LESSON PLAN NAME: Urszula Cienin
Subject: ICT |
Date: 18/11/2013 |
Period: 1&2 |
Class: Year 13 |
Mixed Ability or Set? Mixed |
Ability Range: Mixed |
Topic:
Adobe Flash CS6 Assignment 4 Create a structure diagram and storyboard for your animated story. |
Sequence of
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Learning Objectives: WALT
WILF
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Prior Learning & Context for Lesson
General knowledge about the use of the Adobe Flash software and how to create simple animation using symbols and tweens. Students collected audio and suitable graphics for their animation. |
Future Learning - what this lesson leads towards?
Students to design computer animations using different animation techniques. |
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Targeting the following students: |
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Stage of Lesson |
Teaching and Learning Activities |
Differentiation |
Formative Assessment of Learning Other AfL Progress Indicators / Success Criteria |
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Starter (5 min)
Main (5 mins)
(50 mins)
(5 mins)
(50 mins)
Plenery (5 mins) |
Introduction
Explanation what are the learning objectives for today's lesson. Task 4a - Create a structure diagram for your animated story Task 4b - Create a storyboard for your animation. You must include all scenes with an explanation for each. Task 4c - Include a log sheet to explain all aspects of your animation
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Student Discussion
Pupils will explained about documents they need and will be given prints of:
These documents will help them to plan their animation and fill documentation.
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Student Task 1
Students will be asked to work on their animation documentation.
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Students will be explained what kind of skills they must use for their animation. These skills are: • Frames • Inc naming of frames
• Layers • Tweening • Symbols (button, graphic or movie) • Libraries • Controls • Action Script • Preloaders
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Students Task 2
Students will create your animation using Adobe Flash. Students will be asked to collect evidence of the creation of their animation.
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Progress will be checked and any questions answered. |
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Monitor students on task.
Monitor students on task. |