background image

BioRUST.com :: Tutorials >> Blender & Yafray HDRI

http://biorust.com/index.php?page=tutorial_detail&tutid=73

1 of 3

3/7/2008 1:26 PM

 

Search

    

BioRUST SiteWide Search

BioRUST SiteWide Search

   

TUTORIALS SUBMENU ---->

PHOTOSHOP

    

FLASH

    

ILLUSTRATOR

    

BLENDER

    

CINEMA 4D

    

WEB-CODING

BLENDER & YAFRAY HDRI TUTORIAL

Tutorial Requirements

You will need to have some basic experience with Blender and, of course, the following pieces of software:

Blender 2.34
YafRay

You will also need a .hdr image. A few examples can be found here.

Introduction

In this tutorial we are going to create an image that uses HDRI technology - the aim of which is to teach you how to  use HDRI
sources  in  Blender.  The  acronym  HDRI  is  short  for  'High  Dynamic  Range  Image',  and  is  explained  in  more  detail  here  -  the
practical examples themselves are well worth your browsing time.

Building The Scene

We will start this tutorial by building a simple scene consisting of four objects - a UV sphere, a lamp, a camera, and a floor plane.
Place the objects in roughly the same positions as the diagram below.

Fiddle with the camera a little until you can render a sphere resembling the one below. Our scene is now ready. Define the shader
of our sphere and adjust the world settings so that the .hdr image is mapped onto the surface.

Creating the UV Sphere Shader

Select  the  UV  sphere.  Go  to  the  editing  tab  and  click  on  the  set  smooth  button  -  This  will  automatically  smooth  out  our  UV
sphere  when  it  is  rendered.  Now  click  on  the  shading  tab  and  press  the  add  new  material  button.  We  want  to  eliminate  the
material's specularity, so adjust the spec slider to 0.  Click on the mirror transparency button and then the ray mirror button. 
Set the corresponding slider to a value around 0.50.

Our material preview should show a texture reflecting a chequered floor plane. We have now finished creating a material for our
sphere. If we render our image, we can see it is reflecting a blue colour, which is our current sky colour.

Loading a .hdr image Into World Settings

Deselect all objects and click on the shading tab, and then the world settings tab. From the bottom right of the screen find the
add new texture button and click it. We can now load our .hdr file. To do this, click on the texture tab, and set the property in
the texture type box to Image. Navigate your way through your pc’s hard drive, until you find your hdr file and then load it up.
Leave all the other settings alone.

Soft shadows

To  give  our  scene  more  life-like  lighting  we  are  going  to  enable  soft  shadows.  Start  by  selecting  your  lamp,  then  click  on  the
shading  tab.  Now  click  on  the  lamp  button  and  then  on  the  buffer  shadows  button.  Play  with  the  settings  to  your  heart's
content until they suit your own individual tastes. You can also adjust the strength of the light in the shader tab.

Final touches

If you are unsatisfied with the results that you receive  from  your  renders, just start moving the light source into a position that

Username:

Password:  

 Remember Me

Log In To Biorust!

Lost Password? || Register

  

Printer Friendly Version

Tell A Friend v2.0

   

Link to another website
Author: mary
Posted: Mar 06th, 10:03am
Activity: 1 replies, 35 views

Filigree/Victorian Art...stuff?
Author: Kurenaistrife
Posted: Mar 06th, 9:05am
Activity: 1 replies, 41 views

background image

BioRUST.com :: Tutorials >> Blender & Yafray HDRI

http://biorust.com/index.php?page=tutorial_detail&tutid=73

2 of 3

3/7/2008 1:26 PM

you  find  more  aesthetically  pleasing.  I  also  find  that  if  I  decrease  the  amount  of  diffusion  on  my  UV  sphere,  the  specularity
reduces accordingly as well.

Rendering

Go to the  render tab. Make sure  that you have  YafRay enabled as the render engine,  and  that  the envmap  setting  is enabled.
Then just hit the render button. The result should resemble the image below.

This is, of course, only a single example of the potential uses of HDRI mapping. You could use this feature on any model that you
have  created,  and  the  technique  is  universally  exciting,  capable  of  making  all  your  models  substantially  more  life-like.  So  play
around a bit and watch your renders come to life!

- Tutorial written by Milkdrop

Automatic Translations:

 

 

 

 

 

LAST 5 USER COMMENTS

view entire thread

User:  jimmy_pazaron (#48343)
Date: Mon Feb 25, 2008. 03:01:20

Post #5 of 5

This is awesome.. I was able to do it!!!!!!!

JiM

Reply to this post

User:  djwoland (#42566)
Date: Thu Jun 07, 2007. 13:16:21

Post #4 of 5

Quote from Korgone;29613:
It not working for me eather it happing on the plane not the sphere :/

with 2.43 everything good

Yafray and internal renderer do results different

Reply to this post

User:  Korgone (#29613)
Date: Thu Jul 06, 2006. 18:29:42

Post #3 of 5

Quote from buzz:
Hi,

The tutorial is good - but I couldn't get it to work. I'm using 2.41 and followed your instructions (several times to make
sure I was doing it ok) but I couldn't get the hdr image to reflect in the sphere. 

Any ideas?

It not working for me eather it happing on the plane not the sphere :/

Reply to this post

User:  buzz (#28312)
Date: Thu Jun 01, 2006. 20:03:20

Post #2 of 5

Hi,

The tutorial is good - but I couldn't get it to work. I'm using 2.41 and followed your instructions (several times to make sure I
was doing it ok) but I couldn't get the hdr image to reflect in the sphere. 

Any ideas?

Reply to this post

tear-up-paper like design...
Author: mary
Posted: Mar 06th, 7:36am
Activity: 9 replies, 105 views

How to make shadow of the 
border?
Author: mary
Posted: Mar 06th, 4:59am
Activity: 2 replies, 53 views

Flash scaling question
Author: mmyrnana
Posted: Mar 05th, 10:50pm
Activity: 1 replies, 33 views

Pearl Blush
Author: Nitab
Posted: Mar 05th, 9:39pm
Activity: 7 replies, 87 views

Text Help Needed: Indiana 
Jones
Author: redmapletree
Posted: Mar 05th, 5:35pm
Activity: 2 replies, 45 views

 Sky effect and Digital 

Painting Question~!
Author: brncosrb22
Posted: Mar 05th, 2:45am
Activity: 2 replies, 72 views

--- Site Resources ---

Total Tutorials:

210

Total Downloads:    

402

Linkbase Links:

255

background image

BioRUST.com :: Tutorials >> Blender & Yafray HDRI

http://biorust.com/index.php?page=tutorial_detail&tutid=73

3 of 3

3/7/2008 1:26 PM

User:  zero1535 (#28133)
Date: Mon May 29, 2006. 15:03:04

Post #1 of 5

This tutorial is great dude the outcome is awesome. I don't use blender3d but I will recommend it to others who do.

Reply to this post

--- View Entire Thread ---

FEATURED TUTORIALS & GUIDES

view all

Glassy Pill Buttons

- Adobe Photoshop -

Grunge Rubber Stamp

- Adobe Photoshop -

Correcting Image S...

- Adobe Photoshop -

A Simple Winter Sc...

- Blender 3D -

Design & Content © BioRUST 2007 ::  PRIVACY STATEMENT :: LEGAL INFORMATION :: ADVERTISING MEDIA KIT

:: BIORUST AFFILIATES -->