Falkland EVENTS


@BEGINEVENTS

@IF
TURN
turn=0
@THEN
TEXT
After 5 years in power members of the “Military Junta" in Argentina, led by Lieutenant General
Leopoldo Fortunato Galtieri, decided that it was necessary to stem the tide of discontent
spreading throughout the country. The solution they sought was a crusade that would unite the
nation under one common goal. On March 26th, 1982, they held a secret meeting to find a
solution to an international crisis at British Port Leith, where contracted Argentine workers had
raised their flag. Britain had reacted by sending a task force there to defend against impending
attack.
ENDTEXT
@ENDIF

@IF
TURN
turn=0
@THEN
TEXT
It was decided at this meeting that this would be the last dispute with Britain over the Falklands
and South Georgia. Invoking national pride and a “historical right" of sovereignty over the
islands, the Military Junta decided it was time to take them by force, no matter the consequences.
Therefore on March 31st “Operation Azul" began. It ended with the capture of Port Stanley on
April 2nd.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Port Stanley
attacker=Rep. of Argentina
defender=United Kingdom
@THEN
TEXT
Uproar the world round! While Argentina and other Latin American countries consider this action
to be merely revenge against the former colonial empires, Europe and the USA believe Argentina
to be the aggressor and solely responsible for military escalation. Britain convokes not only the
United Nations but NATO as well, in order to obtain every diplomatic endorsement necessary to
prepare for a counterattack. Meanwhile, Argentina calls upon the TIAR (Inter-American
Assistance Treaty), and it initially backs Argentinałs legal claim. However, the USA gives
priority to its NATO membership, proclaiming itself in favor of Great Britain. The lack of
American support puts an end to Argentine hopes for firm backing from the TIAR.
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=Sea King
owner=United Kingdom
veteran=no
homecity=none
locations
125,61
125,63
127,57
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=SA 341 Gazelle
owner=United Kingdom
veteran=no
homecity=none
locations
112,56
0,0
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=Sea King
owner=United Kingdom
veteran=no
homecity=none
locations
119,57
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
CREATEUNIT
unit=SA 341 Gazelle
owner=United Kingdom
veteran=no
homecity=none
locations
101,53
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=SA 341 Gazelle
owner=United Kingdom
veteran=no
homecity=none
locations
136,70
endlocations
@ENDIF

@IF
TURN
turn=9
@THEN
CREATEUNIT
unit=Sea King
owner=United Kingdom
veteran=no
homecity=none
locations
112,50
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CREATEUNIT
unit=Sea King
owner=United Kingdom
veteran=no
homecity=none
locations
133,65
endlocations
@ENDIF

@IF
TURN
turn=10
@THEN
CREATEUNIT
unit=Sea King
owner=United Kingdom
veteran=no
homecity=none
locations
141,71
endlocations
@ENDIF

@IF
TURN
turn=1
@THEN
CHANGETERRAIN
terraintype=10
maprect
138,0,138,0,138,0,138,0
@ENDIF

@IF
TURN
turn=1
@THEN
CHANGETERRAIN
terraintype=10
maprect
139,1,139,1,139,1,139,1
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
141,1,141,1,141,1,141,1
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
140,2,140,2,140,2,140,2
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
141,3,141,3,141,3,141,3
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
143,3,143,3,143,3,143,3
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
142,4,142,4,142,4,142,4
@ENDIF

@IF
TURN
turn=4
@THEN
CHANGETERRAIN
terraintype=10
maprect
142,0,142,0,142,0,142,0
@ENDIF

@IF
TURN
turn=4
@THEN
CHANGETERRAIN
terraintype=10
maprect
143,1,143,1,143,1,143,1
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,67,149,67,149,67,149,67
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
148,66,148,66,148,66,148,66
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
147,65,147,65,147,65,147,65
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
148,64,148,64,148,64,148,64
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,5,149,5,149,5,149,5
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
148,4,148,4,148,4,148,4
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,63,149,63,149,63,149,63
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
148,62,148,62,148,62,148,62
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
147,61,147,61,147,61,147,61
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
148,60,148,60,148,60,148,60
@ENDIF

@IF
TURN
turn=6
@THEN
CHANGETERRAIN
terraintype=10
maprect
145,1,145,1,145,1,145,1
@ENDIF

@IF
TURN
turn=6
@THEN
CHANGETERRAIN
terraintype=10
maprect
144,2,144,2,144,2,144,2
@ENDIF

@IF
TURN
turn=6
@THEN
CHANGETERRAIN
terraintype=10
maprect
145,3,145,3,145,3,145,3
@ENDIF

@IF
TURN
turn=6
@THEN
CHANGETERRAIN
terraintype=10
maprect
146,4,146,4,146,4,146,4
@ENDIF

@IF
TURN
turn=6
@THEN
CHANGETERRAIN
terraintype=10
maprect
147,3,147,3,147,3,147,3
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,59,149,59,149,59,149,59
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
148,58,148,58,148,58,148,58
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
147,57,147,57,147,57,147,57
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
148,56,148,56,148,56,148,56
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,55,149,55,149,55,149,55
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=2
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,65,149,65,149,65,149,65
@ENDIF

@IF
TURN
turn=3
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,61,149,61,149,61,149,61
@ENDIF

@IF
TURN
turn=5
@THEN
CHANGETERRAIN
terraintype=10
maprect
149,57,149,57,149,57,149,57
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
WEEK 1 (March 29th - April 4th) - Quite fortuitously, warships of the Royal Navy head
south. But even before the question of a Task Force arises, lone "Endurance" will need
replenishment, so on Monday, RFA "Fort Austin" under the command of the Fleet Commodore
sails from Gibraltar. Once the go ahead is given, next to leave on Thursday 1st April is nuclear
submarine "Spartan". Then on Friday an "Advanced Group" of ships starts to head for
Ascension. Included with Admiral Woodward's flagship, destroyer "Antrim" is sister ship
"Glamorgan", Type 42's "Coventry", "Glasgow" and "Sheffield", frigates "Arrow", "Brilliant",
"Plymouth". Two more nuclear submarines follow "Spartan" to the South Atlantic: "Splendid" and
"Conqueror". By the end of the week, the first special forces units must be on their way south or
about to leave.
ENDTEXT
@ENDIF

@IF
TURN
turn=2
@THEN
TEXT
WEEK 2 (April 5th - April 11th) - Through an incredible amount of effort, a Carrier Battle
Group and most of 3 Commando Brigade are on their way to Ascension by week's end, with the
carriers and some of their escort and supply ships being first to leave. "Hermes" and "Invincible"
(commanded by Capt Black) sail from Portsmouth on Monday. On the same day, frigates
"Alacrity" and "Antelope" leave Devonport. On Thursday, frigates "Broadsword" and "Yarmouth"
head south.
ENDTEXT
@ENDIF

@IF
TURN
turn=3
@THEN
TEXT
WEEK 3 (April 12nd - April 18th) - Highest rank officers inform that the basic plan is to
blockade the Falklands with the nuclear submarines, re-capture South Georgia, establish air and
sea control with the Advanced and Carrier Battle Groups, carry out a landing from the
Amphibious Group ships, and then retake the islands.
ENDTEXT
@ENDIF

@IF
TURN
turn=4
@THEN
TEXT
WEEK 4 (April 19th - April 25th) - On Monday, type 21 "Ardent" and Leander class
"Argonaut" sail from Devonport. The Task Force finally arrives to the islands and engage the
enemy immediately.
ENDTEXT
@ENDIF

@IF
TURN
turn=5
@THEN
TEXT
WEEK 5 (April 26th - May 2nd) - Diesel patrol submarine "Onyx" sails from Gosport on
Monday at the same time as the last of the Amphibious Group head for Ascension.
ENDTEXT
@ENDIF

@IF
TURN
turn=6
@THEN
TEXT
WEEK 6 (May 3rd - May 9th) - Monday sees the last nuclear submarines on their way to the
South Atlantic when "Valiant" leaves Faslane for patrol off the Argentine coast. ("Courageous"
also possibly leaves around now). Two more warships also sail from other parts of the world for
Ascension - frigate "Ambuscade" from Gibraltar on Monday and destroyer "Exeter" from the
West Indies on Friday.
ENDTEXT
@ENDIF

@IF
TURN
turn=7
@THEN
TEXT
WEEK 7 (May 10th - May 16th) - The week sees the departure of the first (and the last) major
sea and land reinforcements, starting on Monday with the "Bristol" group of ships which hurry
down in two weeks. Type 82 destroyer "Bristol" and RFA fleet tanker "Olna" leave from
Portsmouth and type 21 frigates "Active" and "Avenger", and Leanders "Andromeda", "Minerva"
and "Penelope" from Devonport. On Wednesday, type 42 "Cardiff" departs Gibraltar.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Port Stanley
attacker=Rep. of Argentina
defender=United Kingdom
@THEN
TEXT
WARNING!!!!!!! PLEASE, TAKE A LOOK AT PORT STANLEY!!!! Enter the city and
look for the CITY WALLS improvement. If it was destroyed during the capture of the city,
you´d have to rush build it again!!!!! This improvement prevents the DESTRUCTION OF THE
CITIES!!!!! BUILD IT AGAIN and go on playing. DON´T FORGET IT!!! CHECK THE
CITIES!!!
ENDTEXT
JUSTONCE
@ENDIF

@IF
TURN
turn=1
@THEN
TEXT
On April 3rd, United Nations Security Council passes Resolution 502. It calls for an inmediate
retirement of argentinian troops and the initiation of diplomatic talks.
ENDTEXT
@ENDIF

@IF
TURN
turn=2
@THEN
TEXT
On 9th April, full support to UK and sanctions announced against Argentina by the ECC. These
include a total ban on imports and arms sales.
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Gral. Belgrano
attacker=United Kingdom
defender=Rep. of Argentina
@THEN
TEXT
Cruiser Gral. Belgrano sunk!!!! Argentina argues that the Belgrano was outside the theatre of
operations when it was sunk and that the act violated wartime conventions set down in The
Hague in 1907. They claim that its "sole purpose was to frustrate peace negotiations carried forth
by the Peruvian President, Belaunde Terry". On the other hand, Britain maintains that it was on a
zigzag course and represented a potential threat to the Task Force dispatched to reclaim the
islands, which had been occupied by Argentine troops.
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Sheffield
attacker=Rep. of Argentina
defender=United Kingdom
@THEN
TEXT
Shocking casualty!!!! Destroyer "Sheffield" sunk!!! An air-launched Exocet hit the Sheffield
square amidships, penetrating deep into the the electronic fire control room. It apparently failed to
explode but ignited everything around it - flames fuelled by the missiles own propellant. British
Newspapers wondered how could one of the Navy's newest ships, specifically built to defend
against missile attacks, be almost literally be caught napping.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Port Stanley
attacker=United Kingdom
defender=Rep. of Argentina
@THEN
TEXT
Honour regained!!! March into Stanley!!! With the hills around Port Stanley all in British hands,
the Argentine troops were crammed into the narrow streets of the city. After days of fierce combat,
Argentines intimated that they were prepeared to surrender.
ENDTEXT
@ENDIF

@IF
TURN
turn=8
@THEN
TEXT
WEEK 8 (May 17th - May 23th) - A peace proposal presented by the United Nations
Secretary General, Perez de Cuellar, is rejected by Britain.
ENDTEXT
@ENDIF

@IF
TURN
turn=9
@THEN
TEXT
WEEK 9 (May 24th - May 30th)
ENDTEXT
@ENDIF

@IF
TURN
turn=10
@THEN
TEXT
WEEK 10 (May 31st - June 6th) - Britain vetoes Panamanian-Spanish cease-fire resolution in
the UN Security Council. Versailles summit supports British position on Falklands.
ENDTEXT
@ENDIF

@IF
TURN
turn=11
@THEN
TEXT
WEEK 11 (June 7th - June 13th)
ENDTEXT
@ENDIF

@IF
TURN
turn=12
@THEN
TEXT
WEEK 12 (June 14th - June 20th) - Historically, on June 14th, the large Argentine garrison in
Port Stanley is defeated, effectively ending the conflict. Although ordered by Galtieri that morning
to continue the fight, Menendez decides to negotiate, and a small British team led by Lt Col Rose
of the SAS helicopters in. A surrender document covering enemy forces both on West and East
Falkland is agreed at the end of the afternoon, and that evening, General Moore flies to Stanley
for the official signing. The Argentine commander Mario Menendez, agrees to "an unnegotiated
cease fire ... with no other condition than the deletion of the word unconditional" from the
surrender document which he signs. June 20th, Britain formally declares an end to hostilities.
ENDTEXT
@ENDIF

@IF
TURN
turn=1
@THEN
CREATEUNIT
unit=Canberra
owner=Rep. of Argentina
veteran=yes
homecity=none
locations
58,0
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Canberra
owner=Rep. of Argentina
veteran=yes
homecity=none
locations
56,0
endlocations
@ENDIF

@IF
TURN
turn=2
@THEN
CREATEUNIT
unit=Canberra
owner=Rep. of Argentina
veteran=yes
homecity=none
locations
54,0
endlocations
@ENDIF

@ENDEVENTS


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