PVector::sub() \ Language (API) \ Processing 1.0
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Reference for Processing version 1.0+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.
Class
PVector
Name
sub()
Examples
PVector v1, v2;
void setup() {
smooth();
noLoop();
v1 = new PVector(40, 20, 0);
v2 = new PVector(65, 70, 0);
}
void draw() {
ellipse(v1.x, v1.y, 12, 12);
ellipse(v2.x, v2.y, 12, 12);
v2.sub(v1);
ellipse(v2.x, v2.y, 24, 24);
}PVector v;
void setup() {
smooth();
noLoop();
v = new PVector(65, 70, 0);
}
void draw() {
ellipse(v.x, v.y, 12, 12);
ellipse(40, 20, 12, 12);
v.sub(40, 20, 0);
ellipse(v.x, v.y, 24, 24);
}PVector v1, v2;
void setup() {
smooth();
noLoop();
v1 = new PVector(65, 70, 0);
v2 = new PVector(40, 20, 0);
}
void draw() {
ellipse(v1.x, v1.y, 12, 12);
ellipse(v2.x, v2.y, 12, 12);
PVector v3 = PVector.sub(v1, v2);
ellipse(v3.x, v3.y, 24, 24);
}
Description
Subtracts x, y, and z components from a vector, subtracts one vector from another, or subtracts two independent vectors. The version of the method that substracts two vectors is a static method and returns a PVector, the others have no return value -- they act directly on the vector. See the examples for more context.
Syntax
vec.sub(x, y, z)
vec.sub(v)
PVector.sub(v1, v2)
Parameters
vec
any variable of type PVector
x
float: the x component of the vector
y
float: the y component of the vector
z
float: the z component of the vector
v
PVector: the x, y, and z components of a PVector object
v1
PVector: the x, y, and z components of a PVector object
v2
PVector: the x, y, and z components of a PVector object
vec
any variable of type PVector
Returns
None or PVector
Usage
Web & Application
Updated on November 22, 2008 08:39:25pm PST
Processing was initiated by Ben Fry and Casey Reas. It is developed by a small team of volunteers.
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