Racing to English |
Take away track |
TEACHERS NOTES
USE This track game is designed for use with:
CONTENTS
PREPARATION Photocopy the track, enlarging it to A3 if possible - if this is not possible, print out an A4 copy for each learner.
Language learning objectives:
Language function Subtracting
Sentence structure
Vocabulary take away, minus
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RULES
So, if a player throws a 3 and lands on
7 -
they must say "What is 7 take away 3?"
The next player must say 4 before they can throw the dice.
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end |
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Take away track |
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Rules Throw the dice. Move your counter. Ask the next player the sum you have landed on. Use the number on your dice to finish the sum. If the next player can answer the sum they can throw the dice. |
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Example
If you throw 3 and you land on 7 - The next player must say 4 before they can throw the dice. |
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end |
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Rules Throw the dice. Move your counter. Ask the next player the sum you have landed on. Use the number on your dice to finish the sum. If the next player can answer the sum they can throw the dice. |
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Racing to English
© Gordon Ward 2010. Photocopiable only for use in the purchasing institution. Maths 1: Take away track