Cocoa Traders zasady

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Carcasso nne – Co coa Traders

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COCOA TRADERS

A Carcassonne Central expansion by meepleater


Recently, there has been a surge in demand for cocoa beans in Carcassonne, and several

merchants have started to set a trading business in an attempt to make massive amounts
of money…

E

XTRA

P

IECES

5 Cocoa Beans Trade Goods.

A

DDITIONAL

R

ULES

Preparation


Requires the Traders and Builders Expansion to play.

Deploy a follower

On any player’s turn, instead of placing a follower, pig, barn or builder, placing a tower block, moving the fairy, rescuing a
besieged knight, etc., he or she may trade 1 cloth trade good, 1 wheat trade good and 2 wine trade goods for a cocoa trade
good. All resources traded for the cocoa trade good return to the side and are not used again in the game.

Final Scoring

At the end of the game, the player holding the most amount of cocoa trade goods receives 2 points for each trade good icon
that is inside a completed city

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, plus 5 points for each pig of another player’s colour left remaining on the board.


If the Abbey and Mayor Expansion is being used, the player holding the most cocoa trade goods at the end of the game also
gains 5 points for each wagon of another player’s colour remaining on the board.

Changes with Fan-Made expansions


Apothecaries and Tithes
If using Apothecaries and Tithes, 1 herb token must also be exchanged along with 1 cloth, 1 wheat and 2 wine. If Fountain of Youth
and/ or Health and Holiness are being used as well then that is increased to 2 herb tokens that must be exchanged in addition to
the others listed above.

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Trade good icons in a city include cloth, grain and wine. For other icons see ‘Changes with Fan-Made expansions’.

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Carcasso nne – Co coa Traders

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At the end of the game the player with the most cocoa trade goods also gains 1 point for each apothecary inside a completed
city.

Fruit Traders
If Fruit Traders is also being used, a pineapple trade good may be traded instead of a wheat trade good in order to gain a cocoa
trade good.

An Apple a Day
If An Apple a Day is being used, then any apple trade good (regardless of whether it contains any special effects or not) may be
used instead of a wine trade good in order to gain a cocoa trade good, but there is a maximum of 1 apple trade good per
cocoa trade good.

Gold Mines
If Gold Mines is being used, a player may trade a gold trade good instead of one wine trade good in order the gain a cocoa
trade good, but there is a limit of one gold trade good per cocoa trade good. If An Apple a Day is also being used, only one
apple or gold trade good may be used as a substitute per cocoa trade good.
At the end of the game, the player with the majority of cocoa trade goods also gains 2 points for each uncompleted gold mine
on the board.

The Kettle of Fish, Timber! and Lavender Fields unofficial expansions have no impact on Cocoa Traders.

Version History


1.0

Made official

0.2

Some minor errors corrected, thanks to suggestions by Novelty on the Carcassonne Central Forums.

0.1 First

draft

Acknowledgements

• Members on the Carcassonne Central forums, for putting their input into this expansion and its development, in

particular, Novelty and CKorfmann.

Novelty, for creating the Apothecaries and Tithes herb trade goods, which had their artwork re-used in this

expansion.

Gantry Rogue (Gantry) for creating the Carcassonne Central web site where this fan-made expansion was

developed and hosted, and for his comments, which contributed to the development of this expansion.

Matthew Harper (mjharper) for the Completely Annotated Rules (CAR) for Carcassonne.
Scott (Scott) for inspiring this terrific template, and Jonathan Warren (Joff) for making the original template upon

which this one was based.














www.carcassonnecentral.com


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