db light aircraft tech


#
# The Light Aircraft Technology Group
#

#
#
#
#
technology = {
id = 10
category = light_aircraft
name = TECH_L_AIR_NAME #Localized name
desc = TECH_L_AIR_DESC #Localized description

level = { # 1 - Basic Fighter Engine and Aerodynamic Design
id = 10000
name = TECH_LEVEL_L_AIR_1_NAME
desc = TECH_LEVEL_L_AIR_1_DESC

cost = 1
time = 1
neg_offset = 45
pos_offset = 90

application = { # Basic Short Range Engines
id = 10001
name = TECH_APP_L_AIR_1_1_NAME
desc = TECH_APP_L_AIR_1_1_DESC

required = { }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Basic Medium Range Engines
id = 10004
name = TECH_APP_L_AIR_1_4_NAME
desc = TECH_APP_L_AIR_1_4_DESC

required = { }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Basic Long Range Engines
id = 10005
name = TECH_APP_L_AIR_1_5_NAME
desc = TECH_APP_L_AIR_1_5_DESC

required = { }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Basic Airframes
id = 10002
name = TECH_APP_L_AIR_1_2_NAME
desc = TECH_APP_L_AIR_1_2_DESC

required = { }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { } # No effects
}
}
application = { # Basic Aerodynamics
id = 10003
name = TECH_APP_L_AIR_1_3_NAME
desc = TECH_APP_L_AIR_1_3_DESC

required = { }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { } # No effects
}
}
} # Level 1

level = { # 2 - Basic Fighter Development
id = 10100
name = TECH_LEVEL_L_AIR_2_NAME
desc = TECH_LEVEL_L_AIR_2_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Basic SR Fighter Prototype Tests
id = 10101
name = TECH_APP_L_AIR_2_1_NAME
desc = TECH_APP_L_AIR_2_1_DESC

required = { 10001 10002 10003 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { } # No effects
}
}
application = { # Basic Interceptors
id = 10102
name = TECH_APP_L_AIR_2_2_NAME
desc = TECH_APP_L_AIR_2_2_DESC

required = { 10101 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 1 }
}
}
application = { # Basic MR Fighter Prototype Tests
id = 10103
name = TECH_APP_L_AIR_2_3_NAME
desc = TECH_APP_L_AIR_2_3_DESC

required = { 10004 10002 10003 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { } # No effects
}
}
application = { # Basic Multirole Fighters
id = 10104
name = TECH_APP_L_AIR_2_4_NAME
desc = TECH_APP_L_AIR_2_4_DESC

required = { 10103 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 2 }
}
}
application = { # Basic LR Fighter Prototype Tests
id = 10105
name = TECH_APP_L_AIR_2_5_NAME
desc = TECH_APP_L_AIR_2_5_DESC

required = { 10005 10002 10003 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { } # No effects
}
}
application = { # Basic Escort Fighters
id = 10106
name = TECH_APP_L_AIR_2_6_NAME
desc = TECH_APP_L_AIR_2_6_DESC

required = { 10105 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 3 }
}
}
} # Level 2

level = { # 3 - Basic Aviation and Anti-Air Radar
id = 10200
name = TECH_LEVEL_L_AIR_3_NAME
desc = TECH_LEVEL_L_AIR_3_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Basic Decimetric Anti-Air Artillery Radar
id = 10201
name = TECH_APP_L_AIR_3_1_NAME
desc = TECH_APP_L_AIR_3_1_DESC

required = { 3003 3102 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = AA_batteries value = 2 }
}
}
application = { # Basic Decimetric Airborne Interceptor Radar
id = 10202
name = TECH_APP_L_AIR_3_2_NAME
desc = TECH_APP_L_AIR_3_2_DESC

required = { 3003 3102 4204 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = air_detection which = fighter when = now value = 1 }
command = { type = night_attack which = fighter value = 10 }
}
}
} # Level 3

level = { # 4 - Improved Fighter Engines
id = 10300
name = TECH_LEVEL_L_AIR_4_NAME
desc = TECH_LEVEL_L_AIR_4_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Improved Short Range Engines
id = 10301
name = TECH_APP_L_AIR_4_1_NAME
desc = TECH_APP_L_AIR_4_1_DESC

required = { 10101 10103 10105 12300 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Improved Medium Range Engines
id = 10305
name = TECH_APP_L_AIR_4_5_NAME
desc = TECH_APP_L_AIR_4_5_DESC

required = { 10101 10103 10105 12300 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Improved Long Range Engines
id = 10306
name = TECH_APP_L_AIR_4_6_NAME
desc = TECH_APP_L_AIR_4_6_DESC

required = { 10101 10103 10105 12300 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Improved Decimetric Anti-Air Artillery Radar
id = 10302
name = TECH_APP_L_AIR_4_2_NAME
desc = TECH_APP_L_AIR_4_2_DESC

required = { 10201 3202 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = AA_batteries value = 2 }
}
}
application = { # Improved Decimetric Airborne Interceptor Radar
id = 10303
name = TECH_APP_L_AIR_4_3_NAME
desc = TECH_APP_L_AIR_4_3_DESC

required = { 10202 3202 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = air_detection which = fighter when = now value = 1 }
command = { type = night_attack which = fighter value = 10 }
}
}
application = { # Basic Centimetric Airborne Interceptor Radar
id = 10304
name = TECH_APP_L_AIR_4_4_NAME
desc = TECH_APP_L_AIR_4_4_DESC

required = { 3501 10303 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = air_detection which = fighter when = now value = 2 }
command = { type = night_attack which = fighter value = 5 }
command = { type = rain_attack which = fighter value = 5 }
command = { type = snow_attack which = fighter value = 5 }
}
}
} # Level 4

level = { # 5 - Improved Aerodynamic Design
id = 10400
name = TECH_LEVEL_L_AIR_5_NAME
desc = TECH_LEVEL_L_AIR_5_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Improved Airframes
id = 10401
name = TECH_APP_L_AIR_5_1_NAME
desc = TECH_APP_L_AIR_5_1_DESC

required = { 10002 12300 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Improved Aerodynamics
id = 10402
name = TECH_APP_L_AIR_5_2_NAME
desc = TECH_APP_L_AIR_5_2_DESC

required = { 10003 12300 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Advanced Decimetric Anti-Air Artillery Radar
id = 10403
name = TECH_APP_L_AIR_5_3_NAME
desc = TECH_APP_L_AIR_5_3_DESC

required = { 3402 10302 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = AA_batteries value = 3 }
}
}
} # Level 5

level = { # 6 - Improved Fighter Development
id = 10500
name = TECH_LEVEL_L_AIR_6_NAME
desc = TECH_LEVEL_L_AIR_6_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Basic Centimetric Anti-Air Artillery Radar
id = 10501
name = TECH_APP_L_AIR_6_1_NAME
desc = TECH_APP_L_AIR_6_1_DESC

required = { 3501 10403 }
chance = 90
cost = 1
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = AA_batteries value = 3 }
}
}
application = { # Improved SR Fighter Prototype Tests
id = 10502
name = TECH_APP_L_AIR_6_2_NAME
desc = TECH_APP_L_AIR_6_2_DESC

required = { 10301 10401 10402 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Improved Interceptors
id = 10503
name = TECH_APP_L_AIR_6_3_NAME
desc = TECH_APP_L_AIR_6_3_DESC

required = { 10502 10102 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 4 }
}
}
application = { # Improved MR Fighter Prototype Tests
id = 10504
name = TECH_APP_L_AIR_6_4_NAME
desc = TECH_APP_L_AIR_6_4_DESC

required = { 10305 10401 10402 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Improved Multirole Fighters
id = 10505
name = TECH_APP_L_AIR_6_5_NAME
desc = TECH_APP_L_AIR_6_5_DESC

required = { 10504 10104 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 5 }
}
}
application = { # Improved LR Fighter Prototype Tests
id = 10506
name = TECH_APP_L_AIR_6_6_NAME
desc = TECH_APP_L_AIR_6_6_DESC

required = { 10306 10401 10402 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Improved Escort Fighters
id = 10507
name = TECH_APP_L_AIR_6_7_NAME
desc = TECH_APP_L_AIR_6_7_DESC

required = { 10506 10106 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 6 }
}
}
} # Level 6

level = { # 7 - Improved Aviation and Anti-Air Radar
id = 10600
name = TECH_LEVEL_L_AIR_7_NAME
desc = TECH_LEVEL_L_AIR_7_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Improved Centimetric Anti-Air Artillery Radar
id = 10601
name = TECH_APP_L_AIR_7_1_NAME
desc = TECH_APP_L_AIR_7_1_DESC

required = { 3702 10501 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = AA_batteries value = 3 }
}
}
application = { # Improved Centimetric Airborne Fighter Radar
id = 10602
name = TECH_APP_L_AIR_7_2_NAME
desc = TECH_APP_L_AIR_7_2_DESC

required = { 3702 10304 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = air_detection which = fighter when = now value = 2 }
command = { type = night_attack which = fighter value = 5 }
command = { type = rain_attack which = fighter value = 5 }
command = { type = snow_attack which = fighter value = 5 }
}
}
application = { # Advanced Decimetric Airborne Fighter Radar
id = 10603
name = TECH_APP_L_AIR_7_3_NAME
desc = TECH_APP_L_AIR_7_3_DESC

required = { 3402 10303 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = air_detection which = fighter when = now value = 2 }
command = { type = night_attack which = fighter value = 5 }
command = { type = rain_attack which = fighter value = 5 }
command = { type = snow_attack which = fighter value = 5 }
}
}
application = { # Advanced Centimetric Anti-Air Radar
id = 10604
name = TECH_APP_L_AIR_7_4_NAME
desc = TECH_APP_L_AIR_7_4_DESC

required = { 3901 10601 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = AA_batteries value = 3 }
}
}
application = { # Advanced Centimetric Airborne Fighter Radar
id = 10605
name = TECH_APP_L_AIR_7_5_NAME
desc = TECH_APP_L_AIR_7_5_DESC

required = { 3901 10602 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = air_detection which = fighter when = now value = 2 }
command = { type = night_attack which = fighter value = 5 }
command = { type = rain_attack which = fighter value = 5 }
command = { type = snow_attack which = fighter value = 5 }
}
}
} # Level 7

level = { # 8 - Advanced Fighter Engine and Aerodynamic Design
id = 10700
name = TECH_LEVEL_L_AIR_8_NAME
desc = TECH_LEVEL_L_AIR_8_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Advanced Short Range Engines
id = 10701
name = TECH_APP_L_AIR_8_1_NAME
desc = TECH_APP_L_AIR_8_1_DESC

required = { 10502 10504 10506 12400 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Advanced Medium Range Engines
id = 10706
name = TECH_APP_L_AIR_8_6_NAME
desc = TECH_APP_L_AIR_8_6_DESC

required = { 10502 10504 10506 12400 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Advanced Long Range Engines
id = 10707
name = TECH_APP_L_AIR_8_7_NAME
desc = TECH_APP_L_AIR_8_7_DESC

required = { 10502 10504 10506 12400 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = { }
}
application = { # Advanced Airframes
id = 10702
name = TECH_APP_L_AIR_8_2_NAME
desc = TECH_APP_L_AIR_8_2_DESC

required = { 10401 12400 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Advanced Aerodynamics
id = 10703
name = TECH_APP_L_AIR_8_3_NAME
desc = TECH_APP_L_AIR_8_3_DESC

required = { 10402 12400 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Basic Rocket Fighter Engine
id = 10704
name = TECH_APP_L_AIR_8_4_NAME
desc = TECH_APP_L_AIR_8_4_DESC

required = { 7303 10702 10703 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Basic Turbojet Fighter Engine
id = 10705
name = TECH_APP_L_AIR_8_5_NAME
desc = TECH_APP_L_AIR_8_5_DESC

required = { 7701 10704 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
} # Level 8

level = { # 9 - Advanced Fighter Development
id = 10800
name = TECH_LEVEL_L_AIR_9_NAME
desc = TECH_LEVEL_L_AIR_9_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Advanced SR Fighter Prototype Tests
id = 10801
name = TECH_APP_L_AIR_9_1_NAME
desc = TECH_APP_L_AIR_9_1_DESC

required = { 10701 10702 10703 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Advanced Interceptors
id = 10802
name = TECH_APP_L_AIR_9_2_NAME
desc = TECH_APP_L_AIR_9_2_DESC

required = { 10801 10503 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 7 }
}
}
application = { # Advanced MR Fighter Prototype Tests
id = 10807
name = TECH_APP_L_AIR_9_7_NAME
desc = TECH_APP_L_AIR_9_7_DESC

required = { 10706 10702 10703 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Advanced Multirole Fighters
id = 10808
name = TECH_APP_L_AIR_9_8_NAME
desc = TECH_APP_L_AIR_9_8_DESC

required = { 10807 10505 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 8 }
}
}
application = { # Advanced LR Fighter Prototype Tests
id = 10809
name = TECH_APP_L_AIR_9_9_NAME
desc = TECH_APP_L_AIR_9_9_DESC

required = { 10707 10702 10703 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Advanced Escort Fighters
id = 10810
name = TECH_APP_L_AIR_9_10_NAME
desc = TECH_APP_L_AIR_9_10_DESC

required = { 10809 10507 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 9 }
}
}
application = { # Basic Rocket Fighter Prototype Tests
id = 10803
name = TECH_APP_L_AIR_9_3_NAME
desc = TECH_APP_L_AIR_9_3_DESC

required = { 10702 10703 10704 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Basic Rocket Fighters
id = 10804
name = TECH_APP_L_AIR_9_4_NAME
desc = TECH_APP_L_AIR_9_4_DESC

required = { 10803 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 10 }
}
}
application = { # Basic Turbojet Fighter Prototype Tests
id = 10805
name = TECH_APP_L_AIR_9_5_NAME
desc = TECH_APP_L_AIR_9_5_DESC

required = { 10702 10703 10705 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Basic Turbojet Fighters
id = 10806
name = TECH_APP_L_AIR_9_6_NAME
desc = TECH_APP_L_AIR_9_6_DESC

required = { 10805 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 11 }
}
}
} # Level 9

level = { # 10 - Semi-Modern Fighter Engines and Aerodynamic Design
id = 10900
name = TECH_LEVEL_L_AIR_10_NAME
desc = TECH_LEVEL_L_AIR_10_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Semi-Modern Rocket Engines
id = 10901
name = TECH_APP_L_AIR_10_1_NAME
desc = TECH_APP_L_AIR_10_1_DESC

required = { 10803 12500 }
chance = 90
cost = 1
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Semi-Modern Turbojet Engines
id = 10902
name = TECH_APP_L_AIR_10_2_NAME
desc = TECH_APP_L_AIR_10_2_DESC

required = { 10805 12500 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Semi-Modern Airframe
id = 10903
name = TECH_APP_L_AIR_10_3_NAME
desc = TECH_APP_L_AIR_10_3_DESC

required = { 10702 12500 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Semi-Modern Aerodynamics
id = 10904
name = TECH_APP_L_AIR_10_4_NAME
desc = TECH_APP_L_AIR_10_4_DESC

required = { 10703 12500 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
} # Level 10

level = { # 11 - Semi-Modern Fighter Development
id = 10940
name = TECH_LEVEL_L_AIR_11_NAME
desc = TECH_LEVEL_L_AIR_11_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Semi-Modern Rocket Fighter Prototype Tests
id = 10941
name = TECH_APP_L_AIR_11_1_NAME
desc = TECH_APP_L_AIR_11_1_DESC

required = { 10901 10903 10904 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Semi-Modern Rocket Fighters
id = 10942
name = TECH_APP_L_AIR_11_2_NAME
desc = TECH_APP_L_AIR_11_2_DESC

required = { 10941 10804 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 12 }
}
}
application = { # Semi-Modern Turbojet Fighter Prototype Tests
id = 10943
name = TECH_APP_L_AIR_11_3_NAME
desc = TECH_APP_L_AIR_11_3_DESC

required = { 10902 10903 10904 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Semi-Modern Turbojet Fighters
id = 10944
name = TECH_APP_L_AIR_11_4_NAME
desc = TECH_APP_L_AIR_11_4_DESC

required = { 10943 10806 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 13 }
}
}
} # Level 11

level = { # 12 - Turbo Shaft Design
number = 12
id = 10970
name = TECH_LEVEL_L_AIR_12_NAME
desc = TECH_LEVEL_L_AIR_12_DESC

cost = 12
time = 1
neg_offset = 45
pos_offset = 90

application = { # Durable Helicopter Engine
id = 10971
name = TECH_APP_L_AIR_12_1_NAME
desc = TECH_APP_L_AIR_12_1_DESC

required = { 10705 }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Durable Helicopter Airframe
id = 10972
name = TECH_APP_L_AIR_12_2_NAME
desc = TECH_APP_L_AIR_12_2_DESC

required = { }
chance = 90
cost = 8
time = 1
neg_offset = 20
pos_offset = 40

effects = {
command = { }
}
}
application = { # Helicopter Prototype Tests
id = 10973
name = TECH_APP_L_AIR_12_3_NAME
desc = TECH_APP_L_AIR_12_3_DESC

required = { 10971 10972 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # Helicopters
id = 10974
name = TECH_APP_L_AIR_12_4_NAME
desc = TECH_APP_L_AIR_12_4_DESC

required = { 10973 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # VTOL Fighter Prototype Tests
id = 10975
name = TECH_APP_L_AIR_12_5_NAME
desc = TECH_APP_L_AIR_12_5_DESC

required = { 10943 }
chance = 90
cost = 12
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { }
}
}
application = { # VTOL Fighters
id = 10976
name = TECH_APP_L_AIR_12_6_NAME
desc = TECH_APP_L_AIR_12_6_DESC

required = { 10975 }
chance = 90
cost = 10
time = 1
neg_offset = 30
pos_offset = 60

effects = {
command = { type = new_model which = fighter value = 14 }
}
}
} # Level 12
}

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