Fading Suns Ships Guild


League escort 'sentry'
class
Crack Captain
Ship Type escort Captain 4 Engines fast
5
Origin Crew 9 Sheilds 2
Marines & 4 Laser radar 5
Grade lander Sensors 11
Passengers
Average Crew
SIZ rating 4 Crew Rating 3
Dimensions 40x13x10 Cargo Space 30 Free HP 3
Hull cost 40,000 FB Total Cost 92,550 FB turrets? 1 small
Essential Crew Complement pilot
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 2 2 1 1 0
Data analysis system
1 11 300 Speed stop 1/4 1/2 3/4 full
Escape pod (3 man)
3 12 9,000 Combat Mod - +1 0 -1 -2
AI Autopilot
1 7 5,500 Pursuit Mod - -1 0 +1 +2
AI combat pilot
1 8 3,000 % of Light - 2% 4% 6% 8%
Cartography system
1 9 3,000 Au/24hrs - 3.46 6.92 10.38 13.85
stored charts
4 10 2,000 To gate 5 Total gate Trip 10
1 0
Current Vitality
1 0 Vitality
1 0
1 0
40
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Fore light laser
1 2 6 13 2 leaks on 1-3 2,000
Sm Turret(1S) light laser
1 6 6 13 2 leaks on 1-3 4,000
Port grappling gun
1 4 15 11 * ignores shields, grapples target ship 1,000
Port light laser
2 4 6 13 2 leaks on 1-3 4,000
Starboard grappling gun
1 5 15 11 * ignores shields, grapples target ship 1,000
Starboard light laser
2 5 6 13 2 leaks on 1-3 4,000
1 1 11 0 0 0
1 1 11 0 0 0
1 1 11 0 0 0
1 1 11 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
Muster galliot
'van owen' class
Crack Captain
Ship Type galliot Captain 4 Engines fast
7
Origin Crew 15 Sheilds 4
Marines & 17 EMS 6
Grade atmosphere Sensors 29
Passengers
Average Crew
SIZ rating 7 Crew Rating 3
Dimensions 70x23x17 Cargo Space 30 Free HP 0
Hull cost 70,000 FB Total Cost 128,000 FB turrets? 1 medium (1)
Essential Crew Complement pilot, navigator, engineer x2
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 4 3 2 1 0
Data analysis system
1 11 300 Speed stop 1/4 1/2 3/4 full
AI Autopilot
1 7 5,500 Combat Mod - +1 0 -1 -2
AI combat pilot
1 8 3,000 Pursuit Mod - -1 0 +1 +2
Cartography system
1 9 3,000 % of Light - 2% 4% 6% 8%
stored charts
6 10 3,000 Au/24hrs - 3.46 6.92 10.38 13.85
1 0 To gate 5 Total gate Trip 10
1 0
Current Vitality
1 0 Vitality
1 0
1 0
70
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Fore grappling gun
1 2 15 11 * ignores shields, grapples target ship 1,000
Port light blaster
2 4 9 11 3 leaks on 1-3 4,000
Port grappling gun
3 4 15 11 * ignores shields, grapples target ship 3,000
Starboard light blaster
2 5 9 11 3 leaks on 1-3 4,000
Starboard grappling gun
3 5 15 11 * ignores shields, grapples target ship 3,000
1 1 11 0 0 0
1 1 11 0 0 0
1 1 11 0 0 0
1 1 11 0 0 0
1 1 11 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
League frigate
'castellan' class
Crack Captain
Ship Type frigate Captain 4 Engines fast
6
Origin Crew 20 Sheilds 2
Marines & 7 EMS 8
Grade atmosphere Sensors 31
Passengers
Average Crew
SIZ rating 6 Crew Rating 3
Dimensions 60x20x15 Cargo Space 30 Free HP 1
Hull cost 60,000 FB Total Cost 158,400 FB turrets? 1 medium (2)
Essential Crew Complement pilot, navigator, engineer x2
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 2 2 1 1 0
Data analysis system
1 11 300 Speed stop 1/4 1/2 3/4 full
Escape pod (3 man)
10 12 30,000 Combat Mod - +1 0 -1 -2
AI Autopilot
1 7 5,500 Pursuit Mod - -1 0 +1 +2
AI combat pilot
1 8 3,000 % of Light - 2% 4% 6% 8%
Cartography system
1 9 3,000 Au/24hrs - 3.46 6.92 10.38 13.85
stored charts
6 10 3,000 To gate 5 Total gate Trip 10
1 0
Current Vitality
1 0 Vitality
1 0
1 0
60
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
1 1 11 0 0 0
Md Turret(2M) heavy laser
2 8 8 13 4 leaks on 1-3 13,000
Port grappling gun
2 4 15 11 * ignores shields, grapples target ship 2,000
Port light laser
5 4 6 13 2 leaks on 1-3 10,000
Starboard grappling gun
2 5 15 11 * ignores shields, grapples target ship 2,000
Starboard light laser
5 5 6 13 2 leaks on 1-3 10,000
1 1 11 0 0 0
1 1 11 0 0 0
1 1 11 0 0 0
1 1 11 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
fast freighter 'courier'
class
Fair Captain
Ship Type fast frieghter Captain 2 Engines fast
8
Origin Crew 4 Sheilds 4
Marines & 2 Laser radar 4
Grade void Sensors 10
Passengers
Fair Crew
SIZ rating 8 Crew Rating 2
Dimensions 65x33x25 Cargo Space 160 Free HP 0
Hull cost 80,000 FB Total Cost 110,550 FB turrets? 1 small
Essential Crew Complement pilot, navigator, engineer
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 4 3 2 1 0
Escape pod (3 man)
1 12 3,000 Speed stop 1/4 1/2 3/4 full
1 0 Combat Mod - +1 0 -1 -2
1 0 Pursuit Mod - -1 0 +1 +2
1 0 % of Light - 2% 4% 6% 8%
1 0 Au/24hrs - 3.46 6.92 10.38 13.85
1 0 To gate 5 Total gate Trip 10
1 0
Current Vitality
1 0 Vitality
1 0
1 0
80
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Fore light laser
1 2 6 9 2 leaks on 1-3 2,000
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
small freighter
'caravan' class
Fair Captain
Ship Type small frieghter Captain 2 Engines standard
9
Origin Crew 5 Sheilds 3
Marines & 2 Laser radar 3
Grade void Sensors 9
Passengers
Fair Crew
SIZ rating 10 Crew Rating 2
Dimensions 90x38x30 Cargo Space 230 Free HP 0
Hull cost 100,000 FB Total Cost 127,350 FB turrets? 1 small
Essential Crew Complement pilot, navigator, engineer x2
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 3 3 2 1 0
Escape pod (3 man)
2 12 6,000 Speed stop 1/4 1/2 3/4 full
1 0 Combat Mod - +1 0 -1 -2
1 0 Pursuit Mod - -1 0 +1 +2
1 0 % of Light - 1% 2% 4% 6%
1 0 Au/24hrs - 1.73 3.46 6.92 10.38
1 0 To gate 7 Total gate Trip 14
1 0
Current Vitality
1 0 Vitality
1 0
1 0
100
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Fore light laser
1 2 6 9 2 leaks on 1-3 2,000
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
large freighter
'ambrim 5700' class
Fair Captain
Ship Type large freighter Captain 2 Engines standard
13
Origin Crew 7 Sheilds 3
Marines & 2 Laser radar 3
Grade void Sensors 9
Passengers
Fair Crew
SIZ rating 15 Crew Rating 2
Dimensions 150x40x38 Cargo Space 310 Free HP 0
Hull cost 150,000 FB Total Cost 179,350 FB turrets? 1 small
Essential Crew Complement pilot, navigator, engineer x3
# Ship Systems Cost Speed & Sheilds
1 Emergency Signals 0 Sheilds 3 3 2 1 0
Escape pod (3 man)
2 12 6,000 Speed stop 1/4 1/2 3/4 full
1 0 Combat Mod - +1 0 -1 -2
1 0 Pursuit Mod - -1 0 +1 +2
1 0 % of Light - 1% 2% 4% 6%
1 0 Au/24hrs - 1.73 3.46 6.92 10.38
1 0 To gate 7 Total gate Trip 14
1 0
Current Vitality
1 0 Vitality
1 0
1 0
150
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Fore light laser
2 2 6 9 2 leaks on 1-3 4,000
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
1 1 7 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com
Hazred 'swellingpup'
Average Captain
Ship Type assault lander Captain 3 Engines fast
10
Origin Hazred Shipyard Crew 8 Sheilds 0
Marines &
2
Laser radar 5
Grade lander Sensors 11
Passengers
SIZ rating 10 Crew Rating 3 Crew
Average
Dimensions 100x33x25 Cargo Space 350 Free HP 0
Hull cost 100,000 FB Total Cost 111,750 FB turrets? 1 medium (2)
Essential Crew Complement pilot, navigator, bridge crew, engineer x3
# Ship Systems Cost Speed & Sheilds
Emergency Signals 0 Sheilds 0 0 0 0 0
Escape pod (3
2 12man) 6,000 Speed stop 1/4 1/2 3/4 full
1 0 Combat Mod - +1 0 -1 -2
1 0 Pursuit Mod - -1 0 +1 +2
1 0 % of Light - 2% 4% 6% 8%
1 0 Au/24hrs - 3.46 6.92 10.38 13.85
1 0 To gate 5 Total gate Trip 10
1 0
Current Vitality
1 0 Vitality
1 0
1 0
100
1 0
Weapon Systems
# bank Weapon Goal DMG Effect Cost
Fore light laser
1 2 6 12 2 leaks on 1-3 2,000
Aft light laser
1 3 6 12 2 leaks on 1-3 2,000
1 1 10 0 0 0
1 1 10 0 0 0
1 1 10 0 0 0
1 1 10 0 0 0
1 1 10 0 0 0
1 1 10 0 0 0
1 1 10 0 0 0
1 1 10 0 0 0
Notes
Fading Suns, Noble armarda, the rules systems and gameworld developed by Holistic design are the property of Holistic Design. This MS Exel Record sheet designed by John Tuckey. Jrtbloke@btinternet.com


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