Unit 31 Computer Animation
Assignment Brief and Assessment Documentation
Name: | |
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Tutor Group: | |
Login No. | |
Candidate No. | |
ICT Teacher: | Mrs Vickerman & Mr Ibbiston |
Issue Date:
BTEC National Subsidiary Diploma
Draft Deadline: 03/03/14
Final Deadline: 17/03/14
An overview of the assignment
Scenario
Stories4all is a small business that creates animations and interactive stories to help Primary School children with their Literacy. The animations are used by Primary School teachers to use, either on an interactive whiteboard, or by individual students to help them with what has been covered in their Literacy lessons. The stories are subtitled, are approximately 1-5 minutes long and are appropriate for the specific age group.
The stories are usually published on a CD but Stories4all have recently started a websites so that the stories can be accessed online through a subscription site.
Your overall assignment should therefore demonstrate that you can:
Understand the types and uses of animation
Know the software techniques used in animation
Be able to design and implement digital animations.
Learning Outcome 1 Understand the types and uses of animation
Assignment Part 1
P1 - Explain the different types of animation
P2 - Explain the different uses of animation
M1 - Explain persistence of vision
The local Secondary School has heard about the work Stories4all does and has asked it to produce information explaining the different types of animation and some of the principles of animation (Persistence of Vision). The information will be used with Post 16 students to develop their understanding of animation.
Task 1 - You need to create either a report or a booklet (P1, P2 & M1)
Section 1 - Explain the origins of animation and how it has evolved
Evolution of animation and its Pioneers – who where they? what was their contribution to the development of animation?
Thomas Edison – Phonograph,
William Horner - Zoetrope
Eadweard Muybridge - Zoopraxiscope
Lumiere Brothers – Picture Camera
Disney – Brought Animation to the masses
Traditional Techniques
Flipbook
Cell animation (Hand drawn)
Claymation
Stop Animation
Drawn animation
Frame
Limited Animation
Cel
Cut – out
Performance capture
CGI
Uncanny Valley
FPS
Movement
Masking
Morphing
Persistence of Vision
What is the theory?
How is it used in animation?
What is the controversy behind the theory?
Section 2 - Explain the different types of animation
Research the way animation has been used in the different applications listed below. Write in detail how animation has been used in each example. Why has animation been used?
Explain how animation is used for different purposes.
Write a report on how animation is used. You must include information on the following uses of animation.
Creative Arts - Tate Modern
Entertainment - Pixar DreamWorks
Education - BBC Bitesize TeachICT.com
Simulations - http://www.shakemovie.caltech.edu/ or http://www.traffic-simulation.de/
Why does each area use animation?
What are the benefits of animation within each area?
Include examples of animations used within each of these areas?
Learning Outcome 2 Know the software techniques used in animation
Assignment Part 2
P3 - Discuss the advantages and limitations of animated GIFs
M2 - Compare different animation formats
P4 - Describe the software tools used for animation
P5 - Describe the factors that need to be taken into account when animating for the web
M3 - explain particular techniques that are used to minimise the file size of animations.
D1 - compare different specialist computer animation software packages
The local Secondary School has one more task for you: to create a detailed REPORT/USER guide advising the students on the best file formats and management techniques to use for their animation work.
Stories4all is taking on two work experience students. To help them understand the different types of animation file types and why they are used
Create x2 Reports to explain the following:
The advantages and limitations of an animated GIF
Describe the software tools available for animation
The files formats available
How to minimise the size of an animation
Special considerations for animating for the web - special techniques e.g. animated rollovers, email attachments or e-cards, output devices e.g. mobile phone, PDA, monitor.
Task 2 – Report 1 - Different file formats used in animation (P3, M2 & D1)
Task 2a
Explain what a GIF is
When and where GIFs are used
List the advantages and limitations of animated GIFs
Task 2b –
Identify the various file types used in animation
Compare two different animation formats and the techniques used e.g. animated GIF's and SWF’s. Look at the similarities, the differences, how and where they are used, the strengths and limitations of each.
Task 2c –
Identify two different types of animation software e.g. Adobe Flash, Blender, Dream Studio, Bryce etc.
Compare two different animation packages – Ease of Use, Tools and Features, Cost, File Formats, Similarities and Differences. Compare the different software interfaces and usability to create the same effect.
Task 3 - Report 2 – Tools and factors required for animating on the Web (P4, P5 & M3)
It is important that the work experience students understand what animation tools are available in Flash, what features etc. are included and how they are used by an animator,
Task 3a - Include a description of the available software tools and features that can use when creating an animation. Tools, frames, layers, controls, tweening, libraries, buttons, symbols, pre-loaders, script etc.
Task 3b – Describe the factors that must take into account when animating for the web e.g. interactivity, email attachments, e-cards, output devices, transferring files,
Task 3c - When you have created an animation the file size can be very big. Explain what you can do to reduce this size.
You must include –
Images quality - Does an animation need high quality images? Can you make a balance between images quality and file size. Can the image be compressed?
Frame disposal - Used to prevent artefacts appearing (Unwanted visible elements). A previous frame remains on-screen and is shown through the transparent areas of subsequent frames. To avoid this happening, frames should be disposed of and the background restored.
Auto crop - This is used to ensure that only the area that contains image is shown; areas with no images (which are transparent or solid on colour) can be trimmed.
Learning Outcome 3 Be able to design and implement digital animations
Assignment 4 P6 - design computer animations using different animation techniques P7 - implement animations using different animation techniques. D2 - evaluate the tools and techniques used to create animations.
As a new administrator for Stories4all, you have been asked to create a short demonstration piece to advertise the type of work the company does. This should be an animated story with subtitles, but does not need to be a complete story. It should be 1-5 minutes long. The narrative can be a classic fairy tale or nursery rhyme, or an original new story.
Task 4 - Document what you are going to produce. Use the brief on the introduction page and the assignment brief above to clearly state the objective of the project. Describe your project and what you are going to do Task 4a - Create a structure diagram for your animated story Task 4b - Create a storyboard for your animation. You must include all scenes with an explanation for each. Task 4c - Include a log sheet to explain all aspects of your animation Task 5a - Create your animation using Flash. You must collect evidence of the creation of your animation. The skills you must use are;
Task 5b - Test your animation. Include tests for running the animation and using any interactive features. Task 5c - Review your animation. The review should compare your the final product with the original design and suggest improvements. Complete a questionnaire for 3 other students within the classroom to work through the animation and review their feedback. Task 6 Write an evaluation of what skills you have used. You must review the good points, less than good points and whether improvements could be made to the tools or technique being evaluated. Your evaluation should include ease of use, technical aspects of the animations created, limitations of the package and appearance of the animations produced. |
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Checklist – What you need to hand in?
Task | Documents | Assessment criteria | |
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1 | LO1 – Report / Booklet | (P1) (P2) (M1) | |
2 | LO2 – Report | (P3) (M2) (D1) | |
3 | LO2 – Report | (P4) (P5) (M3) | |
4 | LO3 – Brief LO3 – Structure Diagram LO3 – Storyboard LO3 – Log Sheet |
(P6) | |
5 | LO3 – Animation LO3 – Test LO3 – Review |
(P7) | |
6 | LO3 – Evaluation | (D2) |
Assessment Feedback Form
Learner’s name: | Assessors Name: | ||
Qualification: | BTEC Nationals for IT Practitioners Subsidiary/Diploma | ||
Unit number & title: | Unit 2 Computer Systems | ||
Issue Date: | Due Date: | ||
Assessment Criteria | Achieved | Signed | Evidence |
P1 explain the different types of animation | Yes/No | ||
P2 explain different uses of animation | |||
P3 discuss the advantages and limitations of animated GIFs | |||
P4 describe the software tools available for animation | |||
P5 describe factors that need to be taken into account when creating animations for the web [IE5] | |||
P6 design computer animations using different animation techniques [CT1] | |||
P7 implement animations using different animation techniques. [IE4] | |||
M1 explain persistence of vision | |||
M2 compare different animation formats | |||
M3 explain particular techniques that are used to minimise the file size of animations | |||
D1 compare different specialist computer animation software packages | |||
D2 evaluate the tools and techniques used to create animations |
Learner’s Comments |
Assessors Comments |
Internal Verifiers Comments |
Final grade |
Assessor’s signature: |
Learner’s signature: |
Internal Verifiers Signature: |
Assessment guidance
This unit is internally assessed
In order to pass this unit, the evidence that the learner presents for assessment needs to demonstrate that they can meet all of the learning outcomes for the unit. The criteria for a pass grade describe the level of achievement required to pass this unit.
To achieve a pass grade the evidence must show that the learner is able to: | To achieve a merit grade the evidence must show that the learner is able to: | To achieve a distinction grade the evidence must show that the learner is able to: |
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P1 explain the different types of animation | M1 explain persistence of vision | |
P2 explain different uses of animation | ||
P3 discuss the advantages and limitations of animated GIFs | M2 compare different animation formats | |
P4 describe the software tools available for animation | ||
P5 describe factors that need to be taken into account when creating animations for the web [IE5] |
M3 explain particular techniques that are used to minimise the file size of animations | D1 compare different specialist computer animation software packages |
P6 design computer animations using different animation techniques [CT1] | ||
P7 implement animations using different animation techniques. [IE4] | D2 evaluate the tools and techniques used to create animations |
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