type cruiser Captain 5 Engines standard
12
Origin Crew 40 Sheilds 9
Marines & 15 Neutrinos 6
Grade void Sensors 37
Passengers
Crack Crew
SIZ rating 14 Crew Rating 4
Dimensions 140x47x35 Cargo Space 30 Free HP -2
Hull cost 140,000 FB Total Cost 370,700 FB turrets? 2 large
Essential Crew Complement pilot x2, navigator x2, bridge crew x3, engineer x8
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 9 7 5 3 0
Probe (returnable)
4 3 800 Speed stop 1/4 1/2 3/4 full
Buoy
12 4 3,600 Combat Mod - +1 0 -1 -2
AI gunnery core
1 5 3,000 Pursuit Mod - -1 0 +1 +2
AI Autopilot
1 7 5,500 % of Light - 1% 2% 4% 6%
AI combat pilot
1 8 3,000 Au/24hrs - 1.73 3.46 6.92 10.38
Cartography system
1 9 3,000 To gate 7 Total gate Trip 14
stored charts
3 10 1,500
Data analysis system Current Vitality
1 11 300 Vitality
Escape pod (3 man)
12 0
1 0
140
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Lg Turret(3H) light meson cannon
3 12 13 14 5 overpowers shields 42,000
Lg Turret(3H) light meson cannon
3 12 13 14 5 overpowers shields 42,000
Port EM pulse gun
2 4 16 14 2 burns out shield for one turn 6,000
Port heavy laser
6 4 8 16 4 leaks on 1-3 24,000
Port grappling gun
2 4 15 14 * ignores shields, grapples target ship 2,000
Starboard EM pulse gun
2 5 16 14 2 burns out shield for one turn 6,000
Starboard heavy laser
6 5 8 16 4 leaks on 1-3 24,000
Starboard grappling gun
2 5 15 14 * ignores shields, grapples target ship 2,000
1 1 14 0 0 0
1 1 14 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com


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