[MUSIC] Hello everyone, and welcome back. In this lesson, I'm going to show you
a few more vector data concepts by really emphasizing how vector data is built
on the concept of point locations and connecting them with edges. So, to begin with, we're just going to
zoom in on Lake Malawi down here in the eastern corner of Africa,
and I'll use a bookmark. And I'm going to create
some features right now. Now I'm not going to show you all
the details of how to create features. We'll do that later in this class. So if you really want to know and
follow along, just wait til later in this class and
there will be a lecture on how to do that. For now, we're just focusing on
how vector data is structured. So first,
we can represent lakes as a point, we just generalize them all
the way down to a point. And I can put down a point and call it Lake Malawi,
and we have our point. And on the map there,
we can label that point so that it shows up and
we have that representation. So if I make it nice and big,
we can see Lake Malawi here. So we can represent vector
data as just a point, and we can get that point's latitude and
longitude if we want to into fields. But we know that that point
has a set of coordinates, so that's how we place it on the map. Now, that part might seem obvious,
there are points, but if we zoom down here to the Shire River,
I'm going to zoom in even a little closer. We can also make lines, and these too are basically built out
of points, these point locations. So if I switch to this line feature
class I'm going to edit this line here. I click and I see a point on the map. And then as I move my mouse around
it's trying to make a line that fits there for me. So I can create another point here,
and it just puts an edge, a line, in between those two points I made. And it's fitting the line to match
my points that I'm putting down. So every time I click, it's creating
a point and that most recent point is red. That's the point that's active and
it's trying to connect to. And I click again and it moves along, and it cements that previous
point in the green there. And I can keep going,
creating this line out of points. So, once again,
we're generalizing this river. We're taking this
three-dimensional thing and basically making it nearly one
dimensional, but kind of two dimensional here, and turning it into this narrow
line that curves through its area. And that line is completely constructed
out of points, and ArcGIS does that work of connecting the points, wherever I place
them, with edges or lines in between them. So really foundationally,
we're coming down to the vector feature information being
built out of these point locations. Even though,
when I finish this feature here, it becomes just a line like
anything else we've seen. We can see, as we just did that,
it's actually built by point locations. Now, polygons are the same. So if we go back to seeing Lake Malawi and
I switch to digitizing that, I'll turn off that point feature, and
I can start digitizing the polygon. And again,
we see that same concept of that red dot. And I can move around, and it's trying to
make a line that connects my cursor to the most recent point I laid down. But once I click that second feature,
it then has two lines. It's trying to fill an area for me. And when I click that third one,
it starts showing me the polygon's current filled area in the color of
the polygon in the layers symbology. And so
I can kind of click through all this, really quickly digitizing the lake here. I'm going to be very sloppy,
but again, I'm going to show how to do this all later in this class and
you'll get lots of practice with it. And you'll be very sick of it at
some point, because digitizing is what a lot of new GIS people
spend a lot of their time doing. So now I have this polygon and I just created it again with this
clicking around the boundary. And we have all these points that actually
define the locations of this polygon and then it connects those points with edges,
and then it fills the area for us. And the actual information that we're
providing is this string of coordinates, these point locations. But we are now saying that, as a data
structure, we infer information about everything that's inside of this area,
that's what making a polygon does for us. So I can again finish this,
and I got a polygon. And just like before, I can open up the attribute table and
I can give it some information in here. I can say that this is also Lake Malawi
and, Make that a little more visible. And what I want you to get reminded of
here is that each feature class has many features in it, and those features are
defined in the way that we just described. But that each feature also has an
individual record and that, in fact, this feature information here, this polygon,
is just one field in this attribute table. It's just one bit of
information about the polygon. The rest of it is this
tabular information, this attribute information
in this individual's record. But the polygon we created is stored
effectively in this shape field, and then the rest of the information
is in other fields. And we have this single object here. Now, the point is also an object model. It's just that the feature information
that we have happens to be a point instead, and same with the line. But they all have an attribute record,
and you can think of it as the feature having an attribute record or
as being a member of the attribute record. Either way,
whichever's most convenient for you, but know that both are kind of true. Okay, so that's it for
this lecture, it's very brief. I just wanted to demonstrate to you the
vector data model and its basic concepts, which are that we build everything
based on these x and y point locations. We set down the coordinates on the map and
then we do things with them. Sometimes we just leave them alone
as a point and have attributes, and other times, we say, okay, connect this
point to this other point in a line. Or connect these points together and
fill the area and create a polygon for me, and we'll generalize information
inside of that area in one object. So I hope that that helps you visually
understand how the vector data model works a little more, and that you'll take that with you as you go into the rest
of the class, as we create more data. Okay, see you next time.
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