LotR War of the Ring scenario


RACE TYPE M F S D A R C Mt
Alternative Good Force:
Rohan Bowmen Man Infantry 6 3/4+ 3 3 8 1 3 -
Rohan Raiders
"!
Each company has hand weapons, thrown weapons, armour and bows.
2 ccompanies of Oathsworn Bowmen
RACE TYPE M F S D A R C Mt
4 companies of Oathsworn Militia
Warriors of Rohan Man Infantry 6 3/4+ 3 3(5) 8 1 3 -
6 companies of Riders of Rohan
Each company has hand weapons, thrown weapons, armour and shields.
their foes upon the road. The advantage of
RACE TYPE M F S D A R C Mt
Playing the Game
Riders of Rohan Man Cavalry 10 4/4+ 3 4(5) 2 2 3 - surprise and position lie with the ambushers, but
Each company has hand weapons, thrown weapons, shields, armour and bows. You can play War of The Ring with as many or as can they overwhelm their quarry and win the day?
few models as you like and on whatever terrain
RACE TYPE M F S D A R C Mt
Alternative Good Force:
you have to hand. The rulebook includes lots of
Victory Conditions
High Elf Warriors Elf Infantry 8 6/3+ 3 5 8 1 5 -
scenarios and set-ups ranging from small
Elven Ambushers
Each company has heavy armour and glaives.
To win this scenario, the forces of Evil need to get
skirmishes to huge battles like Pelennor Fields.
2 companies of High Elf Regiment
at least a quarter of their companies off the board
Here we present a simple scenario using two small
RACE TYPE M F S D A R C Mt
2 companies of High Elf Archer
via the eastern board edge, whereas Good need to
forces that will give you a tactical challenge and
High Elf Archers Elf Infantry 8 6/3+ 3 5 8 1 5 -
Regiment
destroy enough of the Evil force to prevent this.
help you learn the rules.
Each company has hand weapons, heavy armour and longbows.
2 companies of Wood Elf Warband
Note that monsters, such as the Mordor Troll, are a
with glaives
single company.
RACE TYPE M F S D A R C Mt
Ambush!
2 companies of Wood Elf Warband
Wood Elf Warriors Elf Infantry 8 5/3+ 3 3 8 1 5 -
with longbows
Each company has hand weapons, thrown weapons, glaives and enchanted cloaks. A column of Sauron s troops is marching towards
Priority
the Black Gate to further swell the armies now
RACE TYPE M F S D A R C Mt
To represent the fact that the forces of Good have
gathering in the dark land of Mordor. Should
Wood Elf Warriors Elf Infantry 8 5/3+ 3 3 8 1 5 -
sprung their ambush, the Good side automatically
these forces pass through the Black Gate they will
Each company has hand weapons, thrown weapons, longbows and enchanted cloaks.
has priority in the first turn.
be unassailable, so the forces of Good must attack
RACE TYPE M F S D A R C Mt
Alternative Evil Force:
Uruk-hai Warriors Uruk-hai Infantry 6 4/4+ 4 5(7) 8 1 3 -
Alternative
Uruk-Hai Warhost
Good Deployment  roughly
Each company has hand weapons, shields and heavy armour.
6 half of the force deploys in
2 companies of Uruk-hai Warband with
Forces
each zone.
shields
RACE TYPE M F S D A R C Mt
You can play this
Uruk-hai Warriors Uruk-hai Infantry 6 4/4+ 4 5 8 1 3 -
2 companies of Uruk-hai Phalanx
scenario with
Each company has pikes and heavy armour.
2 companies of Uruk-hai Scout
whatever models
Warband with shields
you have to hand.
RACE TYPE M F S D A R C Mt
1 company of Uruk-hai Scout Warband
Below are some
Uruk-hai Scouts Uruk-hai Infantry 7 4/4+ 4 4(6) 8 1 3 -
with bows
alternative forces
Each company has hand weapons, armour and shields.
1 Isengard Troll we ve used to play
RACE TYPE M F S D A R C Mt the game. They re
Uruk-hai Scouts Uruk-hai Infantry 7 4/4+ 4 4 8 1 3 -
all easy to put
Each company has hand weapons, armour and bows. together with just a
East
Evil Deployment
few plastic sets.
RACE TYPE M F S D A R C Mt
Feel free to
Isengard Troll Troll Monster 8 6/4+ 7 8 3 2 4 -
substitute other
Armour, shield, thrown weapons and a massive sword or spear (hand weapon).
models from your
12
collection  the
RACE TYPE M F S D A R C Mt
important thing is
Alternative Evil Force:
Haradrim Warriors Man Infantry 6 3/4+ 3 4 8 1 3 -
to have fun and
The Serpent Legion
Each company has hand weapons and armour.
get to grips with
3 companies of Haradrim Warband
the rules.
RACE TYPE M F S D A R C Mt
3 companies of Haradrim Warband
Haradrim Warriors Man Infantry 6 3/4+ 3 4 8 1 3 -
with bows
Each company has hand weapons, armour and bows.
6 companies of Haradrim Raider
Warband
RACE TYPE M F S D A R C Mt
Haradrim Raiders Man Cavalry 10 3/4+ 3 4 2 2 3 -
Each company has lances, hand weapons and armour.
6
Game board size:
All materials pertaining to the New Line theatrical productions: The Fellowship of The Ring; The Two Towers; and The Return of The King © MMVIII New Line Productions, Inc.
4 x 4
All Rights Reserved. The Lord of The Rings, The Fellowship of The Ring, The Two Towers, The Return of The King and the names of the characters, items, events and places
therein are trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises under license to New Line Productions, Inc. All Rights Reserved. Specific game rules & game
strategy copyright © Games Workshop Limited 2008. All Rights Reserved. Games Workshop and the Games Workshop logo are either ®, TM and/or © Games Workshop Ltd
2000-2008, variably registered in the UK and other countries around the world. All Rights Reserved.
Good Forces Evil Forces
2 companies of Minas Tirith Warriors 3 companies of Morannon Orc Warband (with shields)
1 company of Minas Tirith Archers 3 companies of Warg Riders
3 companies of Minas Tirith Knights 2 companies of Orc Warriors (with shields)
3 companies of Rangers of Gondor 1 Mordor Troll
Minas Tirith Warriors Morannon Orcs
RACE TYPE M F S D A R C Mt RACE TYPE M F S D A R C Mt
Warrior of Minas Tirith Man Infantry 6 3/4+ 3 5(7) 8 1 3 - Morannon Orc Warriors Orc Infantry 6 3/- 4 5 8 1 2 -
Each company has hand weapons, heavy armour and shields. Each company has hand weapons, heavy armour and shields.
Minas Tirith Archers Warg Riders
RACE TYPE M F S D A R C Mt RACE TYPE M F S D A R C Mt
Archer of Minas Tirith Man Infantry 6 3/4+ 3 5 8 1 3 - Warg Riders Orc Cavalry 10 3/5+ 4 4 2 2 2 -
Each company has hand weapons, heavy armour and bows. Each company has hand weapons, thrown weapons and bows.
Minas Tirith Knights Orc Warriors
RACE TYPE M F S D A R C Mt RACE TYPE M F S D A R C Mt
Knight of Minas Tirith Man Cavalry 10 3/4+ 3 5 2 2 3 - Orc Warriors Orc Infantry 6 3/5+ 3 3 8 1 2 -
Each company has hand weapons, heavy armour and lances. Each company has hand weapons and shields.
Rangers of Gondor Mordor Troll
RACE TYPE M F S D A R C Mt RACE TYPE M F S D A R C Mt
Ranger of Gondor Man Infantry 6 4/3+ 3 4 8 1 3 - Mordor Troll Troll Monster 8 7/4+ 7 7 3 2 4 -
Each company has hand weapons, armour and bows. Armour, thrown weapons and massive sword or spear (hand weapon).
Morannon Orcs
Minas Tirith Archers
Minas Tirith Knights
Mordor Troll
Warg Riders
Mordor Orcs
Rangers of Gondor Minas Tirith Warriors


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