SOUTH ATLANTIC CONFLICT CONFLICTO DEL ATLANTICO SUR
Scenario created by Alejandro Spinelli
E-mail: academia2002@hotmail.com
CONTENTS
1. Installation
2. Introduction
3. General Information
4. Game Versions
5. Credits
6. Links
7. Distribution and Copyrigth
Installation
Multiplayer Gold is needed to run this Scenario.
To install the game, just unzip the files into a new subdirectory (called falklands war for example) in the scenario directory.
2. Introduction
“South Atlantic Conflict” is a scenario based on the Falklands War; which took place in the southern area of the American continent between March and June 1982.
Originally, I had begun to create this scenario several years ago; even before the release of the first expansion disk: “Conflicts in Civilization”.
Obviously, that opened a whole new world of possibilities. As a result, my original design became obsolete. However, I could save the map; and with the Internet expansion, I was able to collect hundreds of units / cities / terrains graphics.
This helped me to redesign the scenario and adapt it to modern times.
Finally, the scenario was created in 3 different processes: January 2002 (version 0.1); August 2002 (version 0.2) and April 2003 (version 0.3)
3. General Information
I used a 149X119 map made by me. It consists of: the Falkland Islands, South Georgia Islands (with Porth Leith) and the southern part of Argentina and Chile (from Puerto Deseado to Ushuaia).
There are only 3 playable civs: Argentina, England and Chile.
The scenario begins in March 1982. In the first turn, you'll see a group of Argentine vessels surrounding the Falkland Islands; the objective is to recreate “Operación Azul” that began in March 31st and finished with the capture of Port Stanley in April 2nd.
At the beginning of the game, Argentina has 25 cities; as a result, the production of new units will rely on the industrial capacity of these cities.Chile has 12. Like Argentina, production of new units rely on the industrial power of the cities. England only has 6 cities. Nevertheless, like real life, they belonged to the Falkland Islands, so Britain will eventually lose control in 1 or 2 turns. To avoid the British being eliminated from the game, I created a special city called “English Base” (south of the Falklands); it only works to ensure English participation in the war.
As long as you play the turns, through the use of “Events.txt” file, the game will provide England with new units. The objective is to represent the arrival of the Task Force to the Falkland Islands in April and May 1982.
In reference to the units; all of them were collected (and in some cases even modified) from Internet graphic galleries. If someone recognises a unit, please send me an e-mail in order to add your name.
You can find further information about the units in the UNITS.XLS archive enclosed with the game.
YOU CAN´T INVADE CONTINENTAL ARGENTINA!!! This is a Falklands War Scenario. Please, fight for the islands.
Construction of Coastal Fortress and SAM Batteries is forbidden
4. Game Versions
It's important to point out that this scenario was designed for 3 different theatres of war.
You can play it as a single player Argentina; single player England; or against a human opponent. (2 or even 3 players)
It happens that there is a big problem in this type of scenarios, crowded with complex air-sea battles. Many British units (when the AI commands them) are guided to the battlefield through the use of the “Events.txt” file.
However, these orders don't guarantee that the AI will play a decent role in the war. It may happen that the AI disembarks troops in isolate places or even lose aircraft due to out of fuel / range problem.
That's why I recommend a multiplayer game. In this case, human players are in charge of the units.
In order to choose the version you'd like to play, please load “Falklands.bat” file.
5. Credits
I thank:
Darius - For playtesting beta versions / suggestions / texts translations
Yaroslav - For playtesting beta versions / suggestions
Insurgent - For playtesting beta versions / suggestions
El Awrence - For playtesting beta versions / suggestions
Pinkygen - For playtesting beta versions / suggestions
Pavlov - For texts translations
Conmcb25 - For playtesting beta versions
Waku, Jasev and others (from Apolyton and CivFanatics) who have given ideas and suggestions or supported me in other ways.
Graphics
Unfortunately I can't credit all material I've used in my scenario. Almost all of the city, units, improvements and terrain graphics used in this scenario have been taken from various scenarios and Net collections on the web.
So I can't remember them all
This is “my” list of authors:
Arg. Infantry - ???
Alpine Troops - ???
Royal Marines - Case
Chil. Infantry - Danny Evilcat
Seacat - Captain Nemo
Sea Dart - JLH (?)
Exocet - Captain Nemo
LVTP-7 - Tim F. Smith
FV 101 Scorpion - Tim F. Smith
Scimitar - Tim F. Smith
Panhard AML90 - Academia
A-4 Skyhawk - BeBro / Jim Panse
Land Based Exocet - Tim F. Smith
Tracked Rapier AA - Tim F. Smith
British Paras - Jimmywax
Amph. Commands - Danny Evilcat / Pablostuka / Curt Stibling
TAM - Tim F. Smith
Mirage III - Tanelorn
IA 58 Pucará - Academia
Rheinmetall 20mm AA - Academia
Oerlikon 35mm AA - Tim F. Smith
F-5 Tiger - Darthveda
Stinger - ???
120mm Wombat - Tim F. Smith
155mm - People´s General Game
Canberra - Fairline / Curt Stibling
Sea Harrier - Fairline
Vulcan - Andrew P. Livings
Puma - Tanelorn
UH-1 - Jimmywax
Lynx - Andrew P. Livings
Frigate - A1 or AL (Andrew Livings?)
Santa Fé - ???
Invincible - Andrew P. Livings
Nuke Submarine - JLH (?)
Transport - ???
Destroyer - Tim F. Smith
Cruiser - Tim F. Smith
Sheffield - Tim F. Smith
Gral. Belgrano - Tim F. Smith
Splendid - ???
Diesel Submarine - MB (?)
25 de Mayo - ???
Hermes - A1 or AL (Andrew Livings?)
Land Mine - MB (?)
Fortifications - Captain Nemo
Sea King - Pablostuka / Tanelorn
Caravan - ???
Bri. Frigate - Andrew P. Livings
Bri. Destroyer - Tim F. Smith
Fortress - Academia
Dagger - Tanelorn
Canberra - Fairline / Curt Stibling
Super Etendard - Andrew P. Livings
SA 341 Gazelle - Tanelorn
If you recognize who made a particular graphic please send me an e-mail so I can credit the authors for their work.
6. Links
Here are some web sites I found useful in researching this scenario:
http://www.naval-history.net/NAVAL1982FALKLANDS.htm
http://www.britains-smallwars.com/Falklands/index.html
http://www.skalman.nu/history/falkland.htm
7. Distribution and Copyright
As long as you give me credit for my work, and others credit for their work, feel free to distribute and modify this scenario in any way you choose.